Player Matchup

Bellona
Bellona
 
Bellona
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Atwing
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Husir
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,478 Elo+
Party 1
Neith
Neith
IInp0505II
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,405 Elo+
Solo
Discordia
Discordia
JanekRozbojnik
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,496 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,476 Elo+

VS

Team Averages
Level 18
1,459 SR
1,497 Elo+
Hercules
Hercules
MefedronToSzmata
Hercules
Level 17
God Stats
0W - 3L
1,251 SR
Queue Stats
17W - 19L
1,274 Elo+
Solo
Hel
Hel
Narry3
Hel
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
Temse
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,662 Elo+
Solo
Merlin
Merlin
dj3boodrockin
Merlin
Level 25
God Stats
15W - 8L
1,744 SR
Queue Stats
99W - 75L
1,532 Elo+
Solo
Fenrir
Fenrir
heroeryk
Fenrir
Level 6
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
3 / 1 / 3
5,920
538
4,036
7,117
6,049
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
Atwing
Ymir
8
2 / 2 / 8
5,682
517
3,529
6,526
3,671
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Husir
Da Ji
9
8 / 4 / 5
6,337
576
5,469
6,162
2,043
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
9
5 / 1 / 4
5,963
542
3,440
2,379
747
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
JanekRozbojnik
Discordia
8
3 / 4 / 6
5,541
504
7,026
4,257
1,320
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 2
6,786
617
4,679
5,638
6,103
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
Narry3
Hel
6
0 / 6 / 0
4,381
398
335
5,608
1,242
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Temse
Ao Kuang
7
1 / 1 / 2
5,113
465
2,693
5,209
1,436
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
5 / 4 / 4
6,482
589
6,873
6,449
2,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
heroeryk
Fenrir
5
0 / 8 / 3
4,417
402
2,600
8,438
3,369
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
21
Kills
12
12
Deaths
21
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
3
4.5
W
Ymir
Atwing
Ymir
2
2
8
3
W
Da Ji
Husir
Da Ji
8
4
5
2.63
W
Neith
5
1
4
7
W
Discordia
JanekRozbojnik
Discordia
3
4
6
1.5
L
6
2
2
3.5
L
Hel
Narry3
Hel
0
6
0
0
L
Ao Kuang
Temse
Ao Kuang
1
1
2
2
L
5
4
4
1.75
L
Fenrir
heroeryk
Fenrir
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,500
Damage
17,180
26,441
Taken
31,342
13,830
Mitigated
14,345
3,105
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,036
1,503
0
1,139
7,117
6,049
926
2,905
4,212
0
22,088
W
Ymir
Atwing
Ymir
3,529
1,478
0
0
6,526
3,671
487
2,456
4,070
13,709
0
W
Da Ji
Husir
Da Ji
5,469
1,762
0
1,003
6,162
2,043
0
916
5,246
0
21,463
W
Neith
3,440
1,813
0
263
2,379
747
1,216
480
1,899
0
19,538
W
Discordia
JanekRozbojnik
Discordia
7,026
1,732
0
700
4,257
1,320
333
3,144
1,113
19,684
0
L
4,679
2,173
0
2,030
5,638
6,103
0
1,933
3,705
0
17,511
L
Hel
Narry3
Hel
335
153
153
305
5,608
1,242
0
1,557
4,051
9,535
0
L
Ao Kuang
Temse
Ao Kuang
2,693
665
0
1,990
5,209
1,436
0
1,065
4,144
20,499
0
L
6,873
422
0
1,533
6,449
2,195
0
2,869
3,580
30,078
0
L
Fenrir
heroeryk
Fenrir
2,600
1,339
0
887
8,438
3,369
0
3,131
5,307
0
7,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,443
Gold Earned
27,179
176
Minions Killed
155
0
Camps Cleared
0
931,518
Distance Traveled
875,868
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,920
538
49
4
0
208,576
0
W
Ymir
5,682
517
17
2
0
167,696
1
W
Da Ji
6,337
576
38
3
0
203,131
3
W
Neith
5,963
542
42
4
0
158,345
2
W
Discordia
5,541
504
30
3
0
193,770
0
L
Hercules
6,786
617
29
3
0
139,953
0
L
Hel
4,381
398
19
2
0
161,034
1
L
Ao Kuang
5,113
465
43
4
0
206,404
1
L
Merlin
6,482
589
51
5
0
186,262
2
L
Fenrir
4,417
402
13
1
0
182,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role