Player Matchup

Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Bhdryldrm
Ah Puch
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
61W - 70L
1,414 Elo+
Solo
Nemesis
Nemesis
FedeGforce
Nemesis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 190L
1,461 Elo+
Solo
Fafnir
Fafnir
Sharkichan14
Fafnir
Level 62
God Stats
0W - 1L
1,468 SR
Queue Stats
3W - 7L
1,368 Elo+
Solo
Ao Kuang
Ao Kuang
chatcolat
Ao Kuang
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,581 Elo+
Solo
Team Averages
Level 101
1,494 SR
1,465 Elo+

VS

Team Averages
Level 91
1,521 SR
1,506 Elo+
Geb
Geb
AndyManzilla
Geb
Level 112
God Stats
8W - 6L
1,490 SR
Queue Stats
673W - 642L
1,502 Elo+
Solo
Olorun
Olorun
SilenthDeath
Olorun
Level 141
God Stats
9W - 12L
1,484 SR
Queue Stats
433W - 438L
1,479 Elo+
Solo
Apollo
Apollo
SimbaDy
Apollo
Level 85
God Stats
1W - 0L
1,363 SR
Queue Stats
25W - 30L
1,507 Elo+
Party 1
Loki
Loki
cosminho
Loki
Level 87
God Stats
2W - 1L
1,768 SR
Queue Stats
39W - 38L
1,552 Elo+
Party 1
Janus
Janus
joching
Janus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 3 / 4
9,644
536
9,228
10,996
3,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Bhdryldrm
Ah Puch
20
8 / 3 / 3
12,278
682
36,992
12,583
5,952
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
FedeGforce
Nemesis
17
0 / 3 / 7
10,629
591
9,500
12,787
9,452
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fafnir
19
0 / 4 / 8
11,792
655
4,155
21,102
27,648
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
chatcolat
Ao Kuang
18
4 / 3 / 3
10,357
575
8,458
15,423
7,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 14
12,385
688
9,817
25,090
29,234
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
16
0 / 4 / 13
10,766
598
5,611
16,914
14,979
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
SimbaDy
Apollo
20
6 / 2 / 9
12,784
710
19,334
13,355
8,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
18
3 / 2 / 7
11,500
639
4,595
9,878
6,907
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
joching
Janus
20
7 / 3 / 8
13,500
750
25,348
17,569
9,956
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
13
Kills
16
16
Deaths
13
25
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
4
1
W
0
2
14
3.5
L
Ah Puch
Bhdryldrm
Ah Puch
8
3
3
3.17
L
Nemesis
FedeGforce
Nemesis
0
3
7
1.17
L
Fafnir
0
4
8
1
W
Olorun
0
4
13
1.63
W
Apollo
SimbaDy
Apollo
6
2
9
5.25
L
Ao Kuang
chatcolat
Ao Kuang
4
3
3
1.83
W
Loki
3
2
7
3.25
W
Janus
joching
Janus
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,333
Damage
64,705
72,891
Taken
82,806
53,475
Mitigated
69,201
32,579
Healing
44,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,228
3,791
3,419
3,541
10,996
3,359
0
7,597
3,399
0
22,049
W
9,817
254
2,155
4,763
25,090
29,234
830
13,264
11,826
28,061
0
L
Ah Puch
Bhdryldrm
Ah Puch
36,992
1,221
3,523
2,530
12,583
5,952
0
6,726
5,857
71,455
0
L
Nemesis
FedeGforce
Nemesis
9,500
1,292
375
1,837
12,787
9,452
0
4,639
8,148
0
26,886
L
Fafnir
4,155
647
2,713
5,208
21,102
27,648
0
12,795
8,307
15,509
0
W
Olorun
5,611
1,876
16,554
6,187
16,914
14,979
2,055
11,345
5,569
20,159
0
W
Apollo
SimbaDy
Apollo
19,334
12,110
1,367
3,807
13,355
8,125
1,946
6,006
7,349
0
38,923
L
Ao Kuang
chatcolat
Ao Kuang
8,458
1,632
3,597
5,836
15,423
7,064
0
9,019
6,404
15,316
0
W
Loki
4,595
1,606
2,679
1,790
9,878
6,907
341
5,522
4,356
0
16,511
W
Janus
joching
Janus
25,348
1,688
2,872
2,158
17,569
9,956
1,119
13,468
4,101
52,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,700
Gold Earned
60,935
170
Minions Killed
210
0
Camps Cleared
0
1,569,182
Distance Traveled
1,629,882
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,644
536
31
2
0
299,085
1
W
Geb
12,385
688
17
1
0
340,143
1
L
Ah Puch
12,278
682
78
4
0
279,142
1
L
Nemesis
10,629
591
30
2
0
381,683
3
L
Fafnir
11,792
655
12
1
0
319,859
0
W
Olorun
10,766
598
42
2
0
287,024
6
W
Apollo
12,784
710
69
4
0
326,847
3
L
Ao Kuang
10,357
575
19
1
0
289,413
4
W
Loki
11,500
639
24
1
0
349,310
1
W
Janus
13,500
750
58
3
0
326,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role