Player Matchup

Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum II
 
Thanatos
Platinum II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum II
Juanca5342
Aphrodite
Platinum II
Level 129
God Stats
0W - 2L
1,479 SR
Queue Stats
231W - 210L
1,917 MMR
Party 1
Odin
Odin
Platinum III
sirmachuu13
Odin
Platinum III
Level 148
God Stats
10W - 9L
1,578 SR
Queue Stats
365W - 339L
1,800 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,511 SR
1,643 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,706 SR
1,801 MMR
Vulcan
Vulcan
Platinum IV
 
Vulcan
Platinum IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
BlackRainbowHell
Tyr
Gold V
Level 149
God Stats
4W - 3L
1,638 SR
Queue Stats
33W - 30L
1,836 MMR
Solo
Rama
Rama
Platinum II
DirkTheEarthworm
Rama
Platinum II
Level 89
God Stats
16W - 12L
1,872 SR
Queue Stats
35W - 24L
2,164 MMR
Party 2
Pele
Pele
Platinum III
NutIey99
Pele
Platinum III
Level 64
God Stats
13W - 8L
1,693 SR
Queue Stats
444W - 442L
1,820 MMR
Solo
Khepri
Khepri
Platinum V
TearRiver
Khepri
Platinum V
Level 76
God Stats
22W - 14L
1,825 SR
Queue Stats
257W - 264L
1,685 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
1 / 0 / 1
3,653
731
1,353
1,126
266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
 
Thanatos
4
1 / 1 / 1
3,453
691
1,237
1,555
340
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
 
Medusa
7
0 / 0 / 0
3,434
687
63
1,555
379
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Juanca5342
Aphrodite
1
0 / 0 / 0
2,501
500
0
317
48
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 0
3,591
718
1,298
2,170
1,027
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Bans
PersephoneYemojaCamazotzRaijinThor

VS

Bans
Hun BatzXbalanqueSusanoUllrSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
0 / 0 / 1
3,900
780
627
995
271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 0
3,472
694
1,225
3,256
2,775
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
0 / 1 / 0
3,284
657
305
1,735
480
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
7
1 / 0 / 0
4,242
848
910
2,006
474
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
TearRiver
Khepri
5
0 / 1 / 0
3,256
651
115
1,662
652
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
1
1.5
L
Thanatos
 
Thanatos
1
1
1
1.5
L
Medusa
 
Medusa
0
0
0
0
W
Vulcan
 
Vulcan
0
0
1
0.5
W
0
0
0
0
W
0
1
0
0
L
Aphrodite
Juanca5342
Aphrodite
0
0
0
0
W
Pele
1
0
0
1
W
Khepri
TearRiver
Khepri
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,951
Damage
3,182
6,723
Taken
9,654
2,060
Mitigated
4,652
3,646
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,353
477
0
350
1,126
266
0
504
622
14,544
0
L
Thanatos
 
Thanatos
1,237
415
0
1,589
1,555
340
0
238
1,317
0
9,441
L
Medusa
 
Medusa
63
63
0
500
1,555
379
0
0
1,555
0
16,810
W
Vulcan
 
Vulcan
627
245
0
240
995
271
0
465
530
17,265
0
W
1,225
429
0
2,530
3,256
2,775
0
0
3,256
0
13,462
W
305
305
0
671
1,735
480
0
379
1,356
0
16,208
L
Aphrodite
Juanca5342
Aphrodite
0
0
0
12
317
48
0
0
317
409
0
W
Pele
910
421
0
1,505
2,006
474
0
0
2,006
0
20,181
W
Khepri
TearRiver
Khepri
115
0
0
313
1,662
652
0
509
1,153
5,632
0
L
1,298
181
0
1,195
2,170
1,027
0
0
2,170
0
15,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,632
Gold Earned
18,154
117
Minions Killed
186
0
Camps Cleared
0
382,978
Distance Traveled
507,667
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,653
731
35
7
0
89,822
0
L
Thanatos
3,453
691
23
5
0
94,703
1
L
Medusa
3,434
687
35
7
0
86,045
2
W
Vulcan
3,900
780
46
9
0
94,383
2
W
Tyr
3,472
694
32
6
0
111,371
2
W
Rama
3,284
657
53
11
0
88,617
2
L
Aphrodite
2,501
500
1
0
0
13,510
0
W
Pele
4,242
848
50
10
0
127,720
0
W
Khepri
3,256
651
5
1
0
85,576
2
L
Odin
3,591
718
23
5
0
98,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role