Player Matchup

Bacchus
Bacchus
JaiSteez
Bacchus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1
Chronos
Chronos
MatteMuffin8237
Chronos
Level 29
God Stats
6W - 2L
1,640 SR
Queue Stats
53W - 43L
1,306 Elo+
Party 1
Sun Wukong
Sun Wukong
destroyer the k
Sun Wukong
Level 29
God Stats
5W - 2L
1,604 SR
Queue Stats
42W - 28L
1,317 Elo+
Party 1
Team Averages
Level 28
1,581 SR
1,374 Elo+

VS

Team Averages
Level 36
1,500 SR
1,255 Elo+
Set
Set
Aye_I_Pop_A_Perk
Set
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
45W - 54L
1,208 Elo+
Party 2
Sylvanus
Sylvanus
TFilp
Sylvanus
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 72L
1,216 Elo+
Solo
Osiris
Osiris
TheyCallMeMurica
Osiris
Level 47
God Stats
12W - 7L
1,500 SR
Queue Stats
287W - 304L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JaiSteez
Bacchus
19
5 / 1 / 7
16,726
597
11,415
25,810
52,358
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 1 / 3
16,917
604
32,665
22,675
10,786
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
destroyer the k
Sun Wukong
13
1 / 3 / 6
13,710
490
10,567
15,213
13,956
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 5
13,680
489
10,671
21,562
15,556
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
TFilp
Sylvanus
20
2 / 1 / 3
15,002
536
16,572
24,863
37,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 5 / 2
14,979
535
25,120
30,995
46,517
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
5
5
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Bacchus
JaiSteez
Bacchus
5
1
7
8.5
W
7
1
3
8.5
L
Sylvanus
TFilp
Sylvanus
2
1
3
3.5
L
3
5
2
0.8
W
Sun Wukong
destroyer the k
Sun Wukong
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,647
Damage
52,363
63,698
Taken
77,420
77,100
Mitigated
99,604
13,096
Healing
26,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,671
4,725
0
2,844
21,562
15,556
959
11,968
9,594
0
47,022
W
Bacchus
JaiSteez
Bacchus
11,415
1,851
1,836
1,874
25,810
52,358
459
7,736
18,074
33,762
0
W
32,665
7,132
0
3,236
22,675
10,786
534
3,882
18,793
143,400
0
L
Sylvanus
TFilp
Sylvanus
16,572
7,234
4,531
9,458
24,863
37,531
509
15,038
9,825
73,328
0
L
25,120
9,736
681
8,627
30,995
46,517
0
17,082
13,913
413
75,530
W
Sun Wukong
destroyer the k
Sun Wukong
10,567
3,069
979
5,171
15,213
13,956
258
5,129
10,084
0
38,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,353
Gold Earned
43,661
278
Minions Killed
220
0
Camps Cleared
0
1,227,958
Distance Traveled
1,219,175
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,680
489
61
2
0
442,610
0
W
Bacchus
16,726
597
34
1
0
471,853
2
W
Chronos
16,917
604
196
7
0
467,152
3
L
Sylvanus
15,002
536
93
3
0
355,620
0
L
Osiris
14,979
535
66
2
0
420,945
0
W
Sun Wukong
13,710
490
48
2
0
288,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role