Player Matchup

Anubis
Anubis
ADAMLEHRECH
Anubis
Level 27
God Stats
49W - 46L
1,583 SR
Queue Stats
97W - 115L
1,324 Elo+
Party 1
Arachne
Arachne
Bertinomg
Arachne
Level 24
God Stats
17W - 16L
1,495 SR
Queue Stats
51W - 67L
1,332 Elo+
Party 1
Hades
Hades
Cbru11
Hades
Level 29
God Stats
27W - 10L
1,665 SR
Queue Stats
91W - 79L
1,379 Elo+
Solo
Ymir
Ymir
Espartacus488
Ymir
Level 7
God Stats
9W - 3L
1,729 SR
Queue Stats
62W - 67L
1,699 Elo+
Party 1
Izanami
Izanami
fermotril
Izanami
Level 36
God Stats
4W - 0L
1,795 SR
Queue Stats
146W - 154L
1,382 Elo+
Party 1
Team Averages
Level 25
1,653 SR
1,423 Elo+

VS

Team Averages
Level 19
1,598 SR
1,408 Elo+
Fenrir
Fenrir
LordGandalfo
Fenrir
Level 15
God Stats
15W - 26L
1,288 SR
Queue Stats
85W - 81L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Mustreon
Sun Wukong
Level 25
God Stats
21W - 17L
1,909 SR
Queue Stats
216W - 241L
1,493 Elo+
Solo
Neith
Neith
Tiolin29
Neith
Level 8
God Stats
1W - 2L
1,447 SR
Queue Stats
5W - 7L
1,225 Elo+
Solo
Kumbhakarna
Kumbhakarna
imHunnidStax
Kumbhakarna
Level 21
God Stats
3W - 3L
1,453 SR
Queue Stats
11W - 10L
1,438 Elo+
Solo
Kukulkan
Kukulkan
majocopa
Kukulkan
Level 24
God Stats
2W - 1L
1,895 SR
Queue Stats
20W - 22L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
11 / 5 / 6
13,162
548
17,265
17,684
7,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Bertinomg
Arachne
20
16 / 6 / 5
14,164
590
19,877
21,395
7,750
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Cbru11
Hades
20
2 / 3 / 5
13,428
560
15,891
20,670
10,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 12
12,218
509
6,707
20,402
15,721
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
fermotril
Izanami
18
6 / 2 / 13
12,859
536
14,918
16,165
6,343
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 11 / 5
10,742
448
12,724
21,509
11,984
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Mustreon
Sun Wukong
19
4 / 3 / 4
12,532
522
15,131
17,699
18,535
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Tiolin29
Neith
18
4 / 9 / 0
11,885
495
6,218
15,231
4,876
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
imHunnidStax
Kumbhakarna
18
7 / 6 / 8
13,163
548
13,513
23,493
25,084
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
majocopa
Kukulkan
17
3 / 8 / 6
11,841
493
20,192
13,159
3,289
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
45
37
Kills
22
22
Deaths
37
41
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
5
6
2.8
W
Arachne
Bertinomg
Arachne
16
6
5
3.08
W
Hades
Cbru11
Hades
2
3
5
1.5
W
2
6
12
1.33
L
Fenrir
4
11
5
0.59
L
Sun Wukong
Mustreon
Sun Wukong
4
3
4
2
L
Neith
Tiolin29
Neith
4
9
0
0.44
W
Izanami
fermotril
Izanami
6
2
13
6.25
L
Kumbhakarna
imHunnidStax
Kumbhakarna
7
6
8
1.83
L
Kukulkan
majocopa
Kukulkan
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,658
Damage
67,778
96,316
Taken
91,091
48,251
Mitigated
63,768
34,466
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
17,265
518
1,428
5,673
17,684
7,807
599
8,734
8,950
70,136
0
W
Arachne
Bertinomg
Arachne
19,877
15,123
135
8,745
21,395
7,750
1,160
8,264
13,131
0
74,779
W
Hades
Cbru11
Hades
15,891
1,966
545
12,446
20,670
10,630
1,483
5,138
15,532
91,528
0
W
6,707
1,138
0
820
20,402
15,721
568
5,553
14,849
22,707
0
L
Fenrir
12,724
3,960
0
4,934
21,509
11,984
0
4,787
16,722
0
58,668
L
Sun Wukong
Mustreon
Sun Wukong
15,131
4,668
0
5,910
17,699
18,535
82
10,517
7,182
1,195
77,607
L
Neith
Tiolin29
Neith
6,218
1,694
0
1,966
15,231
4,876
7,369
7,645
7,586
0
71,952
W
Izanami
fermotril
Izanami
14,918
9,279
0
4,674
16,165
6,343
3,925
7,195
8,970
0
98,038
L
Kumbhakarna
imHunnidStax
Kumbhakarna
13,513
1,475
414
1,449
23,493
25,084
0
10,347
13,146
27,806
0
L
Kukulkan
majocopa
Kukulkan
20,192
3,234
0
500
13,159
3,289
508
6,567
6,592
73,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,831
Gold Earned
60,163
504
Minions Killed
482
0
Camps Cleared
0
2,108,833
Distance Traveled
2,071,094
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,162
548
85
4
0
407,307
1
W
Arachne
14,164
590
94
4
0
476,663
0
W
Hades
13,428
560
158
7
0
385,690
1
W
Ymir
12,218
509
26
1
0
415,599
2
L
Fenrir
10,742
448
72
3
0
406,965
0
L
Sun Wukong
12,532
522
108
5
0
431,521
5
L
Neith
11,885
495
130
5
0
399,909
2
W
Izanami
12,859
536
141
6
0
423,574
1
L
Kumbhakarna
13,163
548
32
1
0
424,070
3
L
Kukulkan
11,841
493
140
6
0
408,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role