Player Matchup

Merlin
Merlin
 
Merlin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 17L
932 Elo+
Solo
Loki
Loki
Feudesang
Loki
Level 31
God Stats
120W - 155L
1,398 SR
Queue Stats
186W - 284L
1,150 Elo+
Party 1
Cerberus
Cerberus
le-geek-du-62-YT
Cerberus
Level 29
God Stats
1W - 2L
1,629 SR
Queue Stats
185W - 279L
1,136 Elo+
Party 1
Team Averages
Level 24
1,509 SR
1,073 Elo+

VS

Team Averages
Level 18
1,357 SR
1,001 Elo+
King Arthur
King Arthur
 
King Arthur
Level 7
God Stats
1W - 1L
1,347 SR
Queue Stats
24W - 44L
803 Elo+
Solo
Hera
Hera
Ezequiel ZC21
Hera
Level 25
God Stats
4W - 7L
1,432 SR
Queue Stats
24W - 37L
1,138 Elo+
Solo
Kukulkan
Kukulkan
kaystew14
Kukulkan
Level 23
God Stats
16W - 11L
1,293 SR
Queue Stats
32W - 35L
1,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 4 / 3
6,961
580
886
6,041
1,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
10
3 / 7 / 1
7,564
630
6,552
11,228
3,824
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 3 / 3
7,759
647
2,758
15,122
13,634
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 4 / 4
7,491
624
3,476
7,119
2,294
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
7 / 2 / 6
9,624
802
9,991
6,305
2,235
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
kaystew14
Kukulkan
13
6 / 2 / 7
9,494
791
13,668
4,346
1,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
14
14
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
3
0.63
W
King Arthur
 
King Arthur
1
4
4
0.75
W
7
2
6
5
L
Loki
3
7
1
0.5
W
Kukulkan
kaystew14
Kukulkan
6
2
7
4.75
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,196
Damage
27,135
32,391
Taken
17,770
19,355
Mitigated
6,109
3,424
Healing
2,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
886
224
0
0
6,041
1,897
0
4,301
1,740
9,426
0
W
King Arthur
 
King Arthur
3,476
1,145
0
151
7,119
2,294
54
2,500
4,619
0
7,199
W
9,991
3,805
273
525
6,305
2,235
958
309
5,996
36,942
0
L
Loki
6,552
3,773
0
1,073
11,228
3,824
0
8,485
2,743
0
16,046
W
Kukulkan
kaystew14
Kukulkan
13,668
925
652
514
4,346
1,580
1,196
903
3,443
47,863
0
L
2,758
280
246
2,105
15,122
13,634
0
10,921
4,201
23,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,284
Gold Earned
26,609
108
Minions Killed
116
0
Camps Cleared
0
491,573
Distance Traveled
607,075
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,961
580
19
2
0
105,884
2
W
King Arthur
7,491
624
3
0
0
179,641
0
W
Hera
9,624
802
45
4
0
222,568
0
L
Loki
7,564
630
23
2
0
193,202
1
W
Kukulkan
9,494
791
68
6
0
204,866
0
L
Cerberus
7,759
647
66
6
0
192,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role