Player Matchup

Neith
Neith
FawxNinja75
Neith
Level 24
God Stats
11W - 7L
1,290 SR
Queue Stats
13W - 16L
1,126 Elo+
Solo
Fenrir
Fenrir
Rosmancito
Fenrir
Level 16
God Stats
22W - 21L
1,306 SR
Queue Stats
208W - 226L
995 Elo+
Solo
Yemoja
Yemoja
Zizou-boo
Yemoja
Level 21
God Stats
6W - 4L
1,549 SR
Queue Stats
182W - 185L
1,253 Elo+
Solo
Anubis
Anubis
daft_punk_39
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,224 Elo+
Solo
Merlin
Merlin
dragonyt123
Merlin
Level 28
God Stats
3W - 2L
1,404 SR
Queue Stats
27W - 26L
1,391 Elo+
Solo
Team Averages
Level 19
1,410 SR
1,198 Elo+

VS

Team Averages
Level 16
1,460 SR
1,077 Elo+
Thor
Thor
 
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,123 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
13W - 20L
1,196 SR
Queue Stats
19W - 44L
1,028 Elo+
Solo
Loki
Loki
 
Loki
Level 8
God Stats
2W - 1L
1,744 SR
Queue Stats
13W - 26L
980 Elo+
Solo
Bakasura
Bakasura
nikitafire7
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,070 Elo+
Solo
Neith
Neith
ottgott90
Neith
Level 28
God Stats
68W - 68L
1,359 SR
Queue Stats
68W - 68L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 15
15,903
1,136
24,228
7,703
3,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Fenrir
Rosmancito
Fenrir
20
9 / 3 / 13
13,812
987
9,732
15,731
8,606
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
Zizou-boo
Yemoja
20
1 / 1 / 15
12,618
901
7,889
7,552
4,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
18
0 / 6 / 9
11,638
831
1,443
11,320
4,026
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
9 / 1 / 17
14,279
1,020
19,731
8,021
3,959
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

357

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
5 / 5 / 2
12,623
902
9,186
16,157
22,001
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
 
Fenrir
18
1 / 12 / 5
11,876
848
11,287
26,360
23,065
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
 
Loki
15
0 / 3 / 0
10,088
721
487
2,828
794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
nikitafire7
Bakasura
17
0 / 7 / 4
11,262
804
1,233
15,181
8,242
Neith
ottgott90
Neith
18
5 / 6 / 4
12,749
911
22,077
14,861
6,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
26
32
Kills
11
11
Deaths
33
69
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
5
2
1.2
L
Fenrir
 
Fenrir
1
12
5
0.29
L
Loki
 
Loki
0
3
0
0
W
13
0
15
20.5
W
Fenrir
Rosmancito
Fenrir
9
3
13
5.17
W
Yemoja
Zizou-boo
Yemoja
1
1
15
8.5
W
Anubis
0
6
9
0.75
W
Merlin
9
1
17
17.5
L
Bakasura
nikitafire7
Bakasura
0
7
4
0.29
L
Neith
ottgott90
Neith
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,023
Damage
44,270
50,327
Taken
75,387
24,679
Mitigated
61,062
10,491
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,186
961
0
837
16,157
22,001
0
4,131
12,026
0
30,849
L
Fenrir
 
Fenrir
11,287
3,822
0
136
26,360
23,065
0
10,436
15,924
0
20,209
L
Loki
 
Loki
487
305
0
0
2,828
794
0
755
2,073
0
640
W
24,228
15,946
0
2,463
7,703
3,785
0
0
7,703
0
60,605
W
Fenrir
Rosmancito
Fenrir
9,732
1,685
0
1,197
15,731
8,606
0
0
15,731
0
12,547
W
Yemoja
Zizou-boo
Yemoja
7,889
1,760
3,242
1,522
7,552
4,303
0
0
7,552
28,011
0
W
Anubis
1,443
1,443
0
1,725
11,320
4,026
0
0
11,320
10,541
0
W
Merlin
19,731
845
0
342
8,021
3,959
0
0
7,951
44,714
0
L
Bakasura
nikitafire7
Bakasura
1,233
1,163
0
1,052
15,181
8,242
0
6,472
8,709
0
6,530
L
Neith
ottgott90
Neith
22,077
14,434
0
1,400
14,861
6,960
0
7,269
7,592
0
39,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,250
Gold Earned
58,598
215
Minions Killed
93
9
Camps Cleared
5
1,036,244
Distance Traveled
941,320
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,623
902
33
2
1
229,895
0
L
Fenrir
11,876
848
5
0
0
221,203
0
L
Loki
10,088
721
0
0
0
64,518
0
W
Neith
15,903
1,136
103
7
6
211,446
0
W
Fenrir
13,812
987
2
0
0
245,035
0
W
Yemoja
12,618
901
38
3
0
216,308
1
W
Anubis
11,638
831
11
1
3
148,862
0
W
Merlin
14,279
1,020
61
4
0
214,593
0
L
Bakasura
11,262
804
14
1
1
223,610
1
L
Neith
12,749
911
41
3
3
202,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role