Player Matchup

Jormungandr
Jormungandr
Prodigal_son_45
Jormungandr
Level 86
God Stats
0W - 5L
1,525 SR
Queue Stats
131W - 138L
1,294 Elo+
Solo
Jing Wei
Jing Wei
SucreMistik82
Jing Wei
Level 143
God Stats
17W - 21L
1,546 SR
Queue Stats
767W - 806L
1,415 Elo+
Party 1
Hera
Hera
SucreNiKiTa
Hera
Level 125
God Stats
137W - 142L
1,503 SR
Queue Stats
277W - 361L
1,369 Elo+
Party 1
Team Averages
Level 118
1,524 SR
1,359 Elo+

VS

Team Averages
Level 54
1,617 SR
1,272 Elo+
Chang'e
Chang'e
Mijikai Otoko
Chang'e
Level 65
God Stats
6W - 7L
1,615 SR
Queue Stats
22W - 29L
1,281 Elo+
Party 2
Anubis
Anubis
Vendetta_rAzE_D
Anubis
Level 60
God Stats
6W - 4L
1,824 SR
Queue Stats
103W - 126L
1,236 Elo+
Solo
Medusa
Medusa
zAcHaRy70
Medusa
Level 37
God Stats
11W - 10L
1,413 SR
Queue Stats
19W - 25L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Prodigal_son_45
Jormungandr
19
5 / 8 / 6
15,310
666
20,602
28,977
19,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
SucreMistik82
Jing Wei
17
3 / 13 / 9
14,498
630
13,181
25,920
7,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
8 / 10 / 6
16,348
711
23,066
15,491
7,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
10 / 5 / 17
16,393
713
16,644
20,907
8,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
13 / 7 / 11
16,944
737
20,621
27,019
12,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
zAcHaRy70
Medusa
19
8 / 4 / 15
16,532
719
22,058
19,689
6,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
16
Kills
31
31
Deaths
16
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chang'e
10
5
17
3.7
L
Jormungandr
Prodigal_son_45
Jormungandr
5
8
6
1
L
Jing Wei
SucreMistik82
Jing Wei
3
13
9
0.58
L
8
10
6
1.1
W
13
7
11
2.64
W
Medusa
zAcHaRy70
Medusa
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,849
Damage
59,323
70,388
Taken
67,615
34,221
Mitigated
27,758
6,131
Healing
35,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
16,644
551
6,717
9,524
20,907
8,691
944
12,907
8,000
54,312
0
L
Jormungandr
Prodigal_son_45
Jormungandr
20,602
3,219
681
2,339
28,977
19,362
0
16,365
12,612
72,959
0
L
Jing Wei
SucreMistik82
Jing Wei
13,181
8,859
534
1,145
25,920
7,341
732
12,171
13,749
0
73,419
L
23,066
7,311
588
844
15,491
7,518
303
8,783
6,708
46,033
0
W
20,621
513
1,223
11,565
27,019
12,151
486
20,453
6,566
108,002
0
W
Medusa
zAcHaRy70
Medusa
22,058
11,998
0
6,535
19,689
6,916
2,628
10,955
8,734
0
121,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,156
Gold Earned
49,869
228
Minions Killed
304
0
Camps Cleared
0
1,071,213
Distance Traveled
1,082,337
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,393
713
61
3
0
434,032
7
L
Jormungandr
15,310
666
100
4
0
360,788
0
L
Jing Wei
14,498
630
92
4
0
356,525
2
L
Hera
16,348
711
36
2
0
353,900
1
W
Anubis
16,944
737
132
6
0
278,179
3
W
Medusa
16,532
719
111
5
0
370,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role