Player Matchup

Ra
Ra
 
Ra
Level 18
God Stats
18W - 16L
1,450 SR
Queue Stats
34W - 43L
1,275 Elo+
Solo
Camazotz
Camazotz
PyshcoFrog66
Camazotz
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 12L
1,098 Elo+
Solo
Mulan
Mulan
dark_ness1993
Mulan
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 79L
1,265 Elo+
Solo
Anhur
Anhur
h_fire542
Anhur
Level 29
God Stats
0W - 1L
1,748 SR
Queue Stats
18W - 20L
1,259 Elo+
Solo
Arachne
Arachne
stayintroble
Arachne
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
10W - 22L
1,058 Elo+
Solo
Team Averages
Level 18
1,540 SR
1,191 Elo+

VS

Team Averages
Level 16
1,472 SR
1,291 Elo+
Merlin
Merlin
 
Merlin
Level 17
God Stats
8W - 1L
1,550 SR
Queue Stats
17W - 7L
1,363 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 24
God Stats
28W - 30L
1,451 SR
Queue Stats
74W - 110L
1,224 Elo+
Solo
Da Ji
Da Ji
Soloreecey01
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,278 Elo+
Solo
Cerberus
Cerberus
UselessDrk
Cerberus
Level 3
God Stats
5W - 10L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
XK3sIc3Phant0m9
Amaterasu
Level 27
God Stats
2W - 2L
1,361 SR
Queue Stats
37W - 68L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
9 / 4 / 12
16,549
1,034
12,960
16,986
5,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
PyshcoFrog66
Camazotz
20
6 / 3 / 13
16,001
1,000
15,848
26,909
15,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 14 / 15
14,989
937
11,722
35,807
15,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
h_fire542
Anhur
20
4 / 12 / 10
14,934
933
13,766
23,997
6,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
stayintroble
Arachne
20
7 / 8 / 10
15,645
978
16,041
25,502
7,673
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
21 / 0 / 17
21,666
1,354
49,289
9,677
3,788
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
 
Medusa
20
16 / 11 / 19
19,138
1,196
46,652
25,832
12,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 4 / 4
12,064
754
1,319
5,222
1,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
UselessDrk
Cerberus
20
3 / 11 / 24
16,205
1,013
16,708
31,848
29,658
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
XK3sIc3Phant0m9
Amaterasu
18
1 / 3 / 7
12,761
798
2,919
6,795
3,732
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
112
29
Kills
41
41
Deaths
29
60
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
9
4
12
3.75
W
Merlin
 
Merlin
21
0
17
29.5
W
Medusa
 
Medusa
16
11
19
2.32
L
Camazotz
PyshcoFrog66
Camazotz
6
3
13
4.17
W
0
4
4
0.5
W
Cerberus
UselessDrk
Cerberus
3
11
24
1.36
W
Amaterasu
XK3sIc3Phant0m9
Amaterasu
1
3
7
1.5
L
3
14
15
0.75
L
Anhur
h_fire542
Anhur
4
12
10
0.75
L
Arachne
stayintroble
Arachne
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,337
Damage
116,887
129,201
Taken
79,374
50,634
Mitigated
51,636
17,080
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,960
909
978
2,024
16,986
5,667
0
9,143
7,843
54,249
0
W
Merlin
 
Merlin
49,289
2,332
0
782
9,677
3,788
0
2,863
6,814
134,052
0
W
Medusa
 
Medusa
46,652
28,265
0
3,747
25,832
12,689
0
4,543
21,289
0
76,134
L
Camazotz
PyshcoFrog66
Camazotz
15,848
7,333
0
11,757
26,909
15,386
0
12,326
14,583
0
34,106
W
1,319
256
0
0
5,222
1,769
0
945
4,277
0
4,269
W
Cerberus
UselessDrk
Cerberus
16,708
2,448
0
2,596
31,848
29,658
0
3,543
28,049
30,876
0
W
Amaterasu
XK3sIc3Phant0m9
Amaterasu
2,919
1,778
0
800
6,795
3,732
0
1,066
5,729
0
7,262
L
11,722
2,941
0
647
35,807
15,022
0
16,803
19,004
0
32,715
L
Anhur
h_fire542
Anhur
13,766
6,806
0
0
23,997
6,886
0
13,036
10,961
0
40,915
L
Arachne
stayintroble
Arachne
16,041
11,442
0
1,674
25,502
7,673
0
14,689
10,813
0
25,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,118
Gold Earned
81,834
251
Minions Killed
320
4
Camps Cleared
6
1,446,446
Distance Traveled
923,151
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,549
1,034
107
7
0
298,485
0
W
Merlin
21,666
1,354
203
13
2
310,595
0
W
Medusa
19,138
1,196
78
5
0
219,090
0
L
Camazotz
16,001
1,000
41
3
1
282,336
0
W
Da Ji
12,064
754
5
0
0
74,071
1
W
Cerberus
16,205
1,013
30
2
1
217,137
3
W
Amaterasu
12,761
798
4
0
3
102,258
0
L
Mulan
14,989
937
45
3
0
273,234
1
L
Anhur
14,934
933
47
3
3
246,190
1
L
Arachne
15,645
978
11
1
0
346,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role