Player Matchup

Jing Wei
Jing Wei
Masters
BrockBakpao
Jing Wei
Masters
Level 160
God Stats
94W - 63L
1,770 SR
Queue Stats
446W - 314L
2,803 MMR
Solo
Sobek
Sobek
Diamond III
IIKid Twist
Sobek
Diamond III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 56L
1,500 MMR
Party 1
Scylla
Scylla
Masters
Maxiize-
Scylla
Masters
Level 148
God Stats
28W - 21L
1,879 SR
Queue Stats
430W - 394L
2,751 MMR
Solo
Arachne
Arachne
Diamond II
WhaFun
Arachne
Diamond II
Level 153
God Stats
46W - 23L
1,831 SR
Queue Stats
169W - 153L
2,577 MMR
Party 1
Artio
Artio
Masters
Will-HyOd
Artio
Masters
Level 156
God Stats
2W - 1L
1,749 SR
Queue Stats
378W - 309L
2,586 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,746 SR
2,443 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,664 SR
2,426 MMR
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
All Too WeII
Sun Wukong
Masters
Level 89
God Stats
2W - 3L
1,420 SR
Queue Stats
89W - 84L
2,600 MMR
Solo
Xing Tian
Xing Tian
Platinum III
BlackoutFantasy
Xing Tian
Platinum III
Level 160
God Stats
6W - 1L
1,905 SR
Queue Stats
151W - 125L
2,516 MMR
Solo
Nemesis
Nemesis
Masters
OIIy--
Nemesis
Masters
Level 158
God Stats
18W - 8L
1,651 SR
Queue Stats
254W - 181L
2,880 MMR
Solo
Merlin
Merlin
Masters
RSCBLJ
Merlin
Masters
Level 148
God Stats
12W - 6L
1,843 SR
Queue Stats
72W - 77L
2,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BrockBakpao
Jing Wei
17
2 / 5 / 1
11,315
492
9,730
16,149
6,158
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 2
10,167
442
8,035
22,369
20,245
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Maxiize-
Scylla
18
1 / 6 / 1
11,616
505
6,270
11,894
3,348
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
WhaFun
Arachne
16
0 / 8 / 3
10,518
457
6,491
20,907
8,114
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Will-HyOd
Artio
15
0 / 8 / 1
10,337
449
6,713
26,166
30,875
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
PersephoneAphroditeHelBakasura

VS

Bans
NikeSusanoTyrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
3 / 2 / 9
13,296
578
23,265
17,372
6,842
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
All Too WeII
Sun Wukong
20
5 / 1 / 8
14,244
619
13,316
16,431
15,492
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
BlackoutFantasy
Xing Tian
18
3 / 0 / 13
13,356
581
7,746
11,533
9,647
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
OIIy--
Nemesis
20
12 / 1 / 9
15,198
661
17,070
12,334
6,701
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
RSCBLJ
Merlin
20
8 / 0 / 12
14,512
631
15,017
6,175
2,474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
82
4
Kills
31
32
Deaths
4
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
2
9
3.75
W
Sun Wukong
All Too WeII
Sun Wukong
5
1
8
9
W
Xing Tian
BlackoutFantasy
Xing Tian
3
0
13
9.5
L
Jing Wei
BrockBakpao
Jing Wei
2
5
1
0.5
L
1
5
2
0.4
L
Scylla
Maxiize-
Scylla
1
6
1
0.25
W
Nemesis
OIIy--
Nemesis
12
1
9
16.5
W
Merlin
RSCBLJ
Merlin
8
0
12
14
L
Arachne
WhaFun
Arachne
0
8
3
0.19
L
Artio
Will-HyOd
Artio
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,239
Damage
76,414
97,485
Taken
63,845
68,740
Mitigated
41,156
20,041
Healing
27,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
23,265
14,365
0
8,593
17,372
6,842
2,114
7,638
9,734
0
98,703
W
Sun Wukong
All Too WeII
Sun Wukong
13,316
2,060
0
8,586
16,431
15,492
0
5,421
11,010
0
110,596
W
Xing Tian
BlackoutFantasy
Xing Tian
7,746
1,046
0
2,829
11,533
9,647
814
3,899
7,423
45,284
0
L
Jing Wei
BrockBakpao
Jing Wei
9,730
7,851
0
5,012
16,149
6,158
1,522
3,435
12,714
0
97,832
L
8,035
315
0
5,201
22,369
20,245
0
7,766
14,603
33,848
0
L
Scylla
Maxiize-
Scylla
6,270
577
0
114
11,894
3,348
0
5,454
6,440
88,821
0
W
Nemesis
OIIy--
Nemesis
17,070
7,108
0
5,728
12,334
6,701
5,363
3,049
9,213
0
111,033
W
Merlin
RSCBLJ
Merlin
15,017
1,574
0
1,397
6,175
2,474
2,444
3,124
3,051
133,122
0
L
Arachne
WhaFun
Arachne
6,491
3,898
0
5,225
20,907
8,114
0
3,349
17,558
0
81,727
L
Artio
Will-HyOd
Artio
6,713
1,066
0
4,489
26,166
30,875
0
3,173
22,811
65,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,953
Gold Earned
70,606
678
Minions Killed
829
0
Camps Cleared
0
1,975,578
Distance Traveled
2,338,602
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,296
578
164
7
0
398,277
6
W
Sun Wukong
14,244
619
228
10
0
517,339
1
W
Xing Tian
13,356
581
54
2
0
451,572
10
L
Jing Wei
11,315
492
182
8
0
408,054
3
L
Sobek
10,167
442
27
1
0
385,193
4
L
Scylla
11,616
505
191
8
0
359,807
4
W
Nemesis
15,198
661
160
7
0
525,740
5
W
Merlin
14,512
631
223
10
0
445,674
7
L
Arachne
10,518
457
146
6
0
463,869
3
L
Artio
10,337
449
132
6
0
358,655
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role