Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,105 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MybolloBig
King Arthur
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 13L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Omaiiii
Nu Wa
Level 25
God Stats
21W - 27L
1,485 SR
Queue Stats
47W - 73L
1,389 Elo+
Solo
Skadi
Skadi
carbonix572
Skadi
Level 43
God Stats
19W - 36L
1,362 SR
Queue Stats
80W - 126L
1,364 Elo+
Solo
Team Averages
Level 39
1,469 SR
1,363 Elo+

VS

Team Averages
Level 71
1,505 SR
1,435 Elo+
Discordia
Discordia
 
Discordia
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AustinJamesSy
Chaac
Level 44
God Stats
9W - 11L
1,511 SR
Queue Stats
104W - 129L
1,461 Elo+
Solo
Geb
Geb
minishima
Geb
Level 148
God Stats
7W - 1L
1,512 SR
Queue Stats
110W - 57L
1,671 Elo+
Solo
Artemis
Artemis
thegum
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,042 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
4
0 / 2 / 0
3,129
522
452
3,320
596
Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
 
Mercury
7
0 / 0 / 0
3,740
623
361
2,936
738
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
MybolloBig
King Arthur
6
0 / 1 / 0
3,542
590
2,198
3,079
2,297
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Nu Wa
Omaiiii
Nu Wa
1
0 / 0 / 0
1,080
180
0
0
0
4
0 / 0 / 0
3,031
505
1,112
1,039
157
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
0 / 0 / 0
4,138
690
343
640
145
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
 
Bakasura
6
1 / 0 / 0
3,827
638
403
2,839
670
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 0 / 1
4,027
671
1,622
2,437
837
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 0 / 0
3,891
649
1,290
3,013
1,014
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
thegum
Artemis
5
0 / 0 / 1
3,436
573
1,319
636
155
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
0
0
L
Mercury
 
Mercury
0
0
0
0
W
Discordia
 
Discordia
0
0
0
0
W
Bakasura
 
Bakasura
1
0
0
1
W
1
0
1
1.5
L
King Arthur
MybolloBig
King Arthur
0
1
0
0
L
Nu Wa
Omaiiii
Nu Wa
0
0
0
0
L
0
0
0
0
W
1
0
0
1
W
Artemis
thegum
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,123
Damage
4,977
10,374
Taken
9,565
3,788
Mitigated
2,821
3,717
Healing
4,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
452
135
0
570
3,320
596
0
0
3,320
0
5,898
L
Mercury
 
Mercury
361
71
0
1,527
2,936
738
0
343
2,518
0
18,614
W
Discordia
 
Discordia
343
0
0
161
640
145
124
0
640
19,074
0
W
Bakasura
 
Bakasura
403
232
0
2,114
2,839
670
0
0
2,839
0
11,815
W
1,622
165
0
985
2,437
837
0
0
2,437
0
14,348
L
King Arthur
MybolloBig
King Arthur
2,198
894
0
1,236
3,079
2,297
0
1,290
1,789
0
10,781
L
Nu Wa
Omaiiii
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
1,112
535
0
384
1,039
157
0
0
1,039
0
7,618
W
1,290
437
0
1,497
3,013
1,014
0
0
3,013
10,837
0
W
Artemis
thegum
Artemis
1,319
491
0
185
636
155
0
0
636
0
9,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,522
Gold Earned
19,319
78
Minions Killed
136
0
Camps Cleared
0
401,164
Distance Traveled
573,050
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,129
522
11
2
0
102,643
1
L
Mercury
3,740
623
39
7
0
109,213
3
W
Discordia
4,138
690
51
9
0
119,189
2
W
Bakasura
3,827
638
37
6
0
104,433
0
W
Chaac
4,027
671
19
3
0
125,640
2
L
King Arthur
3,542
590
14
2
0
111,295
1
L
Nu Wa
1,080
180
0
0
0
0
0
L
Skadi
3,031
505
14
2
0
78,013
2
W
Geb
3,891
649
9
2
0
124,904
0
W
Artemis
3,436
573
20
3
0
98,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role