Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
2W - 2L
1,267 SR
Queue Stats
4W - 6L
1,240 Elo+
Solo
Achilles
Achilles
EpicSeti
Achilles
Level 29
God Stats
1W - 1L
1,327 SR
Queue Stats
152W - 186L
1,356 Elo+
Solo
Nu Wa
Nu Wa
Kibutsuji12
Nu Wa
Level 29
God Stats
9W - 3L
1,507 SR
Queue Stats
113W - 101L
1,484 Elo+
Solo
Medusa
Medusa
RealDaipanda
Medusa
Level 26
God Stats
20W - 31L
1,429 SR
Queue Stats
134W - 146L
1,414 Elo+
Solo
Da Ji
Da Ji
procst777
Da Ji
Level 28
God Stats
10W - 5L
1,601 SR
Queue Stats
67W - 31L
1,628 Elo+
Solo
Team Averages
Level 26
1,426 SR
1,424 Elo+

VS

Team Averages
Level 15
1,439 SR
1,390 Elo+
Vamana
Vamana
 
Vamana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CurvyQuazar59
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,223 Elo+
Solo
Jormungandr
Jormungandr
EST_LoL
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LeLynx54
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,569 Elo+
Solo
Heimdallr
Heimdallr
ScannaCorvi
Heimdallr
Level 8
God Stats
0W - 8L
1,196 SR
Queue Stats
4W - 14L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
3 / 11 / 18
12,173
936
6,863
18,890
12,099
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
EpicSeti
Achilles
20
5 / 0 / 29
13,637
1,049
9,610
9,983
12,932
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
13 / 1 / 27
15,144
1,165
41,284
11,185
3,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
19
7 / 5 / 18
13,140
1,011
15,868
10,613
3,979
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Da Ji
procst777
Da Ji
20
21 / 3 / 12
16,628
1,279
32,841
13,110
5,470
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
3 / 3 / 8
12,013
924
11,816
21,925
15,124
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
18
10 / 12 / 3
13,647
1,050
13,386
24,404
9,487
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
EST_LoL
Jormungandr
17
4 / 21 / 5
11,972
921
7,525
36,671
16,344
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Kukulkan
LeLynx54
Kukulkan
18
1 / 6 / 11
11,848
911
14,104
14,653
5,580
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ScannaCorvi
Heimdallr
19
1 / 7 / 14
11,925
917
9,668
17,557
7,692
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
60
49
Kills
19
20
Deaths
49
104
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
11
18
1.09
L
Vamana
 
Vamana
3
3
8
2.33
L
Nemesis
10
12
3
0.96
L
Jormungandr
EST_LoL
Jormungandr
4
21
5
0.31
W
Achilles
EpicSeti
Achilles
5
0
29
19.5
W
13
1
27
26.5
L
Kukulkan
LeLynx54
Kukulkan
1
6
11
1.08
W
Medusa
7
5
18
3.2
L
Heimdallr
ScannaCorvi
Heimdallr
1
7
14
1.14
W
Da Ji
procst777
Da Ji
21
3
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,466
Damage
56,499
63,781
Taken
115,210
38,399
Mitigated
54,227
10,301
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,863
3,381
0
1,008
18,890
12,099
0
6,102
12,788
0
19,663
L
Vamana
 
Vamana
11,816
4,179
0
2,483
21,925
15,124
0
9,406
12,519
1,372
36,144
L
Nemesis
13,386
4,999
0
1,710
24,404
9,487
0
9,582
14,822
0
29,307
L
Jormungandr
EST_LoL
Jormungandr
7,525
2,376
0
0
36,671
16,344
0
15,158
21,513
28,258
0
W
Achilles
EpicSeti
Achilles
9,610
4,018
0
3,355
9,983
12,932
0
4,338
5,543
148
31,267
W
41,284
11,683
510
5,054
11,185
3,919
0
4,686
6,297
68,427
0
L
Kukulkan
LeLynx54
Kukulkan
14,104
1,359
0
0
14,653
5,580
0
2,870
11,783
43,130
0
W
Medusa
15,868
11,200
0
146
10,613
3,979
0
4,381
6,232
0
37,545
L
Heimdallr
ScannaCorvi
Heimdallr
9,668
5,777
0
0
17,557
7,692
0
4,416
13,141
0
33,843
W
Da Ji
procst777
Da Ji
32,841
8,557
0
228
13,110
5,470
0
2,133
10,977
0
45,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,722
Gold Earned
61,405
222
Minions Killed
213
10
Camps Cleared
3
1,177,417
Distance Traveled
1,147,431
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,173
936
32
2
1
180,508
0
L
Vamana
12,013
924
34
3
1
291,407
0
L
Nemesis
13,647
1,050
24
2
1
247,437
1
L
Jormungandr
11,972
921
25
2
0
168,124
4
W
Achilles
13,637
1,049
48
4
1
255,105
3
W
Nu Wa
15,144
1,165
57
4
0
252,017
0
L
Kukulkan
11,848
911
74
6
1
232,356
1
W
Medusa
13,140
1,011
62
5
2
203,724
1
L
Heimdallr
11,925
917
56
4
0
208,107
0
W
Da Ji
16,628
1,279
23
2
6
286,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role