Player Matchup

Merlin
Merlin
 
Merlin
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
J_D186
Ymir
Level 49
God Stats
32W - 27L
1,471 SR
Queue Stats
113W - 77L
1,459 Elo+
Party 1
Neith
Neith
VenomjamesDVD
Neith
Level 28
God Stats
11W - 1L
1,556 SR
Queue Stats
18W - 18L
1,150 Elo+
Solo
Team Averages
Level 56
1,509 SR
1,370 Elo+

VS

Team Averages
Level 23
1,536 SR
1,385 Elo+
Mulan
Mulan
CrispyBear72139
Mulan
Level 52
God Stats
0W - 1L
1,607 SR
Queue Stats
69W - 34L
1,603 Elo+
Party 2
Ne Zha
Ne Zha
Zakx_x
Ne Zha
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 84L
1,052 Elo+
Solo
Neith
Neith
fatalblade8
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
8 / 4 / 15
10,826
833
13,208
8,110
2,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
J_D186
Ymir
14
17 / 5 / 9
11,672
898
14,239
14,799
6,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 16
10,315
793
5,006
6,349
4,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 8 / 1
9,326
717
8,467
15,705
13,923
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Zakx_x
Ne Zha
9
2 / 13 / 3
7,903
608
4,524
14,266
5,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 10 / 5
7,811
601
3,691
11,531
4,127
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
31
Kills
8
9
Deaths
31
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
4
15
3.88
L
6
8
1
0.81
W
Ymir
J_D186
Ymir
17
5
9
4.3
W
6
0
16
14
L
Ne Zha
Zakx_x
Ne Zha
2
13
3
0.27
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,453
Damage
16,682
29,258
Taken
41,502
13,557
Mitigated
23,125
6,847
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,208
1,013
0
1,692
8,110
2,466
945
32
8,078
42,388
0
L
8,467
995
135
2,487
15,705
13,923
0
11,190
4,515
0
23,466
W
Ymir
J_D186
Ymir
14,239
3,179
0
2,052
14,799
6,933
206
130
14,669
39,097
0
W
5,006
2,545
123
2,980
6,349
4,158
882
96
6,253
0
32,849
L
Ne Zha
Zakx_x
Ne Zha
4,524
1,687
0
283
14,266
5,075
0
7,216
7,050
0
14,088
L
3,691
1,187
0
1,003
11,531
4,127
0
9,046
2,485
0
20,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,813
Gold Earned
25,040
144
Minions Killed
71
0
Camps Cleared
0
620,940
Distance Traveled
489,829
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,826
833
47
4
0
207,622
0
L
Mulan
9,326
717
31
2
0
188,934
1
W
Ymir
11,672
898
39
3
0
211,461
2
W
Neith
10,315
793
58
4
0
201,857
2
L
Ne Zha
7,903
608
12
1
0
151,855
0
L
Neith
7,811
601
28
2
0
149,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role