Player Matchup

Jing Wei
Jing Wei
PrOx smalls
Jing Wei
Level 28
God Stats
1W - 3L
1,715 SR
Queue Stats
164W - 184L
1,111 Elo+
Solo
Hel
Hel
The Lest Gamer
Hel
Level 26
God Stats
15W - 19L
1,434 SR
Queue Stats
55W - 61L
1,108 Elo+
Party 1
Hachiman
Hachiman
VacuousMango27
Hachiman
Level 17
God Stats
2W - 4L
1,050 SR
Queue Stats
88W - 105L
1,026 Elo+
Solo
Ymir
Ymir
WaterBass797374
Ymir
Level 18
God Stats
12W - 12L
1,500 SR
Queue Stats
40W - 53L
1,124 Elo+
Party 1
Cabrakan
Cabrakan
purplesillysyrup
Cabrakan
Level 24
God Stats
2W - 5L
1,836 SR
Queue Stats
239W - 238L
1,190 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,112 Elo+

VS

Team Averages
Level 23
1,397 SR
1,149 Elo+
Sobek
Sobek
BarryBruna
Sobek
Level 22
God Stats
15W - 18L
1,428 SR
Queue Stats
123W - 140L
1,135 Elo+
Party 2
Thor
Thor
IllDANIELS35
Thor
Level 17
God Stats
5W - 5L
1,350 SR
Queue Stats
5W - 8L
1,152 Elo+
Solo
Sol
Sol
Joren_W9
Sol
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 106L
1,135 Elo+
Party 2
Ares
Ares
SL3AZY_ESCAM3ZY
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 95L
1,065 Elo+
Solo
Loki
Loki
Sminor001
Loki
Level 19
God Stats
6W - 5L
1,207 SR
Queue Stats
34W - 31L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PrOx smalls
Jing Wei
13
1 / 6 / 2
8,323
438
6,329
11,371
3,946
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 9 / 2
7,813
411
7,567
11,257
3,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
13
1 / 3 / 0
8,165
430
4,669
8,234
2,977
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 3 / 2
8,544
450
5,526
12,357
6,676
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 2 / 0
7,726
407
3,832
10,867
11,461
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
3 / 1 / 3
9,417
496
3,555
7,139
5,739
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 5
9,867
519
3,795
9,329
3,435
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 4
8,950
471
10,722
6,165
1,967
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 4 / 6
9,378
494
8,243
16,080
14,045
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Loki
18
13 / 0 / 1
11,568
609
12,486
6,738
2,773
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
22
23
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
3
1
3
4.5
W
3
2
5
2.75
W
2
1
4
4
L
Jing Wei
PrOx smalls
Jing Wei
1
6
2
0.33
W
1
4
6
1
W
Loki
13
0
1
13.5
L
2
9
2
0.33
L
Hachiman
1
3
0
0.33
L
2
3
2
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,923
Damage
38,801
54,086
Taken
45,451
28,374
Mitigated
27,959
9,018
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,555
411
0
2,008
7,139
5,739
797
3,426
3,713
13,564
0
W
3,795
880
0
2,695
9,329
3,435
316
1,938
7,391
0
63,245
W
10,722
1,502
0
2,886
6,165
1,967
1,237
1,667
4,498
54,415
0
L
Jing Wei
PrOx smalls
Jing Wei
6,329
4,505
0
2,106
11,371
3,946
1,837
1,897
9,474
0
51,388
W
8,243
1,045
135
2,346
16,080
14,045
732
7,053
9,027
35,904
0
W
Loki
12,486
6,698
0
0
6,738
2,773
2,559
2,841
3,897
0
63,599
L
7,567
778
986
1,618
11,257
3,314
761
3,022
8,235
31,239
0
L
Hachiman
4,669
1,852
0
2,181
8,234
2,977
934
2,705
5,529
0
35,869
L
5,526
1,506
0
0
12,357
6,676
99
8,555
3,802
28,094
0
L
3,832
220
0
2,127
10,867
11,461
0
6,341
4,526
23,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,571
Gold Earned
49,180
268
Minions Killed
331
0
Camps Cleared
0
1,490,866
Distance Traveled
1,723,183
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,417
496
13
1
0
391,562
1
W
Thor
9,867
519
93
5
0
364,164
0
W
Sol
8,950
471
97
5
0
317,171
3
L
Jing Wei
8,323
438
91
5
0
295,155
1
W
Ares
9,378
494
27
1
0
288,220
3
W
Loki
11,568
609
101
5
0
362,066
0
L
Hel
7,813
411
31
2
0
289,564
0
L
Hachiman
8,165
430
52
3
0
267,001
0
L
Ymir
8,544
450
53
3
0
361,666
0
L
Cabrakan
7,726
407
41
2
0
277,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role