Player Matchup

Fenrir
Fenrir
BeMyBlackRose
Fenrir
Level 25
God Stats
53W - 39L
1,532 SR
Queue Stats
150W - 137L
1,146 Elo+
Solo
Izanami
Izanami
immaveho
Izanami
Level 29
God Stats
69W - 91L
1,484 SR
Queue Stats
74W - 101L
1,151 Elo+
Party 3
Merlin
Merlin
ira1978-bdyuts
Merlin
Level 17
God Stats
1W - 2L
1,305 SR
Queue Stats
19W - 33L
990 Elo+
Solo
Thanatos
Thanatos
l-Potranco-_-SCR
Thanatos
Level 19
God Stats
4W - 5L
1,342 SR
Queue Stats
23W - 45L
1,079 Elo+
Party 3
Pele
Pele
wSxturn
Pele
Level 29
God Stats
51W - 57L
1,466 SR
Queue Stats
60W - 86L
1,161 Elo+
Party 3
Team Averages
Level 24
1,426 SR
1,105 Elo+

VS

Team Averages
Level 22
1,435 SR
1,219 Elo+
Artemis
Artemis
HangryPineapple
Artemis
Level 28
God Stats
2W - 1L
1,654 SR
Queue Stats
57W - 81L
1,037 Elo+
Party 2
King Arthur
King Arthur
Pukei Dragon
King Arthur
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
21W - 23L
1,500 Elo+
Party 1
Pele
Pele
RickSanchez J22
Pele
Level 24
God Stats
2W - 3L
1,165 SR
Queue Stats
39W - 59L
998 Elo+
Party 2
Chernobog
Chernobog
THE BEST OF PL
Chernobog
Level 15
God Stats
6W - 2L
1,500 SR
Queue Stats
39W - 43L
1,500 Elo+
Party 1
Hel
Hel
The Lest Gamer
Hel
Level 26
God Stats
15W - 19L
1,355 SR
Queue Stats
55W - 61L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 9
16,775
441
18,706
35,837
28,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
immaveho
Izanami
20
8 / 7 / 6
19,394
510
21,916
21,753
8,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 15 / 8
14,633
385
5,114
28,248
10,492
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 10 / 8
16,281
428
13,693
28,114
14,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pele
wSxturn
Pele
20
21 / 10 / 4
22,987
605
47,391
36,797
15,416
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 12 / 13
21,059
554
34,202
36,806
16,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Pukei Dragon
King Arthur
20
5 / 3 / 13
18,372
483
14,746
24,999
49,321
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
6 / 13 / 10
18,759
494
21,648
38,084
15,216
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
THE BEST OF PL
Chernobog
20
16 / 0 / 14
22,303
587
25,897
11,956
5,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 13 / 13
18,087
476
16,255
29,615
10,909
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
108
40
Kills
45
47
Deaths
41
35
Assists
63
Player
Kills
Deaths
Assists
KDA
L
6
5
9
2.1
W
14
12
13
1.71
W
King Arthur
Pukei Dragon
King Arthur
5
3
13
3.83
W
6
13
10
0.85
W
Chernobog
THE BEST OF PL
Chernobog
16
0
14
23
W
4
13
13
0.81
L
Izanami
immaveho
Izanami
8
7
6
1.57
L
1
15
8
0.33
L
4
10
8
0.8
L
Pele
wSxturn
Pele
21
10
4
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,820
Damage
112,748
150,749
Taken
141,460
77,256
Mitigated
97,762
45,525
Healing
43,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,706
3,904
1,954
8,327
35,837
28,831
1,288
7,705
28,132
551
105,518
W
34,202
22,088
783
13,191
36,806
16,737
5,043
4,353
32,453
0
142,070
W
King Arthur
Pukei Dragon
King Arthur
14,746
2,552
0
4,405
24,999
49,321
452
442
24,557
0
76,907
W
21,648
10,788
0
11,849
38,084
15,216
0
2,284
35,800
0
143,535
W
Chernobog
THE BEST OF PL
Chernobog
25,897
15,686
0
2,034
11,956
5,579
4,945
855
10,794
0
159,859
W
16,255
880
4,017
7,549
29,615
10,909
3,123
576
29,039
82,310
0
L
Izanami
immaveho
Izanami
21,916
16,579
0
5,096
21,753
8,388
7,028
2,209
19,544
0
162,219
L
5,114
1,087
0
2,614
28,248
10,492
1,131
1,698
26,550
62,704
0
L
13,693
4,804
594
12,636
28,114
14,129
350
1,690
26,256
0
79,412
L
Pele
wSxturn
Pele
47,391
19,353
585
13,719
36,797
15,416
2,039
7,058
29,739
0
197,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,070
Gold Earned
98,580
788
Minions Killed
787
0
Camps Cleared
0
2,829,427
Distance Traveled
2,878,772
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,775
441
98
3
0
703,465
2
W
Artemis
21,059
554
146
4
0
431,810
0
W
King Arthur
18,372
483
98
3
0
730,521
1
W
Pele
18,759
494
135
4
0
477,584
1
W
Chernobog
22,303
587
275
7
0
712,568
5
W
Hel
18,087
476
133
4
0
526,289
0
L
Izanami
19,394
510
273
7
0
522,336
3
L
Merlin
14,633
385
61
2
0
448,780
3
L
Thanatos
16,281
428
95
3
0
545,570
4
L
Pele
22,987
605
261
7
0
609,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role