Player Matchup

Merlin
Merlin
Dαllas
Merlin
Level 28
God Stats
12W - 7L
1,631 SR
Queue Stats
54W - 30L
1,389 Elo+
Solo
Jormungandr
Jormungandr
KOKatastrophe
Jormungandr
Level 26
God Stats
2W - 3L
1,284 SR
Queue Stats
7W - 15L
1,266 Elo+
Party 1
Hera
Hera
SmegGreg
Hera
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 22L
1,266 Elo+
Party 1
Agni
Agni
ThatOneSamirGuy
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,266 Elo+
Party 1
Guan Yu
Guan Yu
julius2099
Guan Yu
Level 27
God Stats
4W - 7L
1,585 SR
Queue Stats
67W - 69L
1,273 Elo+
Solo
Team Averages
Level 27
1,500 SR
1,292 Elo+

VS

Team Averages
Level 21
1,454 SR
1,445 Elo+
Medusa
Medusa
Dragonforza
Medusa
Level 27
God Stats
1W - 8L
1,241 SR
Queue Stats
126W - 147L
1,246 Elo+
Solo
Ao Kuang
Ao Kuang
Lisferathus
Ao Kuang
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Neith
Neith
ReadyLai
Neith
Level 12
God Stats
1W - 3L
1,530 SR
Queue Stats
6W - 9L
1,522 Elo+
Solo
Odin
Odin
StormWinterwind
Odin
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,510 Elo+
Solo
Anubis
Anubis
Synchestraa
Anubis
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
160W - 152L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dαllas
Merlin
20
17 / 4 / 23
14,206
1,184
36,323
11,123
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
KOKatastrophe
Jormungandr
19
5 / 3 / 28
12,103
1,009
18,451
19,149
9,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hera
20
6 / 3 / 29
12,779
1,065
18,617
10,779
3,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
14 / 1 / 26
14,009
1,167
16,365
10,524
3,936
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
julius2099
Guan Yu
19
7 / 2 / 26
12,399
1,033
9,218
14,271
18,752
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 6 / 4
11,672
973
13,040
19,055
5,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Lisferathus
Ao Kuang
17
3 / 10 / 9
11,786
982
10,701
21,048
7,421
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
ReadyLai
Neith
17
1 / 10 / 9
10,881
907
14,383
18,029
5,763
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
0 / 14 / 7
10,223
852
4,753
28,278
15,070
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
17
4 / 9 / 6
11,725
977
13,111
18,672
7,800

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
48
49
Kills
13
13
Deaths
49
132
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
6
4
1.17
W
Merlin
Dαllas
Merlin
17
4
23
7.13
W
Jormungandr
KOKatastrophe
Jormungandr
5
3
28
6.33
L
Ao Kuang
Lisferathus
Ao Kuang
3
10
9
0.75
L
Neith
ReadyLai
Neith
1
10
9
0.55
W
Hera
6
3
29
6.83
L
0
14
7
0.25
L
Anubis
4
9
6
0.78
W
14
1
26
27
W
Guan Yu
julius2099
Guan Yu
7
2
26
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,974
Damage
55,988
65,846
Taken
105,082
39,455
Mitigated
41,444
12,015
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,040
7,730
0
0
19,055
5,390
0
15,374
3,681
0
39,499
W
Merlin
Dαllas
Merlin
36,323
2,992
0
315
11,123
4,083
0
4,563
6,379
64,736
0
W
Jormungandr
KOKatastrophe
Jormungandr
18,451
5,408
0
552
19,149
9,065
0
4,550
13,759
32,130
0
L
Ao Kuang
Lisferathus
Ao Kuang
10,701
1,964
247
4,225
21,048
7,421
0
17,387
3,661
28,316
0
L
Neith
ReadyLai
Neith
14,383
8,016
0
1,131
18,029
5,763
0
15,836
2,193
0
34,517
W
Hera
18,617
7,121
551
2,851
10,779
3,619
0
4,711
6,068
49,336
0
L
4,753
1,358
0
1,353
28,278
15,070
0
25,537
2,741
133
23,322
L
Anubis
13,111
476
0
1,501
18,672
7,800
0
15,622
3,050
28,853
0
W
16,365
3,245
0
0
10,524
3,936
0
4,699
5,825
29,911
0
W
Guan Yu
julius2099
Guan Yu
9,218
685
3,840
3,906
14,271
18,752
0
5,237
8,856
0
13,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,496
Gold Earned
56,287
205
Minions Killed
204
6
Camps Cleared
5
1,087,239
Distance Traveled
932,176
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,672
973
46
4
3
217,200
1
W
Merlin
14,206
1,184
63
5
0
186,972
1
W
Jormungandr
12,103
1,009
25
2
0
233,634
2
L
Ao Kuang
11,786
982
46
4
0
194,496
2
L
Neith
10,881
907
29
2
1
153,546
0
W
Hera
12,779
1,065
69
6
5
221,491
1
L
Odin
10,223
852
43
4
1
189,701
1
L
Anubis
11,725
977
40
3
0
177,233
0
W
Agni
14,009
1,167
36
3
1
220,842
1
W
Guan Yu
12,399
1,033
12
1
0
224,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role