Player Matchup

Cerberus
Cerberus
BigDukEnergy
Cerberus
Level 15
God Stats
1W - 6L
1,125 SR
Queue Stats
6W - 18L
1,130 Elo+
Party 1
Poseidon
Poseidon
DaMuffinMan6236
Poseidon
Level 14
God Stats
1W - 7L
1,265 SR
Queue Stats
9W - 17L
1,160 Elo+
Party 1
Ratatoskr
Ratatoskr
Gotickz is Fear
Ratatoskr
Level 27
God Stats
0W - 6L
1,034 SR
Queue Stats
0W - 8L
956 Elo+
Solo
Medusa
Medusa
RunawayArtist94
Medusa
Level 28
God Stats
19W - 29L
1,332 SR
Queue Stats
65W - 74L
1,172 Elo+
Solo
Ra
Ra
SpaceSage101
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,268 Elo+
Solo
Team Averages
Level 18
1,251 SR
1,137 Elo+

VS

Team Averages
Level 27
1,478 SR
1,419 Elo+
Poseidon
Poseidon
 
Poseidon
Level 24
God Stats
13W - 9L
1,488 SR
Queue Stats
13W - 9L
1,290 Elo+
Solo
Izanami
Izanami
EDEN X FOX
Izanami
Level 51
God Stats
1W - 0L
1,678 SR
Queue Stats
5W - 5L
1,673 Elo+
Party 2
Sun Wukong
Sun Wukong
Rz gastelum
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Theia iMars
Arachne
Level 39
God Stats
1W - 0L
1,539 SR
Queue Stats
6W - 5L
1,673 Elo+
Party 2
Zeus
Zeus
YooYoo_Levader
Zeus
Level 16
God Stats
4W - 3L
1,186 SR
Queue Stats
22W - 23L
959 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigDukEnergy
Cerberus
20
6 / 7 / 12
15,100
1,007
14,236
28,279
21,221
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
20
3 / 14 / 14
14,317
954
18,956
21,173
7,320
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
Gotickz is Fear
Ratatoskr
20
7 / 6 / 13
15,280
1,019
12,089
17,851
5,523
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 16 / 8
13,576
905
9,979
28,468
12,474
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
4 / 5 / 9
14,094
940
13,121
13,026
7,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
13 / 3 / 22
17,657
1,177
31,405
16,965
8,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
EDEN X FOX
Izanami
20
8 / 4 / 14
15,605
1,040
28,356
15,504
5,227
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Rz gastelum
Sun Wukong
20
5 / 7 / 20
15,117
1,008
9,309
20,497
18,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Theia iMars
Arachne
20
22 / 9 / 11
17,329
1,155
32,500
22,586
15,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 0 / 0
9,010
601
0
0
0

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
115
23
Kills
48
48
Deaths
23
56
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
13
3
22
8
L
Cerberus
BigDukEnergy
Cerberus
6
7
12
1.71
L
Poseidon
3
14
14
0.71
W
Izanami
EDEN X FOX
Izanami
8
4
14
3.75
L
Ratatoskr
Gotickz is Fear
Ratatoskr
7
6
13
2.25
L
3
16
8
0.44
W
Sun Wukong
Rz gastelum
Sun Wukong
5
7
20
2.14
L
4
5
9
1.7
W
Arachne
Theia iMars
Arachne
22
9
11
3.06
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,381
Damage
101,570
108,797
Taken
75,552
54,122
Mitigated
47,250
12,915
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
31,405
3,849
0
519
16,965
8,117
0
13,186
3,779
75,366
0
L
Cerberus
BigDukEnergy
Cerberus
14,236
1,189
0
4,501
28,279
21,221
0
9,216
19,063
39,046
0
L
Poseidon
18,956
4,633
0
0
21,173
7,320
0
6,860
14,313
63,513
0
W
Izanami
EDEN X FOX
Izanami
28,356
22,155
0
158
15,504
5,227
0
9,367
6,137
0
76,451
L
Ratatoskr
Gotickz is Fear
Ratatoskr
12,089
6,712
768
1,386
17,851
5,523
0
4,998
12,853
0
31,162
L
9,979
5,691
0
0
28,468
12,474
0
6,093
22,375
0
26,140
W
Sun Wukong
Rz gastelum
Sun Wukong
9,309
3,577
0
2,049
20,497
18,407
0
11,952
8,545
0
19,154
L
13,121
3,200
3,932
2,328
13,026
7,584
0
4,238
8,788
49,956
0
W
Arachne
Theia iMars
Arachne
32,500
24,877
0
3,537
22,586
15,499
0
11,808
10,778
0
38,455
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,367
Gold Earned
74,718
321
Minions Killed
248
6
Camps Cleared
6
1,207,560
Distance Traveled
885,050
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
17,657
1,177
85
6
3
245,505
0
L
Cerberus
15,100
1,007
78
5
0
252,360
2
L
Poseidon
14,317
954
103
7
0
203,817
2
W
Izanami
15,605
1,040
129
9
1
195,331
1
L
Ratatoskr
15,280
1,019
30
2
3
279,544
0
L
Medusa
13,576
905
27
2
1
228,193
0
W
Sun Wukong
15,117
1,008
26
2
2
192,245
1
L
Ra
14,094
940
83
6
2
243,646
0
W
Arachne
17,329
1,155
8
1
0
251,969
1
W
Zeus
9,010
601
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role