Player Matchup

Tyr
Tyr
Hogan Fartwell
Tyr
Level 26
God Stats
1W - 0L
1,398 SR
Queue Stats
1W - 5L
1,080 Elo+
Party 2
Sun Wukong
Sun Wukong
IAMTHEBOUTTE
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nox
Nox
Squidpower77
Nox
Level 82
God Stats
1W - 0L
1,699 SR
Queue Stats
1W - 6L
1,080 Elo+
Party 2
Team Averages
Level 46
1,532 SR
1,220 Elo+

VS

Team Averages
Level 21
1,508 SR
1,150 Elo+
Ra
Ra
Ak_WolfeofWar
Ra
Level 17
God Stats
0W - 3L
1,533 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1
Artemis
Artemis
AlaskaFirefly
Artemis
Level 25
God Stats
0W - 3L
1,451 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1
Fenrir
Fenrir
frankiller27
Fenrir
Level 21
God Stats
3W - 6L
1,539 SR
Queue Stats
195W - 243L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 15
10,829
637
3,678
15,497
15,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
IAMTHEBOUTTE
Sun Wukong
15
7 / 4 / 8
12,324
725
9,044
11,917
8,670
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
11 / 0 / 7
12,917
760
17,825
9,220
3,740
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
9,772
575
7,484
12,664
6,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
13
0 / 7 / 7
9,772
575
9,836
12,628
4,721
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
14
7 / 6 / 1
11,240
661
8,632
15,790
6,689
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
19
Kills
8
9
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Artemis
0
7
7
0.5
W
1
5
15
1.7
W
Sun Wukong
IAMTHEBOUTTE
Sun Wukong
7
4
8
2.75
W
11
0
7
14.5
L
Fenrir
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,547
Damage
25,952
36,634
Taken
41,082
27,861
Mitigated
17,830
11,383
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,484
1,508
1,859
3,961
12,664
6,420
0
6,032
6,632
44,864
0
L
Artemis
9,836
5,249
0
942
12,628
4,721
0
7,008
5,620
0
33,229
W
3,678
679
0
4,935
15,497
15,451
65
3,957
11,540
0
18,568
W
Sun Wukong
IAMTHEBOUTTE
Sun Wukong
9,044
2,221
0
1,846
11,917
8,670
159
2,272
9,645
0
33,485
W
17,825
661
0
4,602
9,220
3,740
2,063
2,060
7,160
62,148
0
L
Fenrir
8,632
1,023
0
3,256
15,790
6,689
0
4,954
10,836
0
48,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
30,784
157
Minions Killed
174
0
Camps Cleared
0
893,566
Distance Traveled
770,138
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,772
575
73
4
0
260,358
2
L
Artemis
9,772
575
47
3
0
226,496
0
W
Tyr
10,829
637
26
2
0
318,825
0
W
Sun Wukong
12,324
725
50
3
0
264,482
0
W
Nox
12,917
760
81
5
0
310,259
0
L
Fenrir
11,240
661
54
3
0
283,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role