Player Matchup

Serqet
Serqet
Platinum II
Bclord00
Serqet
Platinum II
Level 158
God Stats
1W - 2L
1,636 SR
Queue Stats
99W - 87L
2,031 MMR
Party 1
Ymir
Ymir
Platinum IV
HighRezzisHigh
Ymir
Platinum IV
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
2,044 MMR
Party 2
Ra
Ra
Platinum III
SmittySwift
Ra
Platinum III
Level 151
God Stats
0W - 1L
1,734 SR
Queue Stats
37W - 34L
1,992 MMR
Party 2
Mulan
Mulan
Diamond IV
TheParadoxxx
Mulan
Diamond IV
Level 159
God Stats
2W - 7L
1,430 SR
Queue Stats
488W - 487L
2,260 MMR
Solo
Cernunnos
Cernunnos
Diamond III
Toobsies
Cernunnos
Diamond III
Level 160
God Stats
50W - 28L
1,684 SR
Queue Stats
388W - 354L
2,279 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,597 SR
2,121 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,667 SR
2,176 MMR
Baba Yaga
Baba Yaga
Platinum I
Barbro
Baba Yaga
Platinum I
Level 147
God Stats
1W - 0L
1,317 SR
Queue Stats
26W - 22L
2,318 MMR
Solo
Ares
Ares
Diamond V
Herm3s
Ares
Diamond V
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
313W - 263L
2,250 MMR
Solo
Tyr
Tyr
Diamond V
Sobeku
Tyr
Diamond V
Level 157
God Stats
13W - 3L
1,894 SR
Queue Stats
234W - 203L
2,058 MMR
Party 3
Thor
Thor
Diamond III
Soul
Thor
Diamond III
Level 160
God Stats
27W - 17L
1,758 SR
Queue Stats
362W - 318L
2,257 MMR
Party 3
Chiron
Chiron
Platinum V
TheAmazingSin
Chiron
Platinum V
Level 158
God Stats
5W - 2L
1,864 SR
Queue Stats
42W - 37L
1,998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bclord00
Serqet
19
6 / 7 / 2
14,233
547
13,084
18,782
6,999
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 6 / 9
12,338
475
13,024
30,186
31,294
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
6 / 7 / 4
13,390
515
14,097
19,939
9,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 7 / 4
12,267
472
17,165
28,271
37,184
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Toobsies
Cernunnos
19
3 / 9 / 2
12,778
491
16,013
25,284
10,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
PersephoneYemojaAphroditeNikeHun Batz

VS

Bans
DiscordiaRavanaAnhurPeleHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Barbro
Baba Yaga
20
5 / 3 / 13
15,380
592
25,937
10,977
5,630
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Herm3s
Ares
19
6 / 7 / 14
14,992
577
15,439
28,891
35,663
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyr
Sobeku
Tyr
20
3 / 1 / 21
15,672
603
18,976
31,454
33,855
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Soul
Thor
20
11 / 2 / 11
17,256
664
18,702
16,781
9,753
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 5 / 8
16,755
644
22,478
21,081
9,301
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
103
18
Kills
36
36
Deaths
18
21
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Barbro
Baba Yaga
5
3
13
3.83
L
Serqet
Bclord00
Serqet
6
7
2
1
W
Ares
Herm3s
Ares
6
7
14
1.86
L
2
6
9
1.08
L
6
7
4
1.14
W
Tyr
Sobeku
Tyr
3
1
21
13.5
W
Thor
Soul
Thor
11
2
11
8.25
W
11
5
8
3
L
1
7
4
0.43
L
Cernunnos
Toobsies
Cernunnos
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,383
Damage
101,532
122,462
Taken
109,184
95,359
Mitigated
94,202
34,173
Healing
40,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Barbro
Baba Yaga
25,937
1,502
0
2,124
10,977
5,630
1,261
5,788
5,189
126,094
0
L
Serqet
Bclord00
Serqet
13,084
1,623
0
3,136
18,782
6,999
0
2,697
16,085
0
82,673
W
Ares
Herm3s
Ares
15,439
1,126
0
4,387
28,891
35,663
132
9,530
19,271
33,820
0
L
13,024
2,949
0
920
30,186
31,294
35
12,858
17,328
32,607
0
L
14,097
660
8,500
7,999
19,939
9,115
74
7,395
12,544
95,599
0
W
Tyr
Sobeku
Tyr
18,976
1,407
0
16,953
31,454
33,855
785
6,212
24,180
153
96,828
W
Thor
Soul
Thor
18,702
4,582
0
4,998
16,781
9,753
3,375
3,804
12,830
0
132,402
W
22,478
14,328
2,565
9,341
21,081
9,301
5,752
3,337
16,889
0
149,834
L
17,165
2,179
0
7,438
28,271
37,184
0
11,376
16,895
0
88,963
L
Cernunnos
Toobsies
Cernunnos
16,013
8,127
0
6,180
25,284
10,767
1,793
7,203
18,081
0
103,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,006
Gold Earned
80,055
674
Minions Killed
745
0
Camps Cleared
0
2,489,456
Distance Traveled
2,699,073
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
15,380
592
212
8
0
520,278
6
L
Serqet
14,233
547
138
5
0
553,715
3
W
Ares
14,992
577
16
1
0
486,449
5
L
Ymir
12,338
475
45
2
0
508,188
6
L
Ra
13,390
515
181
7
0
521,653
2
W
Tyr
15,672
603
137
5
0
651,117
7
W
Thor
17,256
664
184
7
0
584,729
5
W
Chiron
16,755
644
196
8
0
456,500
6
L
Mulan
12,267
472
142
5
0
492,874
5
L
Cernunnos
12,778
491
168
6
0
413,026
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role