Player Matchup

Neith
Neith
Ledudeoverthere
Neith
Level 69
God Stats
6W - 5L
1,492 SR
Queue Stats
124W - 79L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
RohirrimRider
Baron Samedi
Level 146
God Stats
1W - 1L
1,817 SR
Queue Stats
143W - 91L
1,541 Elo+
Party 1
Osiris
Osiris
ThatStupidNerd
Osiris
Level 82
God Stats
2W - 1L
1,590 SR
Queue Stats
132W - 72L
1,586 Elo+
Party 1
Team Averages
Level 99
1,633 SR
1,546 Elo+

VS

Team Averages
Level 110
1,652 SR
1,552 Elo+
Medusa
Medusa
HaydiesElarik
Medusa
Level 58
God Stats
25W - 25L
1,554 SR
Queue Stats
290W - 249L
1,584 Elo+
Party 2
Scylla
Scylla
Khojira
Scylla
Level 127
God Stats
17W - 21L
1,687 SR
Queue Stats
127W - 123L
1,547 Elo+
Party 2
Jormungandr
Jormungandr
Ćummies
Jormungandr
Level 145
God Stats
1W - 2L
1,715 SR
Queue Stats
9W - 7L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 13
12,178
641
8,749
12,342
3,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
RohirrimRider
Baron Samedi
17
11 / 2 / 7
13,707
721
16,682
16,050
6,995
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
6 / 2 / 11
12,492
657
10,762
14,351
14,970
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 7
11,411
601
10,295
12,646
4,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Khojira
Scylla
16
4 / 6 / 2
12,346
650
16,338
13,538
4,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Ćummies
Jormungandr
15
3 / 5 / 5
12,051
634
10,436
16,877
18,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
19
Kills
8
8
Deaths
19
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
L
Scylla
Khojira
Scylla
4
6
2
0.83
W
2
4
13
2.13
W
Baron Samedi
RohirrimRider
Baron Samedi
11
2
7
7.25
W
6
2
11
5.75
L
Jormungandr
Ćummies
Jormungandr
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,193
Damage
37,069
42,743
Taken
43,061
25,750
Mitigated
27,218
17,671
Healing
2,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,295
4,613
0
0
12,646
4,582
404
5,568
7,078
0
59,920
L
Scylla
Khojira
Scylla
16,338
282
0
2,918
13,538
4,318
558
5,869
7,669
53,999
0
W
8,749
3,196
0
3,385
12,342
3,785
2,086
8,714
3,628
0
55,724
W
Baron Samedi
RohirrimRider
Baron Samedi
16,682
780
2,835
6,837
16,050
6,995
630
10,803
5,247
78,158
0
W
10,762
3,588
0
4,614
14,351
14,970
577
7,119
7,232
0
26,158
L
Jormungandr
Ćummies
Jormungandr
10,436
746
0
0
16,877
18,318
0
5,421
11,456
50,651
268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,377
Gold Earned
35,808
223
Minions Killed
224
0
Camps Cleared
0
1,010,512
Distance Traveled
983,900
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,411
601
82
4
0
339,707
4
L
Scylla
12,346
650
76
4
0
314,002
3
W
Neith
12,178
641
103
5
0
302,082
5
W
Baron Samedi
13,707
721
99
5
0
341,885
0
W
Osiris
12,492
657
21
1
0
366,545
5
L
Jormungandr
12,051
634
66
3
0
330,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role