Player Matchup

Jormungandr
Jormungandr
FeedingAintEasy
Jormungandr
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
SuperPump95
Merlin
Level 119
God Stats
1W - 2L
1,237 SR
Queue Stats
101W - 72L
1,565 Elo+
Party 1
Hun Batz
Hun Batz
optimuswarhead
Hun Batz
Level 121
God Stats
6W - 0L
1,633 SR
Queue Stats
171W - 119L
1,617 Elo+
Party 1
Team Averages
Level 107
1,457 SR
1,560 Elo+

VS

Team Averages
Level 88
1,632 SR
1,600 Elo+
Discordia
Discordia
BigBlokes
Discordia
Level 42
God Stats
35W - 8L
1,753 SR
Queue Stats
100W - 61L
1,597 Elo+
Party 2
Nike
Nike
Ubiquit0us
Nike
Level 124
God Stats
0W - 1L
1,644 SR
Queue Stats
88W - 48L
1,595 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
scipiis
Ah Muzen Cab
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 45L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FeedingAintEasy
Jormungandr
19
4 / 4 / 8
16,559
662
11,633
23,084
25,732
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
20
5 / 2 / 7
15,262
610
18,615
16,800
5,433
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
20
5 / 2 / 7
16,056
642
15,106
16,664
6,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigBlokes
Discordia
19
4 / 3 / 2
15,051
602
20,499
12,109
4,129
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
4 / 5 / 3
14,836
593
13,517
25,140
27,804
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
scipiis
Ah Muzen Cab
16
0 / 6 / 3
13,055
522
9,976
16,163
4,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
14
Kills
8
8
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
BigBlokes
Discordia
4
3
2
1.67
W
Jormungandr
FeedingAintEasy
Jormungandr
4
4
8
2
W
Merlin
5
2
7
4.25
L
4
5
3
1.1
W
Hun Batz
5
2
7
4.25
L
Ah Muzen Cab
scipiis
Ah Muzen Cab
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,354
Damage
43,992
56,548
Taken
53,412
37,740
Mitigated
36,856
13,082
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BigBlokes
Discordia
20,499
222
0
567
12,109
4,129
0
5,059
7,050
86,296
0
W
Jormungandr
FeedingAintEasy
Jormungandr
11,633
1,426
745
4,872
23,084
25,732
374
7,902
15,182
52,760
0
W
Merlin
18,615
277
0
6,098
16,800
5,433
1,252
8,471
8,329
117,735
0
L
13,517
3,351
0
3,509
25,140
27,804
52
14,858
10,282
0
70,141
W
Hun Batz
15,106
2,203
0
1,367
16,664
6,575
0
4,284
12,380
0
109,529
L
Ah Muzen Cab
scipiis
Ah Muzen Cab
9,976
4,683
0
2,412
16,163
4,923
486
10,386
5,777
0
66,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,877
Gold Earned
42,942
357
Minions Killed
290
0
Camps Cleared
0
1,385,152
Distance Traveled
1,347,268
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,051
602
104
4
0
465,021
9
W
Jormungandr
16,559
662
71
3
0
446,107
0
W
Merlin
15,262
610
152
6
0
430,968
4
L
Nike
14,836
593
68
3
0
474,820
4
W
Hun Batz
16,056
642
134
5
0
508,077
2
L
Ah Muzen Cab
13,055
522
118
5
0
407,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role