Player Matchup

Yemoja
Yemoja
FSUAREZG
Yemoja
Level 75
God Stats
5W - 4L
1,638 SR
Queue Stats
67W - 53L
1,616 Elo+
Party 1
Zeus
Zeus
JoseCruz_03
Zeus
Level 141
God Stats
3W - 6L
2,055 SR
Queue Stats
165W - 148L
1,677 Elo+
Party 1
Heimdallr
Heimdallr
MirandaTorrons
Heimdallr
Level 80
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 9L
1,445 Elo+
Party 1
Team Averages
Level 99
1,731 SR
1,579 Elo+

VS

Team Averages
Level 113
1,491 SR
1,542 Elo+
Sobek
Sobek
 
Sobek
Level 124
God Stats
1W - 0L
1,322 SR
Queue Stats
50W - 30L
1,535 Elo+
Solo
Merlin
Merlin
WheelsROLLs1321
Merlin
Level 147
God Stats
6W - 6L
1,652 SR
Queue Stats
411W - 394L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
crazylookinbomb
Sun Wukong
Level 69
God Stats
11W - 12L
1,500 SR
Queue Stats
296W - 284L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FSUAREZG
Yemoja
15
2 / 4 / 7
13,108
655
10,286
19,377
21,900
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 7 / 3
12,128
606
20,803
15,248
5,520
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
MirandaTorrons
Heimdallr
16
4 / 9 / 3
12,778
639
11,444
20,145
8,039
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
4 / 2 / 14
12,927
646
15,433
23,786
36,228
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
7 / 3 / 11
13,483
674
14,130
13,482
5,313
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sun Wukong
crazylookinbomb
Sun Wukong
17
9 / 5 / 8
13,788
689
14,576
21,979
21,541
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
10
Kills
20
20
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
2
14
5.5
L
Yemoja
FSUAREZG
Yemoja
2
4
7
1.38
L
4
7
3
0.79
L
Heimdallr
MirandaTorrons
Heimdallr
4
9
3
0.61
W
7
3
11
4.17
W
Sun Wukong
crazylookinbomb
Sun Wukong
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,533
Damage
44,139
54,770
Taken
59,247
35,459
Mitigated
63,082
10,476
Healing
22,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
15,433
1,143
0
11,470
23,786
36,228
179
11,857
11,929
41,269
0
L
Yemoja
FSUAREZG
Yemoja
10,286
693
3,118
4,484
19,377
21,900
0
10,569
8,808
30,628
0
L
20,803
761
185
1,040
15,248
5,520
111
8,564
6,684
70,471
0
L
Heimdallr
MirandaTorrons
Heimdallr
11,444
4,774
0
1,649
20,145
8,039
0
11,388
8,757
0
64,028
W
14,130
313
578
2,371
13,482
5,313
630
7,005
6,477
60,575
0
W
Sun Wukong
crazylookinbomb
Sun Wukong
14,576
3,734
1,646
6,338
21,979
21,541
377
12,285
9,422
0
52,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,014
Gold Earned
40,198
169
Minions Killed
179
0
Camps Cleared
0
955,563
Distance Traveled
1,146,513
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,927
646
35
2
0
368,826
0
L
Yemoja
13,108
655
24
1
0
343,303
4
L
Zeus
12,128
606
64
3
0
302,207
3
L
Heimdallr
12,778
639
81
4
0
310,053
1
W
Merlin
13,483
674
86
4
0
315,179
6
W
Sun Wukong
13,788
689
58
3
0
462,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role