Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 9
God Stats
44W - 50L
1,500 SR
Queue Stats
291W - 368L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 7
God Stats
44W - 34L
1,500 SR
Queue Stats
114W - 109L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
LUCKYSHINYGG
Erlang Shen
Level 15
God Stats
1W - 3L
1,252 SR
Queue Stats
69W - 44L
1,268 Elo+
Party 1
Merlin
Merlin
deux1287
Merlin
Level 17
God Stats
32W - 36L
1,274 SR
Queue Stats
39W - 42L
1,159 Elo+
Party 1
He Bo
He Bo
zamat89
He Bo
Level 18
God Stats
3W - 3L
1,106 SR
Queue Stats
57W - 53L
1,147 Elo+
Party 1
Team Averages
Level 13
1,327 SR
1,315 Elo+

VS

Team Averages
Level 23
1,482 SR
1,261 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
36W - 36L
1,409 SR
Queue Stats
515W - 525L
1,281 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 8
God Stats
6W - 9L
1,530 SR
Queue Stats
18W - 24L
1,239 Elo+
Solo
Nu Wa
Nu Wa
StonerGirl878
Nu Wa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 78L
1,202 Elo+
Party 2
Ah Puch
Ah Puch
fei_shin
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,357 Elo+
Solo
Fenrir
Fenrir
jameshod2
Fenrir
Level 29
God Stats
2W - 6L
1,471 SR
Queue Stats
44W - 84L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
21 / 3 / 9
13,940
1,162
29,980
15,111
6,143
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
 
Kukulkan
17
1 / 3 / 12
11,235
936
7,554
7,496
2,770
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
LUCKYSHINYGG
Erlang Shen
19
6 / 1 / 19
12,418
1,035
13,838
18,538
10,431
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
deux1287
Merlin
19
5 / 2 / 15
12,004
1,000
12,883
8,283
3,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
zamat89
He Bo
18
2 / 1 / 16
11,457
955
3,614
9,102
4,467
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 1 / 1
12,646
1,054
13,777
9,728
3,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
 
Skadi
14
0 / 1 / 0
9,274
773
132
1,459
375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
0 / 10 / 3
10,231
853
16,427
16,747
5,919
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
fei_shin
Ah Puch
18
0 / 13 / 6
11,597
966
9,788
23,544
21,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
jameshod2
Fenrir
17
3 / 10 / 3
11,355
946
10,198
22,955
12,028
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
23
35
Kills
10
10
Deaths
35
71
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
21
3
9
8.5
W
Kukulkan
 
Kukulkan
1
3
12
2.33
L
Izanami
 
Izanami
7
1
1
7.5
L
Skadi
 
Skadi
0
1
0
0
W
Erlang Shen
LUCKYSHINYGG
Erlang Shen
6
1
19
15.5
L
0
10
3
0.15
W
Merlin
deux1287
Merlin
5
2
15
6.25
L
Ah Puch
fei_shin
Ah Puch
0
13
6
0.23
L
Fenrir
jameshod2
Fenrir
3
10
3
0.45
W
He Bo
zamat89
He Bo
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,869
Damage
50,322
58,530
Taken
74,433
27,233
Mitigated
43,326
9,968
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
29,980
9,482
0
5,215
15,111
6,143
0
6,841
8,270
41,310
0
W
Kukulkan
 
Kukulkan
7,554
883
0
0
7,496
2,770
0
3,350
4,146
54,741
0
L
Izanami
 
Izanami
13,777
10,522
0
866
9,728
3,798
0
6,082
3,646
0
30,612
L
Skadi
 
Skadi
132
124
0
0
1,459
375
0
1,014
445
0
3,100
W
Erlang Shen
LUCKYSHINYGG
Erlang Shen
13,838
9,675
291
4,141
18,538
10,431
0
8,686
9,852
1,605
25,071
L
16,427
5,335
0
0
16,747
5,919
0
11,566
5,181
35,610
0
W
Merlin
deux1287
Merlin
12,883
493
0
291
8,283
3,422
0
3,627
4,656
24,089
0
L
Ah Puch
fei_shin
Ah Puch
9,788
2,048
388
2,422
23,544
21,206
0
17,832
5,712
40,981
0
L
Fenrir
jameshod2
Fenrir
10,198
3,796
0
643
22,955
12,028
0
17,809
5,146
0
13,084
W
He Bo
zamat89
He Bo
3,614
920
0
30
9,102
4,467
0
3,711
5,391
24,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,054
Gold Earned
55,103
261
Minions Killed
149
6
Camps Cleared
2
1,134,116
Distance Traveled
743,603
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,940
1,162
20
2
3
225,536
1
W
Kukulkan
11,235
936
140
12
0
196,035
0
L
Izanami
12,646
1,054
31
3
1
182,363
0
L
Skadi
9,274
773
5
0
0
40,882
0
W
Erlang Shen
12,418
1,035
24
2
1
271,069
0
L
Nu Wa
10,231
853
34
3
0
158,007
0
W
Merlin
12,004
1,000
40
3
1
232,452
0
L
Ah Puch
11,597
966
77
6
1
141,575
0
L
Fenrir
11,355
946
2
0
0
220,776
0
W
He Bo
11,457
955
37
3
1
209,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role