Player Matchup

Bacchus
Bacchus
Silver II
SB Dr Pepper
Bacchus
Silver II
Level 104
God Stats
1W - 1L
1,626 SR
Queue Stats
26W - 15L
1,548 MMR
Party 1
Hercules
Hercules
Silver IV
SB Mountain Dew
Hercules
Silver IV
Level 105
God Stats
2W - 0L
1,434 SR
Queue Stats
28W - 17L
1,507 MMR
Party 1
Agni
Agni
Silver II
lI DirtyDan II
Agni
Silver II
Level 142
God Stats
1W - 1L
1,703 SR
Queue Stats
13W - 9L
1,688 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,588 SR
1,581 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,463 SR
1,551 MMR
Ullr
Ullr
Silver IV
 
Ullr
Silver IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
C4 Mythos
Fenrir
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
NRC SANJO
Zhong Kui
Silver II
Level 107
God Stats
1W - 1L
1,390 SR
Queue Stats
13W - 13L
1,653 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SB Dr Pepper
Bacchus
11
2 / 1 / 13
7,568
757
4,891
6,917
8,252
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
11
6 / 0 / 9
8,206
821
5,594
7,287
5,590
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
7 / 1 / 7
8,586
859
9,249
7,696
2,344
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
He BoZeusPoseidonPersephoneKumbhakarna

VS

Bans
YemojaCerberusIzanamiXing TianSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 4 / 2
6,536
654
3,175
6,131
1,753
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
C4 Mythos
Fenrir
7
0 / 4 / 1
6,239
624
1,567
7,313
2,910
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zhong Kui
NRC SANJO
Zhong Kui
11
2 / 7 / 0
7,530
753
7,163
12,346
4,646
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
15
Kills
2
2
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
2
0.25
L
Fenrir
C4 Mythos
Fenrir
0
4
1
0.13
L
Zhong Kui
NRC SANJO
Zhong Kui
2
7
0
0.29
W
Bacchus
SB Dr Pepper
Bacchus
2
1
13
8.5
W
Hercules
6
0
9
10.5
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,734
Damage
11,905
21,900
Taken
25,790
16,186
Mitigated
9,309
5,209
Healing
2,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,175
1,172
0
191
6,131
1,753
0
4,537
1,594
0
17,575
L
Fenrir
C4 Mythos
Fenrir
1,567
105
0
436
7,313
2,910
0
3,055
4,258
0
2,632
L
Zhong Kui
NRC SANJO
Zhong Kui
7,163
795
0
1,604
12,346
4,646
0
6,552
5,794
28,580
0
W
Bacchus
SB Dr Pepper
Bacchus
4,891
439
0
1,310
6,917
8,252
533
2,295
4,622
11,130
0
W
Hercules
5,594
1,218
0
1,834
7,287
5,590
916
3,355
3,932
0
22,435
W
9,249
531
108
1,957
7,696
2,344
1,377
1,533
6,163
50,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,360
Gold Earned
20,305
124
Minions Killed
80
0
Camps Cleared
0
572,961
Distance Traveled
442,470
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,536
654
37
4
0
158,968
3
L
Fenrir
6,239
624
4
0
0
137,165
1
L
Zhong Kui
7,530
753
39
4
0
146,337
2
W
Bacchus
7,568
757
13
1
0
191,787
1
W
Hercules
8,206
821
42
4
0
192,891
1
W
Agni
8,586
859
69
7
0
188,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role