Player Matchup

Hun Batz
Hun Batz
ArcherWiz
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 1
Thor
Thor
Gr4ef
Thor
Level 83
God Stats
1W - 1L
1,510 SR
Queue Stats
21W - 12L
1,595 Elo+
Party 1
Neith
Neith
Jordanmtau
Neith
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,666 Elo+
Party 1
Ra
Ra
Sloshedin
Ra
Level 81
God Stats
0W - 1L
1,351 SR
Queue Stats
7W - 5L
1,605 Elo+
Party 1
Chaac
Chaac
Troglodyteavi
Chaac
Level 69
God Stats
0W - 1L
1,309 SR
Queue Stats
10W - 8L
1,582 Elo+
Party 1
Team Averages
Level 67
1,434 SR
1,633 Elo+

VS

Team Averages
Level 95
1,544 SR
1,435 Elo+
Mulan
Mulan
KingCheeba69
Mulan
Level 160
God Stats
3W - 3L
1,388 SR
Queue Stats
117W - 128L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
OminousStorm1
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,446 Elo+
Party 2
Ah Puch
Ah Puch
SmokeyMi313
Ah Puch
Level 125
God Stats
4W - 0L
1,832 SR
Queue Stats
98W - 94L
1,424 Elo+
Solo
Hel
Hel
adamdiz
Hel
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 71L
1,500 Elo+
Party 2
Pele
Pele
wesshaven
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 32L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArcherWiz
Hun Batz
13
0 / 11 / 5
9,264
515
4,503
17,069
6,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Gr4ef
Thor
15
2 / 8 / 7
9,889
549
12,906
20,191
6,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
18
3 / 5 / 7
10,799
600
19,523
19,898
7,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 6 / 6
13,352
742
22,155
19,023
7,927
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 4 / 9
12,152
675
26,661
24,808
34,846
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 23
12,442
691
18,379
28,096
33,946
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 4 / 17
12,800
711
21,019
17,077
6,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
SmokeyMi313
Ah Puch
20
10 / 1 / 21
13,478
749
39,045
15,416
7,263
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
20
5 / 1 / 18
11,972
665
4,557
16,417
8,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
17
3 / 5 / 13
11,943
664
9,656
21,791
10,420
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
126
14
Kills
34
34
Deaths
14
34
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ArcherWiz
Hun Batz
0
11
5
0.23
L
Thor
Gr4ef
Thor
2
8
7
0.69
L
Neith
3
5
7
1.3
W
7
3
23
6.17
W
9
4
17
4.38
L
6
6
6
1.5
W
Ah Puch
SmokeyMi313
Ah Puch
10
1
21
20.5
L
3
4
9
1.88
W
Hel
5
1
18
14
W
Pele
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,748
Damage
92,656
100,989
Taken
98,797
63,476
Mitigated
66,824
44,276
Healing
66,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ArcherWiz
Hun Batz
4,503
783
350
666
17,069
6,094
499
10,414
6,655
0
13,445
L
Thor
Gr4ef
Thor
12,906
1,487
1,931
1,869
20,191
6,820
0
14,302
5,889
0
24,165
L
Neith
19,523
7,325
1,813
8,274
19,898
7,789
792
12,064
7,834
0
46,476
W
18,379
1,274
2,564
8,724
28,096
33,946
844
8,131
19,965
0
33,594
W
21,019
4,540
0
0
17,077
6,907
1,532
4,716
12,253
44,149
0
L
22,155
1,622
9,405
8,517
19,023
7,927
58
15,560
3,463
55,475
0
W
Ah Puch
SmokeyMi313
Ah Puch
39,045
387
1,956
3,118
15,416
7,263
1,339
2,982
12,434
72,794
0
L
26,661
3,222
2,384
9,067
24,808
34,846
405
12,281
12,527
0
46,802
W
Hel
4,557
938
34,070
12,185
16,417
8,288
1,202
2,678
13,739
19,131
0
W
Pele
9,656
2,193
2,294
2,058
21,791
10,420
406
3,443
18,251
0
17,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,456
Gold Earned
62,635
208
Minions Killed
188
0
Camps Cleared
0
1,394,163
Distance Traveled
1,585,467
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,264
515
15
1
0
237,768
1
L
Thor
9,889
549
18
1
0
256,928
0
L
Neith
10,799
600
52
3
0
259,722
0
W
Mulan
12,442
691
29
2
0
322,607
1
W
Nu Wa
12,800
711
42
2
0
301,525
3
L
Ra
13,352
742
85
5
0
297,942
5
W
Ah Puch
13,478
749
79
4
0
328,857
5
L
Chaac
12,152
675
38
2
0
341,803
1
W
Hel
11,972
665
33
2
0
309,390
1
W
Pele
11,943
664
5
0
0
323,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role