Player Matchup

Arachne
Arachne
Kudi_Dreams
Arachne
Level 99
God Stats
3W - 7L
1,212 SR
Queue Stats
6W - 17L
1,052 Elo+
Party 1
Izanami
Izanami
MEMgrizz7
Izanami
Level 76
God Stats
3W - 4L
1,492 SR
Queue Stats
11W - 30L
1,214 Elo+
Party 1
Nu Wa
Nu Wa
The_Pharaoh_Yami
Nu Wa
Level 88
God Stats
5W - 4L
1,441 SR
Queue Stats
23W - 39L
1,344 Elo+
Party 1
Yemoja
Yemoja
WompaStompa711
Yemoja
Level 67
God Stats
14W - 17L
1,485 SR
Queue Stats
26W - 51L
1,239 Elo+
Party 1
Chaac
Chaac
kingofthe901_
Chaac
Level 84
God Stats
2W - 4L
1,428 SR
Queue Stats
31W - 54L
1,307 Elo+
Party 1
Team Averages
Level 83
1,411 SR
1,231 Elo+

VS

Team Averages
Level 70
1,472 SR
1,381 Elo+
Neith
Neith
BriewSilver
Neith
Level 99
God Stats
5W - 10L
1,337 SR
Queue Stats
156W - 150L
1,389 Elo+
Solo
Set
Set
JacketedHarpy06
Set
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
288W - 269L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
SharedSphinx22
Sun Wukong
Level 62
God Stats
8W - 10L
1,496 SR
Queue Stats
145W - 143L
1,286 Elo+
Party 2
Cerberus
Cerberus
Wuhan Anon
Cerberus
Level 66
God Stats
15W - 14L
1,502 SR
Queue Stats
151W - 161L
1,392 Elo+
Party 2
Raijin
Raijin
mdeissler
Raijin
Level 47
God Stats
3W - 5L
1,523 SR
Queue Stats
125W - 122L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kudi_Dreams
Arachne
17
5 / 3 / 3
11,119
505
12,467
16,068
5,645
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
MEMgrizz7
Izanami
15
2 / 5 / 1
9,288
422
7,601
12,967
3,190
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 5 / 3
10,019
455
10,596
15,793
5,431
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 6
10,470
476
8,111
11,747
7,325
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 1
10,360
471
11,239
13,503
19,442
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
9,224
419
9,898
14,772
5,596
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 4 / 4
10,123
460
11,862
15,575
7,537
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
SharedSphinx22
Sun Wukong
13
1 / 1 / 0
8,891
404
3,858
9,734
9,439
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Wuhan Anon
Cerberus
14
2 / 3 / 4
10,174
462
9,070
16,507
14,175
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
mdeissler
Raijin
18
5 / 3 / 3
11,063
503
18,329
13,965
5,908
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
15
Kills
14
15
Deaths
15
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
2
4
4
1
W
Arachne
Kudi_Dreams
Arachne
5
3
3
2.17
W
Izanami
MEMgrizz7
Izanami
2
5
1
0.5
L
Sun Wukong
SharedSphinx22
Sun Wukong
1
1
0
1
W
2
5
3
0.7
W
2
0
6
5
L
Cerberus
Wuhan Anon
Cerberus
2
3
4
1.33
W
4
2
1
2.25
L
Raijin
mdeissler
Raijin
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,014
Damage
53,017
70,078
Taken
70,553
41,033
Mitigated
42,655
23,178
Healing
19,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,898
2,573
465
6,119
14,772
5,596
947
4,440
10,332
0
56,289
L
11,862
5,853
0
4,482
15,575
7,537
0
2,834
12,741
0
78,919
W
Arachne
Kudi_Dreams
Arachne
12,467
10,562
0
5,576
16,068
5,645
424
2,926
13,142
0
82,415
W
Izanami
MEMgrizz7
Izanami
7,601
5,438
0
1,354
12,967
3,190
439
5,074
7,893
0
51,487
L
Sun Wukong
SharedSphinx22
Sun Wukong
3,858
842
0
2,037
9,734
9,439
165
2,363
7,371
0
39,059
W
10,596
1,470
147
4,581
15,793
5,431
1,989
10,643
5,150
65,732
0
W
8,111
970
2,186
3,198
11,747
7,325
0
5,100
6,647
34,791
0
L
Cerberus
Wuhan Anon
Cerberus
9,070
354
0
1,841
16,507
14,175
410
4,427
12,080
43,427
0
W
11,239
616
470
5,666
13,503
19,442
660
3,656
9,847
0
61,866
L
Raijin
mdeissler
Raijin
18,329
1,787
830
4,093
13,965
5,908
606
4,643
9,322
93,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,256
Gold Earned
49,475
485
Minions Killed
539
0
Camps Cleared
0
1,863,418
Distance Traveled
1,878,732
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,224
419
96
4
0
351,810
3
L
Set
10,123
460
119
5
0
418,634
0
W
Arachne
11,119
505
117
5
0
428,399
0
W
Izanami
9,288
422
102
5
0
361,293
1
L
Sun Wukong
8,891
404
79
4
0
360,749
0
W
Nu Wa
10,019
455
119
5
0
319,047
0
W
Yemoja
10,470
476
48
2
0
394,785
2
L
Cerberus
10,174
462
86
4
0
385,553
3
W
Chaac
10,360
471
99
5
0
359,894
3
L
Raijin
11,063
503
159
7
0
361,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role