Player Matchup

Hera
Hera
 
Hera
Level 25
God Stats
17W - 15L
1,492 SR
Queue Stats
64W - 61L
1,306 Elo+
Solo
Ra
Ra
ComaToastGoblin
Ra
Level 17
God Stats
17W - 14L
1,343 SR
Queue Stats
21W - 20L
1,218 Elo+
Solo
Amaterasu
Amaterasu
OGzByan
Amaterasu
Level 11
God Stats
6W - 6L
1,417 SR
Queue Stats
46W - 43L
1,257 Elo+
Party 1
Chang'e
Chang'e
OgzLocoyolo85
Chang'e
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,257 Elo+
Party 1
Izanami
Izanami
misingchromsome
Izanami
Level 31
God Stats
25W - 31L
1,371 SR
Queue Stats
207W - 239L
1,217 Elo+
Solo
Team Averages
Level 18
1,425 SR
1,251 Elo+

VS

Team Averages
Level 19
1,426 SR
1,299 Elo+
Neith
Neith
 
Neith
Level 14
God Stats
0W - 2L
1,332 SR
Queue Stats
4W - 8L
1,173 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 10
God Stats
4W - 5L
1,182 SR
Queue Stats
5W - 5L
1,075 Elo+
Solo
Izanami
Izanami
Detity
Izanami
Level 26
God Stats
29W - 31L
1,452 SR
Queue Stats
425W - 427L
1,283 Elo+
Party 2
Discordia
Discordia
Jacksparrow1914
Discordia
Level 39
God Stats
2W - 3L
1,565 SR
Queue Stats
3W - 13L
1,465 Elo+
Party 3
Medusa
Medusa
NickyMJP
Medusa
Level 6
God Stats
0W - 1L
1,601 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
6 / 2 / 2
10,802
600
9,134
8,932
3,227
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 7
10,246
569
3,289
8,355
3,134
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Amaterasu
OGzByan
Amaterasu
15
5 / 2 / 2
9,636
535
4,135
8,525
3,190
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
12
2 / 7 / 4
8,307
462
2,767
12,352
5,130
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
10 / 1 / 2
11,213
623
7,051
6,137
2,137
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 5 / 8
8,012
445
3,733
8,799
3,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
 
Scylla
11
1 / 4 / 0
7,641
425
4,846
7,573
2,202
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Detity
Izanami
16
10 / 4 / 0
10,744
597
8,536
11,260
4,545
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Jacksparrow1914
Discordia
14
3 / 7 / 3
8,905
495
7,579
8,574
2,937
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
NickyMJP
Medusa
6
0 / 7 / 2
6,077
338
2,366
5,235
1,281
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
25
Kills
14
14
Deaths
27
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
2
2
3.5
L
Neith
 
Neith
0
5
8
0.8
L
Scylla
 
Scylla
1
4
0
0.25
W
2
2
7
2.75
L
Izanami
Detity
Izanami
10
4
0
2.5
L
Discordia
Jacksparrow1914
Discordia
3
7
3
0.64
L
Medusa
NickyMJP
Medusa
0
7
2
0.14
W
Amaterasu
OGzByan
Amaterasu
5
2
2
3
W
Chang'e
2
7
4
0.57
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,376
Damage
27,060
44,301
Taken
41,441
16,818
Mitigated
14,915
13,884
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,134
929
0
3,307
8,932
3,227
2,726
2,903
6,029
84,415
0
L
Neith
 
Neith
3,733
1,183
647
2,272
8,799
3,950
1,239
2,789
6,010
0
26,453
L
Scylla
 
Scylla
4,846
309
0
877
7,573
2,202
0
3,001
4,572
32,429
0
W
3,289
629
116
3,994
8,355
3,134
2,017
3,567
4,788
57,321
0
L
Izanami
Detity
Izanami
8,536
5,597
590
2,056
11,260
4,545
4,844
3,804
7,456
0
69,372
L
Discordia
Jacksparrow1914
Discordia
7,579
1,448
0
783
8,574
2,937
936
4,718
3,856
41,041
0
L
Medusa
NickyMJP
Medusa
2,366
1,389
0
0
5,235
1,281
53
878
4,357
0
6,952
W
Amaterasu
OGzByan
Amaterasu
4,135
1,661
0
3,614
8,525
3,190
474
1,216
7,309
0
51,839
W
Chang'e
2,767
894
342
1,741
12,352
5,130
156
3,861
8,491
22,360
0
W
7,051
4,642
337
433
6,137
2,137
0
878
5,259
0
62,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,204
Gold Earned
41,379
450
Minions Killed
322
0
Camps Cleared
0
1,533,036
Distance Traveled
1,360,155
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,802
600
141
8
0
318,584
0
L
Neith
8,012
445
48
3
0
272,456
7
L
Scylla
7,641
425
61
3
0
268,680
0
W
Ra
10,246
569
111
6
0
287,682
2
L
Izanami
10,744
597
143
8
0
312,567
0
L
Discordia
8,905
495
63
4
0
315,624
0
L
Medusa
6,077
338
7
0
0
190,828
0
W
Amaterasu
9,636
535
75
4
0
346,055
0
W
Chang'e
8,307
462
35
2
0
258,500
0
W
Izanami
11,213
623
88
5
0
322,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role