Player Matchup

Jormungandr
Jormungandr
ChimpGOBLIN
Jormungandr
Level 8
God Stats
1W - 2L
1,567 SR
Queue Stats
7W - 11L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
I U O I O U I
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Merlin
Merlin
Life Minotaur
Merlin
Level 25
God Stats
2W - 2L
1,412 SR
Queue Stats
27W - 17L
1,564 Elo+
Party 1
Team Averages
Level 13
1,493 SR
1,543 Elo+

VS

Team Averages
Level 45
1,363 SR
1,268 Elo+
Janus
Janus
AntoBailo03
Janus
Level 81
God Stats
1W - 2L
1,254 SR
Queue Stats
78W - 115L
1,231 Elo+
Party 2
Xing Tian
Xing Tian
blasmoreno123neg
Xing Tian
Level 28
God Stats
3W - 2L
1,370 SR
Queue Stats
44W - 51L
1,205 Elo+
Party 2
Pele
Pele
itta_pupu99
Pele
Level 26
God Stats
25W - 14L
1,466 SR
Queue Stats
364W - 351L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChimpGOBLIN
Jormungandr
17
10 / 7 / 5
15,258
636
19,782
29,280
17,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
I U O I O U I
Sun Wukong
14
0 / 9 / 10
12,939
539
5,044
21,653
16,858
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
12 / 7 / 7
16,659
694
32,738
18,977
8,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 11
16,648
694
21,518
18,671
6,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
17
2 / 8 / 12
15,495
646
5,493
25,975
23,899
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
11 / 8 / 8
17,169
715
26,242
26,739
19,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
53
22
Kills
22
23
Deaths
22
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
6
11
2.42
L
Jormungandr
ChimpGOBLIN
Jormungandr
10
7
5
1.79
L
Sun Wukong
I U O I O U I
Sun Wukong
0
9
10
0.56
L
12
7
7
2.21
W
Xing Tian
2
8
12
1
W
11
8
8
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,564
Damage
53,253
69,910
Taken
71,385
42,987
Mitigated
50,488
7,656
Healing
22,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,518
1,141
195
4,033
18,671
6,874
594
13,992
4,679
77,345
0
L
Jormungandr
ChimpGOBLIN
Jormungandr
19,782
8,710
279
2,360
29,280
17,963
170
11,550
17,730
71,571
0
L
Sun Wukong
I U O I O U I
Sun Wukong
5,044
1,053
0
1,108
21,653
16,858
219
8,634
13,019
0
14,853
L
32,738
3,487
0
3,909
18,977
8,166
0
7,947
11,030
97,934
0
W
Xing Tian
5,493
452
924
5,704
25,975
23,899
287
20,724
5,251
28,776
0
W
26,242
8,459
466
11,059
26,739
19,715
1,268
18,143
8,596
0
64,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,856
Gold Earned
49,312
185
Minions Killed
169
0
Camps Cleared
0
1,097,752
Distance Traveled
1,197,746
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,648
694
85
4
0
372,623
3
L
Jormungandr
15,258
636
77
3
0
381,747
0
L
Sun Wukong
12,939
539
8
0
0
371,301
1
L
Merlin
16,659
694
100
4
0
344,704
4
W
Xing Tian
15,495
646
25
1
0
373,669
0
W
Pele
17,169
715
59
2
0
451,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role