Player Matchup

Odin
Odin
Miguelex149
Odin
Level 84
God Stats
6W - 4L
1,476 SR
Queue Stats
43W - 38L
1,660 Elo+
Party 1
Discordia
Discordia
shadowbreakerRD
Discordia
Level 85
God Stats
14W - 3L
1,609 SR
Queue Stats
208W - 171L
1,609 Elo+
Party 1
Jormungandr
Jormungandr
theAxel4506
Jormungandr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 134L
1,642 Elo+
Party 1
Team Averages
Level 93
1,528 SR
1,637 Elo+

VS

Team Averages
Level 103
1,777 SR
1,653 Elo+
Ymir
Ymir
Dukie Spookie
Ymir
Level 145
God Stats
0W - 1L
1,861 SR
Queue Stats
34W - 23L
1,678 Elo+
Party 2
Camazotz
Camazotz
Mercenary500
Camazotz
Level 106
God Stats
2W - 2L
1,584 SR
Queue Stats
65W - 54L
1,533 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
The only Hova
Ah Muzen Cab
Level 59
God Stats
1W - 3L
1,886 SR
Queue Stats
23W - 15L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 19
18,347
633
18,319
28,142
45,125
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
shadowbreakerRD
Discordia
20
12 / 6 / 8
19,409
669
27,329
21,991
9,628
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
theAxel4506
Jormungandr
20
7 / 5 / 7
18,823
649
26,072
32,917
52,767
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 7
17,653
609
22,245
33,910
61,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
Mercenary500
Camazotz
19
3 / 12 / 9
17,451
602
14,959
34,656
21,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
The only Hova
Ah Muzen Cab
20
4 / 8 / 7
17,352
598
29,990
23,880
9,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
23
Kills
13
13
Deaths
23
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
3
7
3.17
L
Camazotz
Mercenary500
Camazotz
3
12
9
0.63
W
4
2
19
6.75
L
Ah Muzen Cab
The only Hova
Ah Muzen Cab
4
8
7
0.94
W
Discordia
shadowbreakerRD
Discordia
12
6
8
2.67
W
Jormungandr
theAxel4506
Jormungandr
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,720
Damage
67,194
83,050
Taken
92,446
107,520
Mitigated
92,709
18,297
Healing
22,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,245
5,854
0
5,913
33,910
61,209
273
20,753
13,157
82,203
0
L
Camazotz
Mercenary500
Camazotz
14,959
4,442
0
12,543
34,656
21,597
0
20,284
14,372
0
70,986
W
18,319
1,893
0
4,370
28,142
45,125
451
4,945
23,197
0
42,729
L
Ah Muzen Cab
The only Hova
Ah Muzen Cab
29,990
12,179
0
4,236
23,880
9,903
1,358
12,753
11,127
0
151,812
W
Discordia
shadowbreakerRD
Discordia
27,329
2,331
0
7,498
21,991
9,628
1,924
9,275
12,716
134,221
0
W
Jormungandr
theAxel4506
Jormungandr
26,072
6,339
2,509
3,920
32,917
52,767
497
8,169
24,748
105,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,579
Gold Earned
52,456
331
Minions Killed
270
0
Camps Cleared
0
1,430,555
Distance Traveled
1,494,063
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
17,653
609
63
2
0
497,884
7
L
Camazotz
17,451
602
73
3
0
516,566
2
W
Odin
18,347
633
52
2
0
540,008
1
L
Ah Muzen Cab
17,352
598
134
5
0
479,613
0
W
Discordia
19,409
669
163
6
0
426,011
2
W
Jormungandr
18,823
649
116
4
0
464,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role