Player Matchup

Medusa
Medusa
Silver V
CR1MS0N_H0UND
Medusa
Silver V
Level 66
God Stats
5W - 5L
1,419 SR
Queue Stats
37W - 22L
781 MMR
Party 2
Hel
Hel
Bronze II
SolarHurts
Hel
Bronze II
Level 70
God Stats
4W - 3L
1,457 SR
Queue Stats
120W - 101L
530 MMR
Party 2
Set
Set
Silver III
VoidHurts
Set
Silver III
Level 83
God Stats
1W - 5L
1,268 SR
Queue Stats
217W - 192L
1,176 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 73
1,381 SR
829 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 71
1,492 SR
823 MMR
Merlin
Merlin
Bronze II
 
Merlin
Bronze II
Level 108
God Stats
20W - 8L
1,667 SR
Queue Stats
88W - 70L
1,027 MMR
Party 1
Sobek
Sobek
Bronze I
KiNgOfDeAtH2p0
Sobek
Bronze I
Level 65
God Stats
1W - 7L
1,310 SR
Queue Stats
109W - 120L
813 MMR
Party 1
Awilix
Awilix
Bronze II
xXDropShot342Xx
Awilix
Bronze II
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 52L
629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 13
10,243
788
11,600
5,780
2,150
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 1 / 13
10,125
779
9,192
9,863
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
9 / 2 / 10
10,708
824
8,752
14,040
5,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ZeusKumbhakarnaKukulkanBacchusXing Tian

VS

Bans
NoxSkadiAchillesHeimdallrCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 6 / 0
8,856
681
8,574
9,730
3,213
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 1
8,813
678
3,992
14,055
12,679
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 10 / 1
7,812
601
4,435
11,983
3,919
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
21
Kills
3
3
Deaths
21
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
6
0
0.33
W
6
0
13
12.5
L
1
5
1
0.3
W
6
1
13
12.5
W
9
2
10
7
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,544
Damage
17,001
29,683
Taken
35,768
11,825
Mitigated
19,811
15,979
Healing
3,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,574
306
0
1,773
9,730
3,213
432
1,200
8,530
50,786
0
W
11,600
5,318
0
0
5,780
2,150
1,052
2,271
3,509
0
45,041
L
3,992
340
0
1,569
14,055
12,679
0
4,770
9,285
9,048
0
W
9,192
644
7,747
6,027
9,863
3,695
317
4,734
5,129
37,031
0
W
8,752
3,774
0
2,205
14,040
5,980
1,140
5,641
8,399
0
33,310
L
4,435
1,356
0
353
11,983
3,919
0
3,310
8,673
0
25,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
25,481
166
Minions Killed
132
0
Camps Cleared
0
756,479
Distance Traveled
663,812
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,856
681
88
7
0
220,673
1
W
Medusa
10,243
788
49
4
0
265,004
0
L
Sobek
8,813
678
12
1
0
223,390
0
W
Hel
10,125
779
60
5
0
241,278
1
W
Set
10,708
824
57
4
0
250,197
1
L
Awilix
7,812
601
32
2
0
219,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role