Player Matchup

Jormungandr
Jormungandr
MADNESS OF DARK
Jormungandr
Level 127
God Stats
23W - 17L
1,465 SR
Queue Stats
257W - 247L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
Synyster RT
Cu Chulainn
Level 62
God Stats
1W - 1L
1,272 SR
Queue Stats
32W - 47L
1,272 Elo+
Solo
Hera
Hera
inhumansurge
Hera
Level 58
God Stats
3W - 8L
1,328 SR
Queue Stats
140W - 153L
1,455 Elo+
Solo
Team Averages
Level 82
1,355 SR
1,402 Elo+

VS

Team Averages
Level 58
1,428 SR
1,424 Elo+
Hel
Hel
 
Hel
Level 66
God Stats
8W - 12L
1,462 SR
Queue Stats
131W - 144L
1,381 Elo+
Solo
Tyr
Tyr
Actedowl8
Tyr
Level 61
God Stats
1W - 4L
1,220 SR
Queue Stats
198W - 189L
1,492 Elo+
Party 1
Zeus
Zeus
GAMER_7643_OVER
Zeus
Level 48
God Stats
16W - 13L
1,602 SR
Queue Stats
35W - 36L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MADNESS OF DARK
Jormungandr
20
9 / 3 / 5
18,136
648
37,988
28,244
23,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Synyster RT
Cu Chulainn
20
5 / 7 / 8
17,923
640
24,573
26,313
31,467
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
1 / 10 / 5
15,129
540
17,863
21,279
8,150
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
3 / 4 / 14
16,324
583
14,861
31,495
18,504
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
5 / 7 / 13
16,730
598
14,867
36,834
37,923
Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
12 / 4 / 7
17,471
624
29,816
31,942
12,058
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
15
Kills
20
20
Deaths
15
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
4
14
2.5
L
5
7
13
1.64
L
12
4
7
3.88
W
Jormungandr
MADNESS OF DARK
Jormungandr
9
3
5
3.83
W
Cu Chulainn
Synyster RT
Cu Chulainn
5
7
8
1.29
W
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,424
Damage
59,544
75,836
Taken
100,271
62,690
Mitigated
68,485
15,220
Healing
57,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
14,861
960
21,054
20,706
31,495
18,504
541
18,186
13,309
94,363
0
L
14,867
3,762
267
7,712
36,834
37,923
1,295
20,877
15,957
0
60,362
L
29,816
3,216
704
6,613
31,942
12,058
1,089
17,730
14,212
87,906
0
W
Jormungandr
MADNESS OF DARK
Jormungandr
37,988
4,788
1,551
6,710
28,244
23,073
1,367
16,960
11,284
124,380
0
W
Cu Chulainn
Synyster RT
Cu Chulainn
24,573
10,267
0
4,051
26,313
31,467
696
14,580
11,733
0
59,895
W
17,863
4,589
0
2,908
21,279
8,150
1,314
13,190
8,089
115,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,188
Gold Earned
50,525
267
Minions Killed
267
0
Camps Cleared
0
1,362,279
Distance Traveled
1,451,494
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
16,324
583
124
4
0
496,620
0
L
Tyr
16,730
598
46
2
0
503,653
17
L
Zeus
17,471
624
97
3
0
451,221
0
W
Jormungandr
18,136
648
125
4
0
502,534
7
W
Cu Chulainn
17,923
640
34
1
0
457,886
3
W
Hera
15,129
540
108
4
0
401,859
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role