Player Matchup

Cerberus
Cerberus
The End Level
Cerberus
Level 29
God Stats
3W - 2L
1,697 SR
Queue Stats
129W - 144L
1,485 Elo+
Solo
Izanami
Izanami
XSupermanX90
Izanami
Level 29
God Stats
18W - 14L
1,612 SR
Queue Stats
139W - 133L
1,489 Elo+
Solo
Chaac
Chaac
chirpy-peg
Chaac
Level 18
God Stats
3W - 0L
1,626 SR
Queue Stats
31W - 30L
1,495 Elo+
Solo
Pele
Pele
vKill3r_-PRz
Pele
Level 20
God Stats
10W - 12L
1,444 SR
Queue Stats
111W - 74L
1,473 Elo+
Party 1
Loki
Loki
xlPsYcHoPR--
Loki
Level 27
God Stats
49W - 35L
1,653 SR
Queue Stats
61W - 55L
1,462 Elo+
Party 1
Team Averages
Level 25
1,606 SR
1,481 Elo+

VS

Team Averages
Level 25
1,524 SR
1,467 Elo+
Neith
Neith
ACEMystic10
Neith
Level 28
God Stats
150W - 142L
1,486 SR
Queue Stats
210W - 241L
1,408 Elo+
Solo
Osiris
Osiris
Getdownfit
Osiris
Level 29
God Stats
47W - 44L
1,506 SR
Queue Stats
167W - 171L
1,446 Elo+
Solo
Ra
Ra
Superjd007
Ra
Level 16
God Stats
1W - 3L
1,436 SR
Queue Stats
2W - 4L
1,623 Elo+
Solo
Kukulkan
Kukulkan
TheAttackPlan24
Kukulkan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 63L
1,434 Elo+
Solo
Thor
Thor
holaquehase77936
Thor
Level 25
God Stats
1W - 2L
1,690 SR
Queue Stats
25W - 25L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
The End Level
Cerberus
6
1 / 0 / 0
3,583
717
1,585
2,757
2,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
XSupermanX90
Izanami
6
0 / 0 / 1
3,566
713
908
1,919
422
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
6
0 / 0 / 0
3,583
717
1,818
2,932
1,939
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
3 / 0 / 0
4,149
830
1,962
2,236
610
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 0 / 0
3,301
660
322
1,606
287
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
2,789
558
1,076
2,171
299
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Osiris
Getdownfit
Osiris
6
0 / 1 / 0
3,303
661
1,546
3,730
2,483
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
0 / 2 / 0
3,054
611
568
1,878
399
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
2
0 / 1 / 0
2,593
519
548
931
78
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
2,496
499
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Osiris
Getdownfit
Osiris
0
1
0
0
L
0
2
0
0
W
Cerberus
The End Level
Cerberus
1
0
0
1
L
Kukulkan
0
1
0
0
W
Izanami
XSupermanX90
Izanami
0
0
1
0.5
W
Chaac
0
0
0
0
L
0
0
0
0
W
3
0
0
3
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,595
Damage
3,738
11,450
Taken
8,710
5,343
Mitigated
3,259
5,249
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,076
326
87
1,110
2,171
299
0
958
1,213
0
5,989
L
Osiris
Getdownfit
Osiris
1,546
852
0
2,440
3,730
2,483
0
0
3,730
0
8,754
L
568
184
0
138
1,878
399
54
0
1,878
10,569
0
W
Cerberus
The End Level
Cerberus
1,585
0
123
858
2,757
2,085
244
365
2,392
7,217
0
L
Kukulkan
548
75
0
240
931
78
0
627
304
2,713
0
W
Izanami
XSupermanX90
Izanami
908
603
234
234
1,919
422
1,181
183
1,736
0
19,906
W
Chaac
1,818
528
0
2,119
2,932
1,939
0
0
2,932
0
13,675
L
0
0
0
0
0
0
0
0
0
0
0
W
1,962
347
0
1,068
2,236
610
238
568
1,668
0
16,052
W
322
126
0
613
1,606
287
0
0
1,606
0
10,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,182
Gold Earned
14,235
143
Minions Killed
48
0
Camps Cleared
0
455,807
Distance Traveled
343,606
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,789
558
9
2
0
102,169
2
L
Osiris
3,303
661
23
5
0
98,410
0
L
Ra
3,054
611
12
2
0
101,879
0
W
Cerberus
3,583
717
13
3
0
99,801
1
L
Kukulkan
2,593
519
4
1
0
35,787
0
W
Izanami
3,566
713
53
11
0
76,791
1
W
Chaac
3,583
717
20
4
0
90,824
1
L
Thor
2,496
499
0
0
0
5,361
0
W
Pele
4,149
830
32
6
0
97,756
1
W
Loki
3,301
660
25
5
0
90,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role