Player Matchup

Serqet
Serqet
Gamershot15
Serqet
Level 58
God Stats
2W - 5L
1,743 SR
Queue Stats
73W - 82L
1,467 Elo+
Party 1
Fafnir
Fafnir
Zeekieboy
Fafnir
Level 29
God Stats
3W - 5L
1,529 SR
Queue Stats
160W - 206L
1,414 Elo+
Party 1
Olorun
Olorun
darklord155
Olorun
Level 66
God Stats
12W - 13L
1,500 SR
Queue Stats
168W - 198L
1,431 Elo+
Party 1
Team Averages
Level 51
1,590 SR
1,437 Elo+

VS

Team Averages
Level 34
1,601 SR
1,444 Elo+
Sobek
Sobek
AzureRaven
Sobek
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
He Bo
He Bo
MsPeppermint
He Bo
Level 27
God Stats
0W - 1L
1,802 SR
Queue Stats
3W - 6L
1,477 Elo+
Party 2
Mercury
Mercury
TheMacondo
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
11 / 2 / 4
11,575
827
10,681
9,387
4,216
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Zeekieboy
Fafnir
13
3 / 4 / 13
10,769
769
5,704
17,459
21,324
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
13
4 / 6 / 10
10,022
716
12,425
13,212
5,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 2 / 8
8,868
633
7,765
11,638
10,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
9 / 7 / 3
10,994
785
12,486
12,038
2,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
TheMacondo
Mercury
12
2 / 9 / 9
9,245
660
4,106
16,302
5,019
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
18
Kills
12
12
Deaths
18
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
2
8
2.5
W
Serqet
11
2
4
6.5
L
9
7
3
1.5
L
Mercury
TheMacondo
Mercury
2
9
9
0.72
W
Fafnir
Zeekieboy
Fafnir
3
4
13
2.38
W
Olorun
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,810
Damage
24,357
40,058
Taken
39,978
31,327
Mitigated
18,049
15,662
Healing
4,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
7,765
604
0
1,112
11,638
10,305
0
7,463
4,175
18,219
0
W
Serqet
10,681
2,693
804
3,031
9,387
4,216
1,214
3,872
5,515
0
64,829
L
12,486
1,115
891
1,171
12,038
2,725
0
2,992
8,303
22,882
0
L
Mercury
TheMacondo
Mercury
4,106
1,990
0
960
16,302
5,019
0
7,674
7,839
0
16,883
W
Fafnir
Zeekieboy
Fafnir
5,704
1,640
404
4,626
17,459
21,324
99
8,245
9,214
17,453
0
W
Olorun
12,425
5,112
1,845
4,952
13,212
5,787
1,142
8,218
4,994
41,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,366
Gold Earned
29,107
157
Minions Killed
57
0
Camps Cleared
0
758,967
Distance Traveled
690,917
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,868
633
11
1
0
241,708
0
W
Serqet
11,575
827
75
5
0
281,747
3
L
He Bo
10,994
785
27
2
0
195,460
0
L
Mercury
9,245
660
19
1
0
253,749
2
W
Fafnir
10,769
769
17
1
0
250,823
0
W
Olorun
10,022
716
65
5
0
226,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role