Player Matchup

Vamana
Vamana
Diamond II
 
Vamana
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum I
Deelectablez
Kumbhakarna
Platinum I
Level 160
God Stats
4W - 7L
1,422 SR
Queue Stats
66W - 59L
2,383 MMR
Solo
Da Ji
Da Ji
Masters
ThatBadDream
Da Ji
Masters
Level 129
God Stats
8W - 11L
1,425 SR
Queue Stats
215W - 165L
2,370 MMR
Solo
Merlin
Merlin
Diamond II
Wizard--zzz
Merlin
Diamond II
Level 142
God Stats
12W - 10L
1,488 SR
Queue Stats
212W - 202L
2,458 MMR
Party 1
Medusa
Medusa
Diamond IV
d4rkd4rth
Medusa
Diamond IV
Level 129
God Stats
13W - 13L
1,817 SR
Queue Stats
87W - 82L
2,396 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,530 SR
2,221 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,695 SR
2,331 MMR
Xbalanque
Xbalanque
Diamond V
FunMantella1777
Xbalanque
Diamond V
Level 66
God Stats
16W - 8L
1,920 SR
Queue Stats
108W - 88L
2,301 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum I
SaltyVerla
Cu Chulainn
Platinum I
Level 74
God Stats
4W - 5L
1,706 SR
Queue Stats
44W - 53L
2,354 MMR
Party 3
Khepri
Khepri
Diamond III
XileyQins
Khepri
Diamond III
Level 155
God Stats
7W - 4L
1,863 SR
Queue Stats
265W - 249L
2,330 MMR
Party 3
Hun Batz
Hun Batz
Diamond V
Zemor11
Hun Batz
Diamond V
Level 129
God Stats
8W - 12L
1,648 SR
Queue Stats
65W - 67L
2,377 MMR
Solo
Raijin
Raijin
Diamond II
smitegurume
Raijin
Diamond II
Level 156
God Stats
2W - 2L
1,339 SR
Queue Stats
428W - 396L
2,295 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
10 / 1 / 12
24,864
507
30,427
45,476
74,336
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
Deelectablez
Kumbhakarna
20
2 / 6 / 19
21,971
448
14,335
54,186
60,222
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
13 / 7 / 9
25,395
518
34,362
34,755
20,123
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
20
6 / 9 / 10
26,415
539
49,062
30,847
15,060
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
d4rkd4rth
Medusa
20
7 / 9 / 8
22,125
452
29,573
30,066
13,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HelAphroditeHeimdallrPersephoneNike

VS

Bans
HeraKing ArthurKuzenboThorDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FunMantella1777
Xbalanque
20
10 / 10 / 11
25,926
529
43,950
40,724
20,891
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
SaltyVerla
Cu Chulainn
20
5 / 6 / 11
23,172
473
33,682
50,632
91,298
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Khepri
XileyQins
Khepri
20
2 / 7 / 18
23,608
482
10,588
39,857
67,079
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Zemor11
Hun Batz
20
9 / 8 / 8
25,392
518
27,384
38,010
22,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
20
5 / 7 / 12
25,685
524
31,470
33,350
16,083
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
91
38
Kills
31
32
Deaths
38
58
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
10
1
12
16
W
Kumbhakarna
Deelectablez
Kumbhakarna
2
6
19
1.92
L
Xbalanque
FunMantella1777
Xbalanque
10
10
11
1.55
L
Cu Chulainn
SaltyVerla
Cu Chulainn
5
6
11
1.75
W
13
7
9
2.5
W
Merlin
6
9
10
1.22
L
Khepri
XileyQins
Khepri
2
7
18
1.57
L
Hun Batz
Zemor11
Hun Batz
9
8
8
1.63
W
Medusa
d4rkd4rth
Medusa
7
9
8
1.22
L
Raijin
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,759
Damage
147,074
195,330
Taken
202,573
183,155
Mitigated
217,905
49,443
Healing
36,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
30,427
15,063
0
17,018
45,476
74,336
1,009
9,459
36,017
1,129
154,871
W
Kumbhakarna
Deelectablez
Kumbhakarna
14,335
1,015
0
3,437
54,186
60,222
87
16,999
37,187
72,023
0
L
Xbalanque
FunMantella1777
Xbalanque
43,950
29,889
0
13,077
40,724
20,891
7,679
14,155
26,569
0
284,308
L
Cu Chulainn
SaltyVerla
Cu Chulainn
33,682
6,845
0
10,229
50,632
91,298
2,573
13,741
36,891
12,563
132,575
W
34,362
10,723
0
8,864
34,755
20,123
1,254
10,593
24,162
0
190,279
W
Merlin
49,062
2,172
1,760
8,438
30,847
15,060
1,778
11,004
19,843
271,905
0
L
Khepri
XileyQins
Khepri
10,588
994
0
4,639
39,857
67,079
799
11,383
28,474
84,804
0
L
Hun Batz
Zemor11
Hun Batz
27,384
9,749
0
5,490
38,010
22,554
3,708
19,673
18,337
0
227,608
W
Medusa
d4rkd4rth
Medusa
29,573
13,363
0
9,926
30,066
13,414
5,826
6,567
23,499
0
186,423
L
Raijin
31,470
1,637
0
3,026
33,350
16,083
2,132
12,640
20,710
189,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

120,770
Gold Earned
123,783
1,148
Minions Killed
1,063
0
Camps Cleared
0
4,558,069
Distance Traveled
4,542,453
60
Wards Purchased
64
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
24,864
507
231
5
0
1,079,027
2
W
Kumbhakarna
21,971
448
78
2
0
1,024,348
29
L
Xbalanque
25,926
529
240
5
0
886,739
14
L
Cu Chulainn
23,172
473
204
4
0
899,165
2
W
Da Ji
25,395
518
229
5
0
894,058
21
W
Merlin
26,415
539
392
8
0
835,586
4
L
Khepri
23,608
482
101
2
0
953,368
15
L
Hun Batz
25,392
518
231
5
0
966,011
22
W
Medusa
22,125
452
218
4
0
725,050
4
L
Raijin
25,685
524
287
6
0
837,170
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role