Player Matchup

Sobek
Sobek
Auloh
Sobek
Level 126
God Stats
4W - 1L
1,835 SR
Queue Stats
75W - 67L
1,620 Elo+
Party 2
Nu Wa
Nu Wa
Carkis16
Nu Wa
Level 140
God Stats
11W - 3L
1,559 SR
Queue Stats
522W - 431L
1,600 Elo+
Party 3
Da Ji
Da Ji
SlawskiGod
Da Ji
Level 122
God Stats
1W - 1L
1,158 SR
Queue Stats
80W - 73L
1,620 Elo+
Party 2
Hercules
Hercules
SniperPri
Hercules
Level 144
God Stats
1W - 1L
1,429 SR
Queue Stats
81W - 73L
1,622 Elo+
Party 2
Cerberus
Cerberus
trapgxme
Cerberus
Level 116
God Stats
4W - 3L
1,655 SR
Queue Stats
247W - 229L
1,573 Elo+
Party 3
Team Averages
Level 130
1,527 SR
1,607 Elo+

VS

Team Averages
Level 147
1,617 SR
1,609 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
R1U
Olorun
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
362W - 285L
1,670 Elo+
Party 1
Ah Puch
Ah Puch
SaltyShrimp9474
Ah Puch
Level 158
God Stats
3W - 2L
1,786 SR
Queue Stats
212W - 174L
1,630 Elo+
Party 1
Bacchus
Bacchus
Scatcat
Bacchus
Level 109
God Stats
1W - 1L
1,801 SR
Queue Stats
36W - 36L
1,566 Elo+
Solo
Nox
Nox
ThyiRA
Nox
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
448W - 346L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Auloh
Sobek
20
6 / 3 / 23
15,890
691
11,353
28,130
37,677
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Carkis16
Nu Wa
20
10 / 6 / 20
15,791
687
39,647
20,486
9,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
20
9 / 6 / 18
14,972
651
18,818
16,465
8,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SniperPri
Hercules
20
8 / 5 / 19
15,231
662
14,728
28,682
35,077
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
trapgxme
Cerberus
20
1 / 5 / 26
13,458
585
18,550
22,742
23,534
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
6 / 7 / 9
14,939
650
26,179
23,750
9,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
R1U
Olorun
20
7 / 6 / 11
15,622
679
17,969
23,819
11,332
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 10 / 9
15,060
655
20,988
23,838
10,323
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
Scatcat
Bacchus
19
4 / 6 / 10
13,100
570
13,333
22,714
25,482
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nox
ThyiRA
Nox
20
2 / 5 / 13
13,500
587
12,832
19,233
19,151
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
77
34
Kills
25
25
Deaths
34
106
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
6
7
9
1.5
W
Sobek
Auloh
Sobek
6
3
23
5.83
W
Nu Wa
Carkis16
Nu Wa
10
6
20
3.33
L
Olorun
R1U
Olorun
7
6
11
2.08
L
6
10
9
1.05
L
Bacchus
Scatcat
Bacchus
4
6
10
1.5
W
Da Ji
9
6
18
3
W
Hercules
SniperPri
Hercules
8
5
19
3.5
L
Nox
ThyiRA
Nox
2
5
13
1.7
W
Cerberus
trapgxme
Cerberus
1
5
26
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,096
Damage
91,301
116,505
Taken
113,354
114,303
Mitigated
75,735
53,364
Healing
39,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
26,179
21,498
967
6,421
23,750
9,447
2,752
14,844
8,906
0
80,979
W
Sobek
Auloh
Sobek
11,353
333
3,686
9,722
28,130
37,677
589
14,175
13,955
36,596
0
W
Nu Wa
Carkis16
Nu Wa
39,647
9,277
4,097
6,573
20,486
9,485
2,355
15,944
4,542
97,954
0
L
Olorun
R1U
Olorun
17,969
10,372
7,824
11,217
23,819
11,332
2,160
16,196
7,623
54,796
0
L
20,988
511
1,985
4,124
23,838
10,323
29
15,125
8,713
55,570
0
L
Bacchus
Scatcat
Bacchus
13,333
1,137
1,769
2,498
22,714
25,482
0
12,763
9,951
23,457
0
W
Da Ji
18,818
3,638
1,212
1,433
16,465
8,530
1,564
10,486
5,979
0
25,606
W
Hercules
SniperPri
Hercules
14,728
3,925
6,598
10,305
28,682
35,077
1,039
13,932
14,750
3,057
30,729
L
Nox
ThyiRA
Nox
12,832
708
1,196
1,154
19,233
19,151
227
11,182
8,051
29,272
0
W
Cerberus
trapgxme
Cerberus
18,550
513
3,017
6,721
22,742
23,534
781
10,585
12,157
29,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,342
Gold Earned
72,221
228
Minions Killed
290
0
Camps Cleared
0
2,064,419
Distance Traveled
1,914,528
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,939
650
100
4
0
369,349
0
W
Sobek
15,890
691
36
2
0
460,391
2
W
Nu Wa
15,791
687
89
4
0
363,669
4
L
Olorun
15,622
679
85
4
0
390,647
4
L
Ah Puch
15,060
655
67
3
0
357,226
0
L
Bacchus
13,100
570
13
1
0
394,713
0
W
Da Ji
14,972
651
12
1
0
398,602
0
W
Hercules
15,231
662
33
1
0
411,870
0
L
Nox
13,500
587
25
1
0
402,593
7
W
Cerberus
13,458
585
58
3
0
429,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role