Player Matchup

Hel
Hel
Diamond I
Trapbros
Hel
Diamond I
Level 156
God Stats
1W - 1L
1,305 SR
Queue Stats
95W - 35L
2,716 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
autoattackgeb
Kumbhakarna
Diamond IV
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 30L
2,137 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
l Its Feeds l
Hou Yi
Diamond IV
Level 47
God Stats
8W - 2L
1,884 SR
Queue Stats
24W - 13L
2,475 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 89
1,563 SR
2,443 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,634 SR
2,123 MMR
Medusa
Medusa
Platinum I
BeAManDontGoAFK
Medusa
Platinum I
Level 110
God Stats
23W - 15L
1,732 SR
Queue Stats
131W - 117L
2,070 MMR
Party 2
Discordia
Discordia
Diamond V
SongfuIIy
Discordia
Diamond V
Level 108
God Stats
16W - 19L
1,615 SR
Queue Stats
279W - 284L
2,151 MMR
Solo
Odin
Odin
Diamond V
Yes_GoAFK
Odin
Diamond V
Level 129
God Stats
4W - 5L
1,554 SR
Queue Stats
114W - 104L
2,147 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
13,225
661
15,312
17,720
8,315
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
autoattackgeb
Kumbhakarna
16
1 / 1 / 9
13,279
664
6,974
26,816
31,391
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
5 / 2 / 6
13,770
689
14,319
18,151
7,580
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SobekAphroditeChang'ePersephoneAchilles

VS

Bans
ChaacCerberusXing TianBacchusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
11,799
590
17,722
15,852
4,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
SongfuIIy
Discordia
17
3 / 2 / 4
12,435
622
24,595
9,184
2,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
15
3 / 6 / 3
12,117
606
7,407
20,055
23,074
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
11
Kills
7
7
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
Discordia
SongfuIIy
Discordia
3
2
4
2.5
W
5
4
5
1.88
L
Odin
3
6
3
0.75
W
Kumbhakarna
autoattackgeb
Kumbhakarna
1
1
9
5.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,605
Damage
49,724
62,687
Taken
45,091
47,286
Mitigated
29,410
25,207
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,722
7,329
0
4,439
15,852
4,145
1,288
8,935
6,917
0
78,129
L
Discordia
SongfuIIy
Discordia
24,595
866
0
985
9,184
2,191
474
4,512
4,672
78,884
0
W
15,312
1,435
9,679
9,102
17,720
8,315
552
7,261
10,459
84,527
0
L
Odin
7,407
1,138
0
5,750
20,055
23,074
74
8,900
11,155
0
39,884
W
Kumbhakarna
autoattackgeb
Kumbhakarna
6,974
401
0
2,393
26,816
31,391
333
10,436
16,380
24,560
0
W
14,319
6,091
0
4,033
18,151
7,580
1,797
7,247
10,904
0
95,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,274
Gold Earned
36,351
263
Minions Killed
243
0
Camps Cleared
0
1,145,307
Distance Traveled
1,150,424
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,799
590
106
5
0
389,224
2
L
Discordia
12,435
622
85
4
0
390,079
4
W
Hel
13,225
661
104
5
0
369,595
1
L
Odin
12,117
606
52
3
0
371,121
6
W
Kumbhakarna
13,279
664
25
1
0
402,569
4
W
Hou Yi
13,770
689
134
7
0
373,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role