Player Matchup

Chang'e
Chang'e
Silver II
ReviveAaron
Chang'e
Silver II
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,396 MMR
Party 1
Hou Yi
Hou Yi
Silver II
TEC Skyze
Hou Yi
Silver II
Level 65
God Stats
1W - 1L
1,660 SR
Queue Stats
3W - 4L
1,569 MMR
Party 1
Athena
Athena
Gold V
TEC Twin
Athena
Gold V
Level 95
God Stats
4W - 2L
1,559 SR
Queue Stats
6W - 7L
1,589 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 75
1,573 SR
1,518 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,759 SR
1,535 MMR
Chaac
Chaac
Gold V
DAKACE
Chaac
Gold V
Level 147
God Stats
2W - 1L
1,925 SR
Queue Stats
92W - 90L
1,546 MMR
Solo
Cupid
Cupid
Gold IV
El Profesor7491
Cupid
Gold IV
Level 128
God Stats
6W - 7L
1,936 SR
Queue Stats
557W - 585L
1,442 MMR
Solo
Vulcan
Vulcan
Gold II
Guts JP
Vulcan
Gold II
Level 154
God Stats
7W - 9L
1,417 SR
Queue Stats
199W - 202L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ReviveAaron
Chang'e
20
7 / 3 / 8
15,648
652
19,874
19,415
9,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
TEC Skyze
Hou Yi
19
7 / 2 / 6
15,299
637
17,572
18,747
8,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
TEC Twin
Athena
18
2 / 5 / 13
14,116
588
12,593
29,861
46,299
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneKumbhakarnaHeimdallrHeraAphrodite

VS

Bans
Cu ChulainnUllrAresSusanoXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DAKACE
Chaac
17
3 / 3 / 6
14,193
591
17,183
25,595
35,636
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 8 / 5
14,515
605
13,548
23,704
8,706
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Guts JP
Vulcan
16
5 / 5 / 2
13,919
580
18,875
17,207
6,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
16
Kills
10
10
Deaths
16
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
DAKACE
Chaac
3
3
6
2
L
2
8
5
0.56
L
Vulcan
Guts JP
Vulcan
5
5
2
1.2
W
Chang'e
ReviveAaron
Chang'e
7
3
8
3.67
W
Hou Yi
TEC Skyze
Hou Yi
7
2
6
5
W
Athena
TEC Twin
Athena
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,039
Damage
49,606
68,023
Taken
66,506
63,635
Mitigated
50,639
24,607
Healing
28,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DAKACE
Chaac
17,183
2,825
964
14,586
25,595
35,636
1,121
12,574
13,021
0
68,322
L
13,548
7,124
3,453
6,698
23,704
8,706
625
10,171
13,533
0
93,990
L
Vulcan
Guts JP
Vulcan
18,875
6,269
0
2,964
17,207
6,297
437
10,494
6,713
68,845
0
W
Chang'e
ReviveAaron
Chang'e
19,874
1,298
9,702
10,986
19,415
9,134
895
4,477
14,938
96,270
0
W
Hou Yi
TEC Skyze
Hou Yi
17,572
8,153
0
498
18,747
8,202
2,470
4,778
13,969
0
84,902
W
Athena
TEC Twin
Athena
12,593
4,006
1,108
2,313
29,861
46,299
485
9,738
20,123
46,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,063
Gold Earned
42,627
251
Minions Killed
253
0
Camps Cleared
0
1,302,416
Distance Traveled
1,151,614
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,193
591
60
3
0
453,354
8
L
Cupid
14,515
605
102
4
0
320,676
0
L
Vulcan
13,919
580
91
4
0
377,584
3
W
Chang'e
15,648
652
131
5
0
447,192
5
W
Hou Yi
15,299
637
81
3
0
391,376
1
W
Athena
14,116
588
39
2
0
463,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role