Player Matchup

Tyr
Tyr
Bronze III
God_GhostHD
Tyr
Bronze III
Level 67
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 5L
682 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
TLJ-TheWolf
Baron Samedi
Silver II
Level 109
God Stats
3W - 4L
1,653 SR
Queue Stats
43W - 35L
1,583 MMR
Party 1
Ymir
Ymir
Bronze III
TlJ_GuicheUE
Ymir
Bronze III
Level 106
God Stats
1W - 2L
1,578 SR
Queue Stats
41W - 29L
1,083 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,499 SR
1,116 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 65
1,600 SR
1,218 MMR
Khepri
Khepri
Silver V
Silent Thomas
Khepri
Silver V
Level 42
God Stats
2W - 3L
1,559 SR
Queue Stats
9W - 9L
1,272 MMR
Solo
Mulan
Mulan
Silver IV
Soccerjoe69
Mulan
Silver IV
Level 85
God Stats
2W - 0L
1,728 SR
Queue Stats
11W - 15L
1,198 MMR
Solo
Ah Puch
Ah Puch
Silver V
xLSx Deus
Ah Puch
Silver V
Level 68
God Stats
1W - 0L
1,513 SR
Queue Stats
4W - 6L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 5
16,583
663
13,089
23,138
27,913
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
TLJ-TheWolf
Baron Samedi
19
6 / 5 / 8
15,652
626
22,708
21,677
11,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 3 / 13
15,976
639
16,728
31,399
34,723
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AnubisBacchusZeusKumbhakarna

VS

Bans
HadesAphroditeXbalanqueThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 10
16,007
640
10,653
17,241
33,608
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 9 / 8
15,336
613
19,568
34,287
46,196
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
xLSx Deus
Ah Puch
19
7 / 6 / 3
16,730
669
29,028
16,275
9,609
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
16
Kills
11
11
Deaths
16
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
8
3
5
3.5
W
1
1
10
6
W
3
9
8
0.78
L
Baron Samedi
TLJ-TheWolf
Baron Samedi
6
5
8
2
L
2
3
13
2.83
W
Ah Puch
xLSx Deus
Ah Puch
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,525
Damage
59,249
76,214
Taken
67,803
73,782
Mitigated
89,413
23,964
Healing
14,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,089
4,405
0
5,682
23,138
27,913
1,698
12,675
10,463
0
70,215
W
10,653
1,414
1,185
2,794
17,241
33,608
180
11,707
5,534
36,138
0
W
19,568
3,423
0
8,536
34,287
46,196
492
17,936
16,351
0
70,452
L
Baron Samedi
TLJ-TheWolf
Baron Samedi
22,708
1,419
3,547
9,092
21,677
11,146
1,251
12,763
8,914
105,836
0
L
16,728
1,468
0
5,643
31,399
34,723
334
14,993
16,406
71,102
0
W
Ah Puch
xLSx Deus
Ah Puch
29,028
1,058
0
2,071
16,275
9,609
1,504
10,269
6,006
102,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,211
Gold Earned
48,073
255
Minions Killed
208
0
Camps Cleared
0
1,215,755
Distance Traveled
1,231,820
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
16,583
663
83
3
0
450,092
3
W
Khepri
16,007
640
29
1
0
450,763
4
W
Mulan
15,336
613
74
3
0
390,427
4
L
Baron Samedi
15,652
626
104
4
0
375,513
2
L
Ymir
15,976
639
68
3
0
390,150
5
W
Ah Puch
16,730
669
105
4
0
390,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role