Player Matchup

Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum I
BeаnLord
Chaac
Platinum I
Level 143
God Stats
9W - 1L
1,850 SR
Queue Stats
105W - 96L
2,096 MMR
Solo
Hel
Hel
Platinum II
Yasmín
Hel
Platinum II
Level 160
God Stats
7W - 4L
1,703 SR
Queue Stats
85W - 82L
2,030 MMR
Party 2
Camazotz
Camazotz
Platinum I
Yªmmyn
Camazotz
Platinum I
Level 47
God Stats
2W - 1L
1,827 SR
Queue Stats
32W - 31L
2,175 MMR
Party 2
Rama
Rama
Gold III
iPandore
Rama
Gold III
Level 143
God Stats
7W - 5L
1,689 SR
Queue Stats
139W - 132L
2,020 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,714 SR
1,964 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,624 SR
1,932 MMR
Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum III
Nylø
King Arthur
Platinum III
Level 148
God Stats
3W - 1L
1,766 SR
Queue Stats
18W - 17L
2,140 MMR
Solo
Fenrir
Fenrir
Gold III
RevoMagePL
Fenrir
Gold III
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 53L
1,962 MMR
Solo
Janus
Janus
Platinum I
SecurePiano720
Janus
Platinum I
Level 151
God Stats
4W - 3L
1,625 SR
Queue Stats
315W - 282L
1,915 MMR
Party 1
Chronos
Chronos
Diamond IV
ÃNÜBIS
Chronos
Diamond IV
Level 160
God Stats
2W - 5L
1,732 SR
Queue Stats
250W - 208L
2,145 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
0 / 5 / 12
12,329
514
6,736
29,464
31,649
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
BeаnLord
Chaac
19
2 / 5 / 13
13,110
546
17,422
36,126
54,110
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
20
5 / 3 / 10
13,428
560
16,450
19,040
12,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Yªmmyn
Camazotz
20
5 / 5 / 9
14,548
606
15,372
24,578
10,268
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
20
14 / 1 / 3
15,474
645
19,159
18,286
7,164
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
YemojaHorusHeimdallrThe MorriganDiscordia

VS

Bans
AphroditePersephoneAwilixHe BoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 2 / 3
12,540
523
22,109
11,579
5,014
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Nylø
King Arthur
19
4 / 4 / 8
12,834
535
26,173
28,607
49,778
Breastplate

Breastplate

+20
Physical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
RevoMagePL
Fenrir
16
5 / 6 / 5
12,035
501
10,531
17,608
15,780
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
1 / 8 / 5
11,622
484
12,409
15,486
4,953
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
ÃNÜBIS
Chronos
20
6 / 6 / 7
13,934
581
18,174
21,677
9,347
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
47
26
Kills
19
19
Deaths
26
47
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
5
12
1.2
L
Merlin
 
Merlin
3
2
3
2.25
W
Chaac
BeаnLord
Chaac
2
5
13
1.7
L
King Arthur
Nylø
King Arthur
4
4
8
2
L
Fenrir
RevoMagePL
Fenrir
5
6
5
1.25
L
1
8
5
0.44
W
Hel
5
3
10
3.33
W
Camazotz
Yªmmyn
Camazotz
5
5
9
1.9
W
Rama
14
1
3
15.5
L
Chronos
ÃNÜBIS
Chronos
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,139
Damage
89,396
127,494
Taken
94,957
115,356
Mitigated
84,872
71,965
Healing
26,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,736
269
0
4,105
29,464
31,649
18
15,290
13,766
21,632
0
L
Merlin
 
Merlin
22,109
670
0
780
11,579
5,014
0
3,045
8,534
109,849
0
W
Chaac
BeаnLord
Chaac
17,422
4,633
0
18,185
36,126
54,110
737
9,163
26,603
0
81,552
L
King Arthur
Nylø
King Arthur
26,173
4,434
0
12,864
28,607
49,778
12
2,867
25,740
0
91,436
L
Fenrir
RevoMagePL
Fenrir
10,531
2,660
0
2,508
17,608
15,780
0
6,485
11,123
0
39,439
L
12,409
814
0
2,445
15,486
4,953
0
5,426
10,060
87,367
0
W
Hel
16,450
777
14,383
11,387
19,040
12,165
1,149
8,633
10,407
92,264
0
W
Camazotz
Yªmmyn
Camazotz
15,372
3,104
0
13,927
24,578
10,268
611
9,869
14,709
0
120,828
W
Rama
19,159
16,331
0
9,978
18,286
7,164
5,267
11,105
7,181
0
134,894
L
Chronos
ÃNÜBIS
Chronos
18,174
6,520
0
8,205
21,677
9,347
6,143
5,363
16,314
116,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,889
Gold Earned
62,965
661
Minions Killed
685
0
Camps Cleared
0
2,365,095
Distance Traveled
2,335,996
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,329
514
23
1
0
490,493
7
L
Merlin
12,540
523
175
7
0
507,123
7
W
Chaac
13,110
546
126
5
0
476,545
5
L
King Arthur
12,834
535
133
6
0
426,694
0
L
Fenrir
12,035
501
50
2
0
476,138
8
L
Janus
11,622
484
155
6
0
450,127
6
W
Hel
13,428
560
162
7
0
457,321
7
W
Camazotz
14,548
606
165
7
0
505,531
2
W
Rama
15,474
645
185
8
0
435,205
9
L
Chronos
13,934
581
172
7
0
475,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role