Player Matchup

Olorun
Olorun
Deporticai15
Olorun
Level 21
God Stats
9W - 11L
1,325 SR
Queue Stats
74W - 59L
1,269 Elo+
Solo
Ymir
Ymir
WindwardCobra91
Ymir
Level 21
God Stats
12W - 8L
1,506 SR
Queue Stats
54W - 61L
1,138 Elo+
Party 2
Tyr
Tyr
XindacatorYT
Tyr
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 81L
1,257 Elo+
Party 2
Izanami
Izanami
jackdiere21
Izanami
Level 17
God Stats
115W - 90L
1,413 SR
Queue Stats
124W - 112L
1,232 Elo+
Solo
Chaac
Chaac
moulton11
Chaac
Level 17
God Stats
4W - 1L
1,813 SR
Queue Stats
157W - 177L
1,184 Elo+
Solo
Team Averages
Level 20
1,511 SR
1,216 Elo+

VS

Team Averages
Level 21
1,533 SR
1,239 Elo+
Chernobog
Chernobog
ANTISOACIALFREEK
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,228 Elo+
Solo
Loki
Loki
OBIWANDAWAR1
Loki
Level 29
God Stats
4W - 3L
1,664 SR
Queue Stats
8W - 9L
1,289 Elo+
Solo
Anhur
Anhur
lllaguna
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,169 Elo+
Party 1
Hel
Hel
moeda-sem-cara
Hel
Level 12
God Stats
8W - 6L
1,598 SR
Queue Stats
52W - 56L
1,248 Elo+
Party 1
Yemoja
Yemoja
sdamseaux00
Yemoja
Level 26
God Stats
35W - 37L
1,403 SR
Queue Stats
200W - 200L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
8 / 1 / 11
11,045
1,105
17,299
11,997
5,002
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 3 / 17
10,305
1,031
6,715
11,093
14,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
12 / 1 / 7
11,534
1,153
11,192
8,600
4,367
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
jackdiere21
Izanami
17
5 / 0 / 9
10,213
1,021
9,419
5,767
2,050
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
moulton11
Chaac
17
1 / 1 / 14
9,920
992
6,363
13,603
11,853
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

334

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
14
1 / 11 / 2
8,917
892
18,093
17,338
6,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 1 / 1
9,511
951
2,213
2,459
782
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
lllaguna
Anhur
15
0 / 9 / 3
8,964
896
5,599
16,466
6,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

14
2 / 5 / 1
9,708
971
10,788
11,991
4,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
16
0 / 1 / 3
10,031
1,003
9,026
7,276
6,120
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
27
Kills
6
6
Deaths
27
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
1
11
2
0.18
W
Olorun
8
1
11
13.5
L
3
1
1
3.5
W
1
3
17
3.17
W
12
1
7
15.5
W
Izanami
jackdiere21
Izanami
5
0
9
9.5
L
Anhur
lllaguna
Anhur
0
9
3
0.17
L
2
5
1
0.5
W
Chaac
moulton11
Chaac
1
1
14
8
L
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,988
Damage
45,719
51,060
Taken
55,530
37,463
Mitigated
23,879
9,190
Healing
8,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
18,093
8,038
0
196
17,338
6,712
0
8,398
8,940
0
43,530
W
Olorun
17,299
11,421
543
4,130
11,997
5,002
0
6,211
5,786
34,620
0
L
2,213
621
0
0
2,459
782
0
680
1,779
0
11,985
W
6,715
1,333
0
579
11,093
14,191
0
3,903
7,190
13,870
793
W
11,192
2,593
0
910
8,600
4,367
0
4,328
4,272
0
17,780
W
Izanami
jackdiere21
Izanami
9,419
6,300
0
218
5,767
2,050
0
1,575
4,192
0
35,973
L
Anhur
lllaguna
Anhur
5,599
3,107
0
0
16,466
6,079
0
6,435
10,031
0
10,888
L
10,788
337
1,139
4,028
11,991
4,186
0
4,879
7,112
28,606
0
W
Chaac
moulton11
Chaac
6,363
1,739
0
2,810
13,603
11,853
0
3,797
9,806
0
12,295
L
Yemoja
9,026
1,454
2,557
292
7,276
6,120
0
3,060
4,216
24,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,017
Gold Earned
47,131
162
Minions Killed
137
5
Camps Cleared
4
830,886
Distance Traveled
828,914
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,917
892
33
3
0
137,143
0
W
Olorun
11,045
1,105
45
5
2
181,306
0
L
Loki
9,511
951
17
2
2
213,249
0
W
Ymir
10,305
1,031
17
2
1
138,817
0
W
Tyr
11,534
1,153
21
2
0
177,011
0
W
Izanami
10,213
1,021
66
7
2
155,315
0
L
Anhur
8,964
896
15
2
0
163,978
1
L
Hel
9,708
971
48
5
2
147,358
0
W
Chaac
9,920
992
13
1
0
178,437
0
L
Yemoja
10,031
1,003
24
2
0
167,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role