Player Matchup

Fafnir
Fafnir
Basapor
Fafnir
Level 142
God Stats
8W - 10L
1,469 SR
Queue Stats
459W - 479L
1,558 Elo+
Solo
Chang'e
Chang'e
PαwPαw
Chang'e
Level 122
God Stats
8W - 9L
1,770 SR
Queue Stats
225W - 210L
1,535 Elo+
Party 1
Ravana
Ravana
TLScout
Ravana
Level 157
God Stats
4W - 2L
1,758 SR
Queue Stats
81W - 65L
1,607 Elo+
Party 1
Anhur
Anhur
YZZIBRIZZY
Anhur
Level 124
God Stats
7W - 8L
1,608 SR
Queue Stats
227W - 222L
1,469 Elo+
Party 1
Bellona
Bellona
ПаЗитИФф
Bellona
Level 59
God Stats
3W - 2L
1,674 SR
Queue Stats
311W - 281L
1,506 Elo+
Party 1
Team Averages
Level 121
1,656 SR
1,535 Elo+

VS

Team Averages
Level 134
1,621 SR
1,590 Elo+
Arachne
Arachne
AdiDidIt
Arachne
Level 122
God Stats
14W - 10L
1,701 SR
Queue Stats
93W - 78L
1,601 Elo+
Solo
Janus
Janus
MagistrDeBlack
Janus
Level 153
God Stats
27W - 21L
1,650 SR
Queue Stats
182W - 172L
1,602 Elo+
Solo
King Arthur
King Arthur
RattaTatta
King Arthur
Level 145
God Stats
1W - 1L
1,324 SR
Queue Stats
17W - 21L
1,524 Elo+
Solo
Cupid
Cupid
Wenhux
Cupid
Level 126
God Stats
39W - 26L
1,707 SR
Queue Stats
387W - 401L
1,553 Elo+
Solo
Athena
Athena
gussepe
Athena
Level 123
God Stats
1W - 0L
1,722 SR
Queue Stats
11W - 5L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Basapor
Fafnir
20
6 / 5 / 17
18,535
501
18,044
34,526
58,234
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
PαwPαw
Chang'e
20
5 / 8 / 11
17,555
474
16,139
26,794
11,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
TLScout
Ravana
20
10 / 9 / 10
20,507
554
39,310
27,145
22,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
20
5 / 8 / 6
16,553
447
21,172
27,321
10,580
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 10
17,546
474
36,042
41,268
53,041
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AdiDidIt
Arachne
20
8 / 8 / 9
18,818
509
30,314
32,263
19,252
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 7 / 10
20,239
547
32,733
21,657
9,880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
RattaTatta
King Arthur
20
8 / 5 / 11
19,104
516
27,808
39,533
52,817
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
Wenhux
Cupid
20
4 / 6 / 13
18,063
488
24,753
30,655
13,491
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Athena
gussepe
Athena
20
2 / 6 / 26
17,894
484
14,483
40,914
51,665
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
103
32
Kills
34
34
Deaths
32
54
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Arachne
AdiDidIt
Arachne
8
8
9
1.56
L
Fafnir
Basapor
Fafnir
6
5
17
2.9
W
12
7
10
2.43
L
Chang'e
PαwPαw
Chang'e
5
8
11
1.31
W
King Arthur
RattaTatta
King Arthur
8
5
11
2.7
L
Ravana
TLScout
Ravana
10
9
10
1.67
W
Cupid
Wenhux
Cupid
4
6
13
1.75
L
Anhur
5
8
6
1
W
Athena
gussepe
Athena
2
6
26
2.5
L
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,707
Damage
130,091
157,054
Taken
165,022
155,603
Mitigated
147,105
50,096
Healing
42,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AdiDidIt
Arachne
30,314
15,150
0
10,503
32,263
19,252
1,446
7,237
25,026
0
117,432
L
Fafnir
Basapor
Fafnir
18,044
3,328
0
8,726
34,526
58,234
347
8,930
25,596
59,986
0
W
32,733
1,140
0
1,339
21,657
9,880
3,582
6,237
15,420
150,464
0
L
Chang'e
PαwPαw
Chang'e
16,139
2,019
5,629
9,610
26,794
11,559
656
10,197
16,597
116,530
0
W
King Arthur
RattaTatta
King Arthur
27,808
2,237
0
11,476
39,533
52,817
0
8,145
31,388
0
123,879
L
Ravana
TLScout
Ravana
39,310
13,360
0
5,796
27,145
22,189
531
10,287
16,858
0
210,857
W
Cupid
Wenhux
Cupid
24,753
16,075
2,472
15,138
30,655
13,491
8,512
5,986
24,669
0
169,634
L
Anhur
21,172
12,110
0
8,604
27,321
10,580
4,597
8,544
18,777
0
123,517
W
Athena
gussepe
Athena
14,483
5,098
0
1,787
40,914
51,665
620
9,296
31,618
48,265
0
L
36,042
12,316
0
11,731
41,268
53,041
875
9,258
32,010
0
131,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,696
Gold Earned
94,118
926
Minions Killed
783
0
Camps Cleared
0
3,290,393
Distance Traveled
3,455,620
31
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
18,818
509
129
3
0
693,374
12
L
Fafnir
18,535
501
61
2
0
729,252
6
W
Janus
20,239
547
216
6
0
667,531
9
L
Chang'e
17,555
474
228
6
0
606,929
8
W
King Arthur
19,104
516
168
5
0
687,315
5
L
Ravana
20,507
554
258
7
0
658,627
1
W
Cupid
18,063
488
228
6
0
634,312
12
L
Anhur
16,553
447
198
5
0
607,712
10
W
Athena
17,894
484
42
1
0
773,088
7
L
Bellona
17,546
474
181
5
0
687,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role