Player Matchup

Janus
Janus
Crashok2018
Janus
Level 23
God Stats
1W - 3L
1,184 SR
Queue Stats
14W - 49L
1,036 Elo+
Solo
Arachne
Arachne
TTV_EmsNoob
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 17L
992 Elo+
Solo
Merlin
Merlin
Velonar228
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
932 Elo+
Solo
Team Averages
Level 22
1,395 SR
987 Elo+

VS

Team Averages
Level 26
1,407 SR
1,056 Elo+
Bastet
Bastet
Nicole1213T
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 210L
790 Elo+
Solo
Hel
Hel
SG_Yoichi
Hel
Level 29
God Stats
12W - 17L
1,500 SR
Queue Stats
92W - 120L
1,214 Elo+
Party 1
Nike
Nike
papycooldu31
Nike
Level 26
God Stats
0W - 2L
1,220 SR
Queue Stats
154W - 198L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 14
15,125
605
19,293
13,625
4,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Arachne
TTV_EmsNoob
Arachne
20
20 / 3 / 2
18,636
745
33,616
37,605
16,037
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Velonar228
Merlin
12
1 / 3 / 5
12,452
498
6,494
5,076
1,760
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
1 / 7 / 1
13,369
535
1,252
20,444
5,736
18
4 / 6 / 4
14,899
596
17,662
19,917
5,666
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 10 / 3
14,898
596
22,474
33,251
21,516
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
23
Kills
10
10
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
4
14
2.25
L
Bastet
1
7
1
0.21
L
4
6
4
1
W
Arachne
TTV_EmsNoob
Arachne
20
3
2
7
W
Merlin
Velonar228
Merlin
1
3
5
1.17
L
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,403
Damage
41,388
56,306
Taken
73,612
22,659
Mitigated
32,918
25,933
Healing
30,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,293
150
0
983
13,625
4,862
1,419
3,854
9,771
66,110
0
L
Bastet
1,252
783
0
0
20,444
5,736
22
7,729
12,715
0
23,677
L
17,662
291
12,402
8,794
19,917
5,666
577
5,766
14,151
88,401
0
W
Arachne
TTV_EmsNoob
Arachne
33,616
26,312
0
24,950
37,605
16,037
534
12,743
22,977
0
109,966
W
Merlin
Velonar228
Merlin
6,494
438
0
0
5,076
1,760
348
2,003
3,073
26,651
0
L
22,474
10,253
0
9,132
33,251
21,516
0
12,472
20,779
0
95,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,213
Gold Earned
43,166
208
Minions Killed
272
0
Camps Cleared
0
1,110,606
Distance Traveled
1,147,461
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,125
605
70
3
0
468,185
0
L
Bastet
13,369
535
28
1
0
420,465
0
L
Hel
14,899
596
146
6
0
382,371
0
W
Arachne
18,636
745
89
4
0
432,459
7
W
Merlin
12,452
498
49
2
0
209,962
3
L
Nike
14,898
596
98
4
0
344,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role