Player Matchup

Mercury
Mercury
 
Mercury
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DaemonV
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,765 Elo+
Party 2
Jormungandr
Jormungandr
Jimanite
Jormungandr
Level 29
God Stats
0W - 1L
1,474 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
maHgiB
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
toester290
Sun Wukong
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 24
1,495 SR
1,553 Elo+

VS

Team Averages
Level 23
1,682 SR
1,571 Elo+
Odin
Odin
Arcrius
Odin
Level 31
God Stats
5W - 5L
1,664 SR
Queue Stats
69W - 91L
1,460 Elo+
Solo
Merlin
Merlin
Muizzkabani
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,560 Elo+
Party 1
Thor
Thor
SinfulS7ven
Thor
Level 27
God Stats
6W - 2L
1,742 SR
Queue Stats
164W - 110L
1,675 Elo+
Solo
Cerberus
Cerberus
StablestWizard8
Cerberus
Level 26
God Stats
5W - 5L
1,763 SR
Queue Stats
31W - 24L
1,481 Elo+
Party 1
Sol
Sol
ThatSuaveGuy
Sol
Level 27
God Stats
4W - 3L
1,740 SR
Queue Stats
135W - 89L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
6 / 3 / 2
8,198
631
5,760
9,772
2,957
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
10
4 / 5 / 3
6,352
489
5,598
7,541
2,024
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Jimanite
Jormungandr
10
1 / 7 / 2
6,768
521
2,716
9,084
3,269
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
maHgiB
Artemis
9
1 / 6 / 5
6,000
462
5,639
6,275
1,802
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
toester290
Sun Wukong
10
0 / 2 / 0
5,992
461
2,013
6,187
5,500
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Arcrius
Odin
13
2 / 0 / 0
7,914
609
4,508
2,950
2,567
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
10
2 / 7 / 1
7,167
551
2,964
7,480
2,369
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 3
8,576
660
7,480
6,937
2,607
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
11
2 / 2 / 11
8,147
627
2,565
8,650
5,372
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
13 / 2 / 3
10,074
775
14,370
10,958
3,180
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
12
Kills
23
23
Deaths
12
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
6
3
2
2.33
W
Odin
Arcrius
Odin
2
0
0
2
L
Sol
4
5
3
1.1
L
Jormungandr
Jimanite
Jormungandr
1
7
2
0.29
W
Merlin
2
7
1
0.36
W
4
1
3
5.5
W
Cerberus
2
2
11
3.75
W
13
2
3
7.25
L
Artemis
maHgiB
Artemis
1
6
5
0.58
L
Sun Wukong
toester290
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,726
Damage
31,887
38,859
Taken
36,975
15,552
Mitigated
16,095
6,486
Healing
13,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,760
3,758
0
2,809
9,772
2,957
0
2,945
6,827
0
47,654
W
Odin
Arcrius
Odin
4,508
1,417
0
978
2,950
2,567
333
0
2,950
0
35,873
L
Sol
5,598
2,206
0
1,627
7,541
2,024
223
3,284
4,257
22,170
0
L
Jormungandr
Jimanite
Jormungandr
2,716
1,399
0
798
9,084
3,269
182
7,910
1,174
23,288
0
W
Merlin
2,964
505
0
851
7,480
2,369
232
3,251
4,229
17,381
0
W
7,480
1,316
0
2,313
6,937
2,607
360
830
6,107
0
47,604
W
Cerberus
2,565
169
389
1,842
8,650
5,372
218
2,656
5,994
17,251
0
W
14,370
8,412
0
7,026
10,958
3,180
2,605
1,577
9,381
79,212
0
L
Artemis
maHgiB
Artemis
5,639
4,121
0
549
6,275
1,802
0
5,760
515
0
19,718
L
Sun Wukong
toester290
Sun Wukong
2,013
840
0
703
6,187
5,500
486
0
6,187
0
25,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,310
Gold Earned
41,878
253
Minions Killed
372
0
Camps Cleared
0
1,193,881
Distance Traveled
1,209,679
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,198
631
87
7
0
305,840
1
W
Odin
7,914
609
81
6
0
237,822
4
L
Sol
6,352
489
45
3
0
216,583
1
L
Jormungandr
6,768
521
41
3
0
205,111
0
W
Merlin
7,167
551
27
2
0
194,369
0
W
Thor
8,576
660
85
7
0
286,528
5
W
Cerberus
8,147
627
44
3
0
248,280
2
W
Sol
10,074
775
135
10
0
242,680
2
L
Artemis
6,000
462
33
3
0
211,129
1
L
Sun Wukong
5,992
461
47
4
0
255,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role