Player Matchup

Hun Batz
Hun Batz
DLShade
Hun Batz
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 50L
1,392 Elo+
Party 1
Athena
Athena
DjanKU
Athena
Level 119
God Stats
7W - 8L
1,687 SR
Queue Stats
370W - 359L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
EuSuntBiscuite
Kuzenbo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,753 Elo+
Party 1
Skadi
Skadi
GainaNucIeara
Skadi
Level 22
God Stats
0W - 3L
1,296 SR
Queue Stats
23W - 31L
1,335 Elo+
Party 1
Ra
Ra
nornir322
Ra
Level 18
God Stats
0W - 1L
1,308 SR
Queue Stats
11W - 27L
1,404 Elo+
Solo
Team Averages
Level 48
1,458 SR
1,474 Elo+

VS

Team Averages
Level 48
1,476 SR
1,486 Elo+
Xing Tian
Xing Tian
Garcon-Jon
Xing Tian
Level 29
God Stats
2W - 0L
1,351 SR
Queue Stats
46W - 46L
1,460 Elo+
Solo
Arachne
Arachne
Nnkoto
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,693 Elo+
Solo
Zeus
Zeus
Sekiz1
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,352 Elo+
Solo
Nemesis
Nemesis
TugruL
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 72L
1,482 Elo+
Solo
Ra
Ra
ViktorBoniFacy
Ra
Level 82
God Stats
3W - 1L
1,529 SR
Queue Stats
94W - 92L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DLShade
Hun Batz
14
3 / 8 / 4
8,474
706
11,945
12,483
5,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
DjanKU
Athena
16
1 / 4 / 9
9,231
769
7,670
17,084
16,027
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 5 / 6
10,013
834
9,506
16,924
20,357
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 5 / 5
10,029
836
16,505
14,458
7,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 6 / 3
8,385
699
13,032
12,656
6,037
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Garcon-Jon
Xing Tian
17
2 / 3 / 23
9,547
796
9,016
20,176
22,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Nnkoto
Arachne
17
6 / 2 / 20
10,558
880
11,279
13,375
6,605
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Sekiz1
Zeus
17
10 / 5 / 16
10,698
892
17,641
12,990
5,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Nemesis
TugruL
Nemesis
17
6 / 1 / 20
10,133
844
10,038
16,526
12,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 2 / 23
10,024
835
17,170
11,422
6,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
130
13
Kills
28
28
Deaths
13
27
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DLShade
Hun Batz
3
8
4
0.63
L
Athena
DjanKU
Athena
1
4
9
1.38
L
3
5
6
1.2
L
5
5
5
1.5
W
Xing Tian
Garcon-Jon
Xing Tian
2
3
23
4.5
W
Arachne
Nnkoto
Arachne
6
2
20
8
W
Zeus
Sekiz1
Zeus
10
5
16
3.6
W
Nemesis
TugruL
Nemesis
6
1
20
16
W
4
2
23
7.75
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,658
Damage
65,144
73,605
Taken
74,489
55,301
Mitigated
53,664
19,924
Healing
39,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DLShade
Hun Batz
11,945
1,813
306
915
12,483
5,687
0
7,672
4,811
0
18,645
L
Athena
DjanKU
Athena
7,670
1,149
903
2,673
17,084
16,027
0
9,480
7,604
16,492
0
L
9,506
1,896
1,551
1,082
16,924
20,357
340
9,134
7,790
22,037
0
L
16,505
6,216
1,083
3,219
14,458
7,193
732
9,015
5,443
0
40,492
W
Xing Tian
Garcon-Jon
Xing Tian
9,016
1,055
1,520
1,421
20,176
22,893
560
8,239
11,937
20,573
0
W
Arachne
Nnkoto
Arachne
11,279
8,654
280
3,142
13,375
6,605
1,685
5,558
7,817
0
17,504
W
Zeus
Sekiz1
Zeus
17,641
2,475
0
1,989
12,990
5,314
586
4,861
8,129
29,134
0
W
Nemesis
TugruL
Nemesis
10,038
1,497
2,811
6,242
16,526
12,749
473
6,135
10,391
0
22,657
W
17,170
1,725
15,920
6,582
11,422
6,103
1,193
5,415
6,007
45,026
0
L
13,032
656
5,210
2,982
12,656
6,037
329
8,526
4,130
24,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,132
Gold Earned
50,960
129
Minions Killed
135
0
Camps Cleared
0
1,055,695
Distance Traveled
1,159,672
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,474
706
16
1
0
195,433
0
L
Athena
9,231
769
18
2
0
244,190
1
L
Kuzenbo
10,013
834
16
1
0
213,524
1
L
Skadi
10,029
836
47
4
0
218,687
0
W
Xing Tian
9,547
796
15
1
0
216,358
1
W
Arachne
10,558
880
14
1
0
260,607
6
W
Zeus
10,698
892
37
3
0
190,040
0
W
Nemesis
10,133
844
23
2
0
267,608
0
W
Ra
10,024
835
46
4
0
225,059
2
L
Ra
8,385
699
32
3
0
183,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role