Player Matchup

Kuzenbo
Kuzenbo
BloodMoneyNr47
Kuzenbo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,397 Elo+
Party 1
Agni
Agni
Death Lord Jack
Agni
Level 143
God Stats
3W - 2L
1,330 SR
Queue Stats
118W - 126L
1,425 Elo+
Party 1
Cerberus
Cerberus
EndGame28
Cerberus
Level 157
God Stats
1W - 2L
1,184 SR
Queue Stats
83W - 91L
1,406 Elo+
Party 1
Xbalanque
Xbalanque
FGGN Manuel
Xbalanque
Level 146
God Stats
2W - 1L
1,469 SR
Queue Stats
133W - 121L
1,479 Elo+
Party 1
Da Ji
Da Ji
T izZzn
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,489 Elo+
Solo
Team Averages
Level 127
1,397 SR
1,439 Elo+

VS

Team Averages
Level 121
1,682 SR
1,539 Elo+
Anubis
Anubis
Donacheti
Anubis
Level 117
God Stats
3W - 0L
2,012 SR
Queue Stats
25W - 23L
1,499 Elo+
Solo
Jormungandr
Jormungandr
Ginzakii
Jormungandr
Level 147
God Stats
15W - 5L
1,622 SR
Queue Stats
437W - 448L
1,551 Elo+
Solo
Raijin
Raijin
Toxirino
Raijin
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 69L
1,577 Elo+
Solo
Heimdallr
Heimdallr
gven02
Heimdallr
Level 88
God Stats
2W - 3L
1,724 SR
Queue Stats
163W - 152L
1,535 Elo+
Solo
Nu Wa
Nu Wa
psyko47
Nu Wa
Level 149
God Stats
6W - 3L
1,552 SR
Queue Stats
396W - 417L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 8 / 19
12,687
705
10,674
27,012
37,925
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 7 / 8
13,741
763
19,317
13,822
4,762
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
EndGame28
Cerberus
20
10 / 7 / 14
14,387
799
19,549
23,859
26,094
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Xbalanque
FGGN Manuel
Xbalanque
20
5 / 8 / 15
14,387
799
15,967
20,271
8,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
T izZzn
Da Ji
17
6 / 11 / 6
12,099
672
13,223
18,761
7,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Donacheti
Anubis
20
9 / 8 / 16
13,753
764
18,268
17,750
7,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Ginzakii
Jormungandr
20
6 / 3 / 27
13,476
749
12,402
21,047
22,083
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
Toxirino
Raijin
20
10 / 7 / 17
14,376
799
19,539
19,985
7,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
gven02
Heimdallr
20
11 / 6 / 15
14,413
801
19,699
16,639
6,461
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
psyko47
Nu Wa
19
5 / 4 / 21
13,180
732
16,535
15,404
3,963
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
137
28
Kills
41
41
Deaths
28
62
Assists
96
Player
Kills
Deaths
Assists
KDA
L
0
8
19
1.19
L
7
7
8
1.57
W
Anubis
Donacheti
Anubis
9
8
16
2.13
L
Cerberus
EndGame28
Cerberus
10
7
14
2.43
L
Xbalanque
FGGN Manuel
Xbalanque
5
8
15
1.56
W
Jormungandr
Ginzakii
Jormungandr
6
3
27
6.5
L
Da Ji
T izZzn
Da Ji
6
11
6
0.82
W
Raijin
Toxirino
Raijin
10
7
17
2.64
W
Heimdallr
gven02
Heimdallr
11
6
15
3.08
W
Nu Wa
psyko47
Nu Wa
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,730
Damage
86,443
103,725
Taken
90,825
84,184
Mitigated
47,426
22,825
Healing
29,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,674
3,863
75
1,479
27,012
37,925
781
13,736
13,276
23,718
0
L
19,317
540
2,573
1,841
13,822
4,762
1,388
11,744
2,078
52,880
0
W
Anubis
Donacheti
Anubis
18,268
986
1,723
4,624
17,750
7,264
692
10,924
6,826
41,282
0
L
Cerberus
EndGame28
Cerberus
19,549
704
525
4,688
23,859
26,094
690
13,400
10,459
37,324
0
L
Xbalanque
FGGN Manuel
Xbalanque
15,967
3,999
1,548
5,977
20,271
8,320
3,030
13,071
7,200
0
51,635
W
Jormungandr
Ginzakii
Jormungandr
12,402
2,011
2,676
6,334
21,047
22,083
300
7,936
13,111
28,046
0
L
Da Ji
T izZzn
Da Ji
13,223
1,492
2,194
1,925
18,761
7,083
360
14,793
3,968
0
21,280
W
Raijin
Toxirino
Raijin
19,539
2,416
2,185
2,589
19,985
7,655
853
10,801
9,184
42,410
0
W
Heimdallr
gven02
Heimdallr
19,699
10,564
1,959
3,192
16,639
6,461
3,112
10,557
6,082
0
46,874
W
Nu Wa
psyko47
Nu Wa
16,535
4,853
1,077
2,734
15,404
3,963
1,727
9,322
6,082
35,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,301
Gold Earned
69,198
204
Minions Killed
198
0
Camps Cleared
0
1,466,146
Distance Traveled
1,396,084
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,687
705
19
1
0
272,682
3
L
Agni
13,741
763
61
3
0
309,136
0
W
Anubis
13,753
764
45
3
0
274,469
1
L
Cerberus
14,387
799
39
2
0
297,687
0
L
Xbalanque
14,387
799
69
4
0
309,760
2
W
Jormungandr
13,476
749
19
1
0
332,009
2
L
Da Ji
12,099
672
16
1
0
276,881
2
W
Raijin
14,376
799
50
3
0
255,592
0
W
Heimdallr
14,413
801
50
3
0
316,238
5
W
Nu Wa
13,180
732
34
2
0
217,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role