Player Matchup

Izanami
Izanami
Silver II
archbishopr
Izanami
Silver II
Level 105
God Stats
7W - 3L
1,455 SR
Queue Stats
66W - 58L
1,554 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,455 SR
1,554 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,753 SR
1,476 MMR
Fenrir
Fenrir
Gold IV
Ameleus
Fenrir
Gold IV
Level 158
God Stats
10W - 5L
1,753 SR
Queue Stats
27W - 19L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
archbishopr
Izanami
19
6 / 3 / 0
12,084
930
10,365
12,718
7,724
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
UllrAh Muzen CabSkadiHeimdallrKali

VS

Bans
Hou YiSetCamazotzBakasuraHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ameleus
Fenrir
16
3 / 6 / 0
10,365
797
8,793
16,479
17,193
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
6
Kills
3
3
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ameleus
Fenrir
3
6
0
0.5
W
Izanami
archbishopr
Izanami
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,365
Damage
8,793
12,718
Taken
16,479
7,724
Mitigated
17,193
2,088
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ameleus
Fenrir
8,793
3,034
0
5,162
16,479
17,193
0
136
16,343
1,168
60,628
W
Izanami
archbishopr
Izanami
10,365
6,835
0
2,088
12,718
7,724
2,949
1,315
11,403
0
94,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,084
Gold Earned
10,365
158
Minions Killed
99
0
Camps Cleared
0
231,331
Distance Traveled
226,219
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,365
797
99
8
0
226,219
2
W
Izanami
12,084
930
158
12
0
231,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role