Player Matchup

Thoth
Thoth
 
Thoth
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
Kumar-UnlimitedN
Anubis
Level 24
God Stats
36W - 54L
1,328 SR
Queue Stats
238W - 260L
1,167 Elo+
Solo
Fenrir
Fenrir
Liteheart05
Fenrir
Level 28
God Stats
27W - 20L
1,573 SR
Queue Stats
148W - 140L
1,343 Elo+
Party 1
Kali
Kali
RastyJames
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ra
Ra
WolfKing69redbud
Ra
Level 28
God Stats
8W - 6L
1,809 SR
Queue Stats
124W - 123L
1,279 Elo+
Party 1
Team Averages
Level 18
1,542 SR
1,358 Elo+

VS

Team Averages
Level 20
1,438 SR
1,401 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
0W - 2L
1,359 SR
Queue Stats
34W - 52L
1,159 Elo+
Party 4
Artemis
Artemis
DMac1165
Artemis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
exusisu
Ymir
Level 12
God Stats
0W - 3L
1,393 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
pursuer-G
Cernunnos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Bacchus
Bacchus
stern-groat0
Bacchus
Level 28
God Stats
2W - 3L
1,437 SR
Queue Stats
24W - 42L
1,348 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 5 / 4
6,921
494
3,330
5,140
1,467
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 0 / 1
9,119
651
7,977
5,163
2,059
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
3 / 2 / 5
7,232
517
5,409
8,197
2,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 6 / 2
7,580
541
5,069
9,419
2,913
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
7 / 1 / 3
8,198
586
5,090
6,094
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 8 / 5
6,488
463
6,211
8,758
2,308
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
DMac1165
Artemis
5
0 / 3 / 0
4,615
330
1,330
2,461
488
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
exusisu
Ymir
11
6 / 4 / 5
7,091
507
3,224
9,710
7,466
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
pursuer-G
Cernunnos
10
6 / 7 / 4
7,077
506
7,324
10,067
2,815
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
stern-groat0
Bacchus
9
0 / 4 / 1
5,357
383
2,929
8,015
2,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
25
Kills
13
14
Deaths
26
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
5
4
0.8
L
Ra
 
Ra
1
8
5
0.44
L
Artemis
DMac1165
Artemis
0
3
0
0
W
8
0
1
8.5
W
Fenrir
3
2
5
2.75
W
5
6
2
1
W
7
1
3
8.5
L
Ymir
exusisu
Ymir
6
4
5
2.13
L
Cernunnos
pursuer-G
Cernunnos
6
7
4
1.14
L
Bacchus
stern-groat0
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,875
Damage
21,018
34,013
Taken
39,011
11,154
Mitigated
15,957
11,959
Healing
857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,330
591
0
450
5,140
1,467
651
2,365
2,775
11,532
0
L
Ra
 
Ra
6,211
1,459
255
438
8,758
2,308
297
4,186
4,572
27,342
0
L
Artemis
DMac1165
Artemis
1,330
519
0
0
2,461
488
0
1,062
1,399
0
7,944
W
7,977
456
0
2,315
5,163
2,059
1,744
2,359
2,804
52,155
0
W
Fenrir
5,409
1,416
310
2,945
8,197
2,591
1,319
1,619
6,578
0
26,214
W
5,069
2,549
0
2,242
9,419
2,913
243
2,630
6,789
0
17,535
W
5,090
1,102
853
2,844
6,094
2,124
1,034
3,391
2,703
45,096
0
L
Ymir
exusisu
Ymir
3,224
1,104
0
0
9,710
7,466
297
4,258
5,452
12,315
0
L
Cernunnos
pursuer-G
Cernunnos
7,324
3,966
0
164
10,067
2,815
686
2,895
7,172
0
29,136
L
Bacchus
stern-groat0
Bacchus
2,929
626
0
0
8,015
2,880
160
3,996
4,019
20,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
30,628
252
Minions Killed
157
0
Camps Cleared
0
1,098,648
Distance Traveled
990,963
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,921
494
12
1
0
193,316
0
L
Ra
6,488
463
44
3
0
209,062
0
L
Artemis
4,615
330
15
1
0
92,138
1
W
Anubis
9,119
651
101
7
0
233,201
8
W
Fenrir
7,232
517
32
2
0
243,358
0
W
Kali
7,580
541
18
1
0
221,224
0
W
Ra
8,198
586
89
6
0
207,549
4
L
Ymir
7,091
507
20
1
0
218,738
0
L
Cernunnos
7,077
506
53
4
0
223,290
0
L
Bacchus
5,357
383
25
2
0
247,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role