Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Avìsto
Loki
Level 122
God Stats
1W - 3L
1,278 SR
Queue Stats
115W - 107L
1,446 Elo+
Party 2
Anubis
Anubis
AzeHC
Anubis
Level 121
God Stats
165W - 133L
1,576 SR
Queue Stats
185W - 162L
1,566 Elo+
Party 2
Bellona
Bellona
IronOrry
Bellona
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 194L
1,552 Elo+
Solo
Janus
Janus
aarong
Janus
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
259W - 277L
1,471 Elo+
Solo
Team Averages
Level 104
1,471 SR
1,507 Elo+

VS

Team Averages
Level 102
1,638 SR
1,598 Elo+
Da Ji
Da Ji
C4ntona
Da Ji
Level 85
God Stats
13W - 8L
1,628 SR
Queue Stats
95W - 86L
1,558 Elo+
Party 3
Izanami
Izanami
Mistguun
Izanami
Level 89
God Stats
28W - 13L
1,706 SR
Queue Stats
280W - 265L
1,583 Elo+
Party 1
Sol
Sol
PepinilloMarino
Sol
Level 85
God Stats
3W - 0L
1,827 SR
Queue Stats
9W - 2L
1,753 Elo+
Party 3
Fafnir
Fafnir
Sunshui
Fafnir
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 87L
1,587 Elo+
Party 3
Achilles
Achilles
Tuner20
Achilles
Level 137
God Stats
2W - 0L
1,529 SR
Queue Stats
361W - 343L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 0 / 0
3,086
617
770
1,532
586
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
Avìsto
Loki
5
0 / 0 / 0
3,429
686
75
1,411
276
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
AzeHC
Anubis
4
0 / 2 / 0
2,891
578
1,021
2,176
691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
IronOrry
Bellona
6
0 / 0 / 0
3,515
703
1,834
1,804
1,474
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
aarong
Janus
1
0 / 0 / 0
2,544
509
115
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C4ntona
Da Ji
5
0 / 0 / 0
3,337
667
206
2,568
562
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Mistguun
Izanami
5
2 / 0 / 0
3,627
725
1,773
1,925
347
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,693
739
72
702
157
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Sunshui
Fafnir
5
0 / 0 / 2
3,396
679
536
1,671
850
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes

Shoes

+6%
Movement Speed

Achilles
Tuner20
Achilles
6
0 / 0 / 0
2,988
598
1,019
2,270
1,177
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Loki
Avìsto
Loki
0
0
0
0
L
Anubis
AzeHC
Anubis
0
2
0
0
W
Da Ji
C4ntona
Da Ji
0
0
0
0
L
Bellona
IronOrry
Bellona
0
0
0
0
W
Izanami
Mistguun
Izanami
2
0
0
2
W
0
0
0
0
W
Fafnir
Sunshui
Fafnir
0
0
2
1
W
Achilles
Tuner20
Achilles
0
0
0
0
L
Janus
aarong
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,815
Damage
3,606
6,923
Taken
9,136
3,027
Mitigated
3,093
3,585
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
770
393
0
568
1,532
586
0
53
1,479
6,332
0
L
Loki
Avìsto
Loki
75
75
0
1,002
1,411
276
0
72
1,339
0
12,905
L
Anubis
AzeHC
Anubis
1,021
0
0
706
2,176
691
0
483
1,693
9,893
0
W
Da Ji
C4ntona
Da Ji
206
46
0
1,648
2,568
562
0
0
2,568
0
13,025
L
Bellona
IronOrry
Bellona
1,834
546
0
1,309
1,804
1,474
0
0
1,804
0
14,990
W
Izanami
Mistguun
Izanami
1,773
1,402
0
1,073
1,925
347
0
1,018
907
0
19,404
W
72
0
0
470
702
157
0
115
587
17,414
0
W
Fafnir
Sunshui
Fafnir
536
134
0
465
1,671
850
0
773
898
2,557
0
W
Achilles
Tuner20
Achilles
1,019
281
0
1,258
2,270
1,177
0
0
2,270
0
8,579
L
Janus
aarong
Janus
115
0
0
0
0
0
0
0
0
1,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,465
Gold Earned
17,041
90
Minions Killed
125
0
Camps Cleared
0
385,160
Distance Traveled
449,995
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,086
617
10
2
0
79,160
1
L
Loki
3,429
686
34
7
0
101,394
0
L
Anubis
2,891
578
18
4
0
84,312
1
W
Da Ji
3,337
667
38
8
0
89,511
0
L
Bellona
3,515
703
23
5
0
97,326
1
W
Izanami
3,627
725
38
8
0
77,764
1
W
Sol
3,693
739
31
6
0
85,736
0
W
Fafnir
3,396
679
11
2
0
103,306
2
W
Achilles
2,988
598
7
1
0
93,678
0
L
Janus
2,544
509
5
1
0
22,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role