Player Matchup

Hachiman
Hachiman
DerangedMinion
Hachiman
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 45L
1,311 Elo+
Party 1
Sol
Sol
Gulnara_91
Sol
Level 149
God Stats
2W - 4L
1,418 SR
Queue Stats
147W - 170L
1,304 Elo+
Solo
Horus
Horus
Iskanor5
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,211 Elo+
Solo
Merlin
Merlin
LUKAS SPINARDY
Merlin
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 67L
1,302 Elo+
Solo
Hercules
Hercules
omgzawaffle
Hercules
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,352 Elo+
Party 1
Team Averages
Level 65
1,484 SR
1,296 Elo+

VS

Team Averages
Level 67
1,445 SR
1,339 Elo+
Thoth
Thoth
ChrispyyyKills
Thoth
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 105L
1,352 Elo+
Party 2
Zhong Kui
Zhong Kui
Dzairy78
Zhong Kui
Level 108
God Stats
7W - 8L
1,491 SR
Queue Stats
94W - 107L
1,437 Elo+
Solo
Hel
Hel
Frozenghost369
Hel
Level 49
God Stats
4W - 6L
1,730 SR
Queue Stats
241W - 245L
1,325 Elo+
Party 2
Freya
Freya
Handgun4urbunny
Freya
Level 101
God Stats
9W - 9L
1,300 SR
Queue Stats
256W - 235L
1,314 Elo+
Party 2
Ares
Ares
amanofpeace
Ares
Level 43
God Stats
1W - 2L
1,201 SR
Queue Stats
265W - 265L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
2 / 7 / 2
8,697
621
12,118
14,250
5,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 3 / 4
8,508
608
22,431
15,057
5,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
Iskanor5
Horus
14
1 / 8 / 4
7,798
557
2,238
14,936
15,120
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 8 / 4
8,074
577
11,814
14,213
5,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hercules
omgzawaffle
Hercules
16
3 / 3 / 4
8,413
601
7,096
10,159
3,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 10
11,608
829
15,863
10,521
5,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Dzairy78
Zhong Kui
17
5 / 3 / 15
10,699
764
14,286
13,107
8,723
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 1 / 17
9,924
709
7,392
16,239
11,486
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 1 / 15
11,819
844
19,401
19,869
11,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
1 / 2 / 22
9,938
710
7,508
19,517
25,240
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
108
8
Kills
29
29
Deaths
8
18
Assists
79
Player
Kills
Deaths
Assists
KDA
W
11
1
10
16
L
Hachiman
2
7
2
0.43
W
Zhong Kui
Dzairy78
Zhong Kui
5
3
15
4.17
W
2
1
17
10.5
L
1
3
4
1
W
10
1
15
17.5
L
Horus
Iskanor5
Horus
1
8
4
0.38
L
1
8
4
0.38
W
1
2
22
6
L
Hercules
omgzawaffle
Hercules
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,697
Damage
64,450
68,615
Taken
79,253
35,219
Mitigated
62,654
25,118
Healing
59,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,863
1,186
2,335
1,331
10,521
5,680
2,319
5,748
4,773
38,265
0
L
Hachiman
12,118
5,655
0
2,327
14,250
5,042
0
13,169
1,081
0
20,565
W
Zhong Kui
Dzairy78
Zhong Kui
14,286
1,003
1,154
4,826
13,107
8,723
87
3,565
9,542
28,287
0
W
7,392
1,197
26,110
10,524
16,239
11,486
724
8,896
7,343
14,472
0
L
22,431
604
2,744
8,075
15,057
5,829
0
13,690
1,367
43,782
0
W
19,401
6,811
2,312
6,830
19,869
11,525
1,571
9,370
10,499
42,270
0
L
Horus
Iskanor5
Horus
2,238
1,469
2,553
3,217
14,936
15,120
0
14,406
530
0
5,360
L
11,814
534
1,143
3,250
14,213
5,388
0
13,391
822
30,064
0
W
7,508
601
2,389
1,735
19,517
25,240
30
6,666
12,851
11,017
0
L
Hercules
omgzawaffle
Hercules
7,096
1,006
510
1,299
10,159
3,840
0
9,794
365
0
9,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,490
Gold Earned
53,988
104
Minions Killed
156
0
Camps Cleared
0
1,019,999
Distance Traveled
1,221,251
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,608
829
49
4
0
232,072
0
L
Hachiman
8,697
621
26
2
0
163,677
1
W
Zhong Kui
10,699
764
38
3
0
230,551
1
W
Hel
9,924
709
10
1
0
266,176
0
L
Sol
8,508
608
44
3
0
218,274
0
W
Freya
11,819
844
57
4
0
238,016
0
L
Horus
7,798
557
4
0
0
213,928
1
L
Merlin
8,074
577
26
2
0
179,447
1
W
Ares
9,938
710
2
0
0
254,436
0
L
Hercules
8,413
601
4
0
0
244,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role