Player Matchup

Merlin
Merlin
 
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,289 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 27
God Stats
5W - 3L
1,542 SR
Queue Stats
42W - 40L
1,224 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 25
God Stats
2W - 2L
1,215 SR
Queue Stats
58W - 48L
1,190 Elo+
Solo
Ymir
Ymir
ErickSalinas98
Ymir
Level 25
God Stats
3W - 6L
1,381 SR
Queue Stats
18W - 24L
1,110 Elo+
Solo
Hera
Hera
NervermorT
Hera
Level 18
God Stats
8W - 5L
1,146 SR
Queue Stats
105W - 116L
1,208 Elo+
Solo
Team Averages
Level 24
1,357 SR
1,204 Elo+

VS

Team Averages
Level 22
1,493 SR
1,186 Elo+
Medusa
Medusa
ArtuDiosRN12
Medusa
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 18L
1,056 Elo+
Solo
Anubis
Anubis
GunLordX-YT
Anubis
Level 26
God Stats
63W - 38L
1,457 SR
Queue Stats
299W - 301L
1,149 Elo+
Party 1
Fenrir
Fenrir
MtnDewMan90
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 1
Ravana
Ravana
WolfKing69redbud
Ravana
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
124W - 123L
1,273 Elo+
Solo
Kukulkan
Kukulkan
warrior_RN-49
Kukulkan
Level 27
God Stats
46W - 28L
1,509 SR
Queue Stats
175W - 223L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 4 / 2
11,458
546
6,618
10,303
3,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
 
Skadi
18
9 / 3 / 8
12,667
603
13,447
11,594
4,199
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
 
Mercury
16
7 / 6 / 7
11,945
569
10,379
15,384
6,135
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 5 / 5
12,111
577
5,845
15,631
16,154
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 5 / 7
10,435
497
8,518
11,786
2,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
3
0 / 0 / 0
5,563
265
374
340
94
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Anubis
16
7 / 11 / 4
10,454
498
12,587
18,073
7,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
13
2 / 7 / 3
8,891
423
3,057
11,716
4,661
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 9 / 5
9,920
472
4,707
13,247
5,054
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
warrior_RN-49
Kukulkan
14
2 / 7 / 2
8,907
424
4,657
14,058
4,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
33
Kills
15
23
Deaths
34
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
4
2
1.75
W
Skadi
 
Skadi
9
3
8
4.33
W
Mercury
 
Mercury
7
6
7
1.75
L
Medusa
0
0
0
0
W
8
5
5
2.1
L
Anubis
7
11
4
0.82
L
Fenrir
2
7
3
0.5
W
3
5
7
1.3
L
4
9
5
0.72
L
Kukulkan
warrior_RN-49
Kukulkan
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,807
Damage
25,382
64,698
Taken
57,434
32,447
Mitigated
22,247
12,101
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,618
689
0
0
10,303
3,342
2,148
3,305
6,998
50,085
0
W
Skadi
 
Skadi
13,447
8,205
0
3,788
11,594
4,199
9,035
2,060
9,534
0
68,373
W
Mercury
 
Mercury
10,379
5,084
0
5,319
15,384
6,135
1,274
5,308
10,076
0
63,293
L
Medusa
374
294
0
0
340
94
0
276
64
0
619
W
5,845
1,530
0
190
15,631
16,154
2,917
1,319
14,312
37,565
0
L
Anubis
12,587
1,114
241
4,891
18,073
7,520
232
5,965
12,108
39,630
0
L
Fenrir
3,057
1,409
0
814
11,716
4,661
230
5,532
6,184
0
20,737
W
8,518
2,967
318
2,486
11,786
2,617
69
5,252
6,534
51,019
0
L
4,707
1,109
0
2,162
13,247
5,054
0
5,695
7,552
0
37,257
L
Kukulkan
warrior_RN-49
Kukulkan
4,657
499
306
3,207
14,058
4,918
160
3,513
10,545
46,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,616
Gold Earned
43,735
427
Minions Killed
215
0
Camps Cleared
0
1,855,996
Distance Traveled
1,155,796
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,458
546
84
4
0
363,158
5
W
Skadi
12,667
603
118
6
0
343,314
0
W
Mercury
11,945
569
86
4
0
417,005
6
L
Medusa
5,563
265
0
0
0
18,303
0
W
Ymir
12,111
577
77
4
0
354,429
0
L
Anubis
10,454
498
51
2
0
313,536
0
L
Fenrir
8,891
423
24
1
0
213,344
0
W
Hera
10,435
497
62
3
0
378,090
0
L
Ravana
9,920
472
62
3
0
279,987
2
L
Kukulkan
8,907
424
78
4
0
330,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role